me neither - but this looks actually inviting, prefer something where some stealth comes into play, rather than how big your gun is . . . just hope it doesn't get filled with rooms full of screaming memes . . .
Wasn't to sure about the icons above ppl''s heads, would be a dead giveaway I suppose? Unless they only come on when you get close to someone, and it indicates friend or foe?
But I do prefer this type of multiplayer experience to the other simple shoot or be shot type of gameplay.
The twists in this make it much more older-style Splinter Cell-ish.
Ahh, you can't beat a good killing-spree in multiplayer, if that's your bag. Biut it does seem a great deal more subversive than the usual multiplayer gun-fests that populate all multiplayer games these days.
Great vid, and good rundown on the beta.
Reviews are subjective to who plays them, and what their disposition is towards a game or genre. Personally I'm having fun.
Must be the age . .. lol.
But that is actually one of the huge concerns with both PSN and XBLA for smaller developers, especially now major publishers are pushing some titles on there with heavy promotional $$'s.
The smaller ones don't have the $$'s to push the games as much as is needed, and they don't get seen by the mass-public as a 'possible' title for the family.
They only go online to use their games, not search ...
I hope so to, the size of the game file wise is really small compared to normal game sizes, just 1.3 gig for the entire game, and the hydroengine works a treat actually.
Making movement in the water difficult depending on depth, current and flow. As well as the dynamic changes when a room is flooded, be that by you, or others.
I'll have my review up later, there's a challenge from the developers at the end of the interview if you look, see if you can ...
I disagree, there is still plenty of room in other time periods without getting too far into the 20th century. The Templars had a huge influence in the 18th and 19th century, and remember, that even the early 20th century was when the west just started to modernise.
That's the period in which Red Dead Redemption is staged in. The turn of the century. I think way too many younger gamers, those in the late X and Y gen, and the newer i-gen, expect way too much explosive act...
I think we have plenty of those games these days, so many so, they are beginning to all look and feel the same.
The thing I like about Assassin's Creed and the like is the fact they are different, and involve different game mechanics that have the user 'think' rather than just hit the right trigger all the time to shoot.
Yes, if it does come forward, as all things must, it need not come that far forward to place it in the 20th century as such.
It 'must' stay the way it is, we do not need nor want another 'modern' fighter, come shooter in the mix.
The current theme and era of Assassin's Creed is what makes it unique and inviting. Bring it forward too far, and we have yet another game amongst hundreds that are all basically the same.
Location, is vital for these styles of games . . . . sorry to all those mad multiplayer jarheads out there, but not every game has to be about multip...
to true mate'
We do seem to have a significant number of gaming events with publishers here. Next week we have a closed doors hands-on with Fallout New Vegas at an as-yet undisclosed place.
We have a huge Halo Reach event with Buzz Aldrin at out great Luna Park, as well as two other major Halo events put on by Microsoft Australia.
We've attended the major UFC event at Australia Stadium shouted by THQ, yet again, been hummered to and f...
Innovation, as it's called, can kill a game. It will be interesting to see the effects on gamers once a proper 3D game is released, and they spend a solid 8-10 hours viewing the rapid changing screen.
It's fine for short periods, but not for extended periods in interaction.
I love the thought of Kinect, but there will be a huge number of gamers who simply do not want to get up off the lounge to play a sports game, do fitness. Which is why the tech is...
I'm sorry, but it must be my age, but wandering around aimlessly smashing up zombies is not my idea of a game worth 10=15mil to produce.
Most of the ppl playing it have no connection with the storyline, if that's what you can call it, and are more into the simple smashing of heads.
Give me a game that requires skill, some solid thought and tactics anyday.
One thing i love about Sydney is, the fact that so many publishers choose it to have their PR events. And while some ppl might think the publishers are simply selling their games to the press and public, by attending these events, I can see that these PR ppl are in fact gamers, just like the rest of us out in gaming land.
Enjoying nothing more than getting dressed up, having some solid drinking time and enjoying a past time and career they love and work hard at.
Isuppose innovation is measured by what has been before. For some it seems commonplace, but for others, the new technology is a leap forward.
The sad fact is, that many ppl of today have grown up with high levels of technology all within their grasp, so advances for them need to be quantum leaps, not small increments. For me, the world of gaming now offers so much more than it did before. Where many gamers of today would love to go back to the 8bit days of Space Invaders, I l...
He also hasn't seen the huge work done by Aussie developers Bondi Studios with their excellent LA Noir where the facial expressions are simply mind boggling. As the game revolves around the expressions given, not how quick you are with a gun. Relying on you working out whether a character is lieing or telling the truth as you interview them.
Now that takes a huge $$ investment in technology and animation, whereas Black Ops is average at best, and to be expected for a FPS....
ANother one would have to be Mark Rein from Epic. I';ve met and know Cliff Bleszinski, he's great, but Mark on the other hand simply says stuff to support whatever side he happens to be supporting at that time.
the number of times he's made outlandish comments, and only had to make the direct opposite statement within weeks is huge.
And ppl take his work for granted. Those that simply see him or Kodick as 'the word' or as figureheads of kn...
It's a shame so many CEO's in gaming end up thinking that they are just bigger than everyone else.
Many of them open their mouths before thinking sadly, then regret it later - or not, as the case may be.
Not sure about his latest comments about the California ban of violent games Bill though?
Actually, I was amazed at the other goodies R* have for the game in their storefront.
Not many games continue to made gear for followers after a game has been launched. And the DLC that has come from them has all been great.
There are a few other developers that continue supporting their die-hard fans, such as Turn 10 (Forza Motorsports), Bungie, THQ etc.
Most deliver a game and then move on to the next.
I was a bit 'iffy...
They actually go down this weekend mate, sad but true. Again pointing to the fact that sometimes going out on a limb can prove fatal for some developers, even those backed by huge publishers like EA.
WHo at E3 2010 showed off APB like no-mans-business in several locations throughout the show floor and entrance.
Gamers in the Y and what I call the 'Z' generation are after quick-fixes, non-keeper game owners who rely on quick dlc and quick turn-around o...
Jeessezz, now if we were the type of fanboy you are, we wouldn't even bothered giving away the PS3 only beta keys like we did, and had a huge number of non-sony fanboys enter btw, and we would have waited until the X360 version became available.
Trust some silly fanboy to make some stupid cooment.