Vits

Contributor
CRank: 5Score: 108870

Sony's unpaid intern will probably write a dissertation about why you are wrong. But jokes aside, is sort of amazing how people were fine with them just ditching their previous ecosystem, yes there is a technical reason behind the decision. However, for the consumer that should not matter, what should matter is that all those games are now stuck on a previous gen ageing hardware that requires yet another ageing hardware to even function.

854d ago 3 agree2 disagreeView comment

The PC Version apparently has a good number of technical issues. Textures not loading, geometry glitches, save files just not saving, etc.

Going by the reviews. It's probably the worst game performance-wise that Microsoft has put out on the PC in the last decade if not ever. This is a shame as Microsoft normally puts out really solid PC versions.

855d ago 35 agree2 disagreeView comment

Yes, take a look at who submits their articles and you will understand.

856d ago 4 agree1 disagreeView comment

In the end is a matter of taste.

I do like the style of the Series X. It's a very simple design but it's also very iconic exactly because of it. The Series S is very odd and doesn't really feel like part of the same family of devices. As for the PS5, I'm sure my 10-year-old self would love the anime-tech-inspired design, but the current me finds it extremely tacky.

856d ago 8 agree11 disagreeView comment

RedGamingTech is very hit-or-miss with their leaks. But it's not a bad bet, though I do subscribe to the conspiracy theory that the RX 7700 XT more limited availability and higher price is due to it being used as the base for the PS5 Pro - meaning that the GPU would be a bit weaker (54 CU).

Still, there will definitely be benefits, particularly for the RT implementation and native resolution of the games. But
I wouldn't expect a jump as large as the one ...

857d ago 1 agree0 disagreeView comment

You can only stream for your PS5 console for now. As for the point, other than using it to test a particular title I don't believe there is anything for the consumer. But it's also likely phase one of the project and hopefully, it will eventually be available on other devices.

862d ago 1 agree1 disagreeView comment

This article is a bit hard to understand so here are the original sources:

https://www.paradoxinteract...

Basically, the game called The Lamplighters League was released on 03/10 for $50 and it's considerably a commercial failure by Paradox. The game did opt...

862d ago 25 agree5 disagreeView comment

The amount of cattle on this site never ceases to amaze me.

863d ago 5 agree3 disagreeView comment

@darthv72

But that is kind of the point. For Sony, the combo should not be the priority, they get more money if you the user are only allowed to get your games by PSN. Therefore the Digital Slim should at the surface level be the better deal to entice users to buy it rather than the Disc version.

And what makes this even weirder is that they could very well had their cake and eaten it too. We have to remember that they are sunsetting the original model, ...

863d ago 4 agree4 disagreeView comment

What is curious is that they also made the base Digital version more expensive than it was previously. Now it's $450 vs $400 of the original digital one. Given that the Digital PS5 definitely has the potential to generate the most amount of revenue in the long run - they being the sole supplier of games for it - it's a rather odd decision.

863d ago 12 agree3 disagreeView comment

Honestly, this is much less of a "basic bitch" list than I thought it would be. Particularly from the 30 and up.

866d ago 0 agree6 disagreeView comment

So your "argument" is that the dev chose the tool. But you fail to realize that I'm criticizing the tool and not the game or the devs. That is really sad, but unfortunately, I have neither the time nor the crayons to explain this to you.

@Minute Man 721

That only holds true for consoles. Even the most powerful hardware available for PCs with dozens of GBs for video memory suffered from the same issues.

869d ago 0 agree2 disagreeView comment

Oh, Bad Mojo. Completely forgot about it and I definitely agree about it not being for everyone. If I recall correctly I couldn't stomach it for very long and I played it as sort of a challenge.

869d ago 1 agree0 disagreeView comment

This "leak" is more or less some very basic prediction.

So far there hasn't been commentary from Microsoft about a mid-gen upgrade. So it stands to reason that they could release their next console earlier than the competition. They also learned with the Series S, that consumers are drawn to cheaper consoles when given the option, so holding back on hardware specs to achieve a lower price would again make complete sense for them. As for the PS6 being more cos...

869d ago 3 agree1 disagreeView comment

This game is great, but it's not for everyone. It doesn't hold your hand nor does it try to be accessible, combat is slow and you are always at a disadvantage so if you do engage you must make your shots count because the penalty for missing is often dying and that can reset a lot of your progress. Puzzles are in my opinion the best part, there are enough of them, they offer a good challenge and are also the best moment to appreciate the art style of the game.

The ...

869d ago 6 agree1 disagreeView comment

@darthv72

Honestly, I'm not sure if the PS5 can even read that type of disc.
I recall the use case for them was super specific and not every member of the BR Association was on-board.

869d ago 5 agree0 disagreeView comment

I'm pretty sure that between the main game and Burning Shores, it goes past the 100GB capacity of the disc and then you have all the patches that I hope are also already baked into this version. So it makes sense for them to go with two discs.

869d ago 14 agree1 disagreeView comment

I'm specifically talking about the performance characteristics of those games that are the common ground between all three. And if you honestly believe that an engine has no say in how a game behaves and what it can do, I don't see how to even have a discussion.

869d ago 1 agree4 disagreeView comment

For the industry as a whole, I think it's impossible. Mobile alone would guarantee that a crash would be unthinkable.

As for specific segments of the industry like consoles. I also don't see a crash happening, but I do see a future where there are much less AAA titles and much less studios/publishers. Not only because of the recent acquisitions but also because the model is very scary from the point of view of risk especially for publicly traded companies and unfort...

870d ago 4 agree2 disagreeView comment

Oh definitely. But at least in my case, I like to have all my library backed up. Physical media does that by default but on a console like the Xbox Series you have a real issue if you plan on doing that with digital games.

870d ago 1 agree2 disagreeView comment