Vits

Contributor
CRank: 5Score: 109120

It’s actually the opposite. If they weren’t planning to completely bulldoze the place, then Sharma would be completely alone with an entirely new leadership team, at their mission would be to turn that ship into something else, but keeping the unit itself. The fact that she got Booty as a second hand, instead of a completely new second hand, tells me that they need someone with "experience" to smooth things over while she bulldozes everything.

And honestly, people...

33d ago 2 agree2 disagreeView comment

Look, I understand the indignation about how the media is talking about this interview. I completely agree on that front. That said, personally, I don’t think Blackley is wrong. Not because he’s a former Xbox executive, but because what he described is something we see time and time again in the corporate world.

If you’ve ever worked in this kind of environment, the sequence of a head leaving, obvious substitute leaving, and then a much younger, completely unrelated executi...

33d ago 3 agree2 disagreeView comment

Honestly, it’s kind of bizarre how rough native Switch players had it with this game for years. Aside from the original Wii U release, Xenoblade has pretty much been a series that felt better on emulators than on the actual hardware, mainly because of the blurry image quality and unstable frame rates.

It’s good to finally see an official version of the game that doesn’t look terrible and apparently is stable.

39d ago 2 agree1 disagreeView comment

You don’t own them, though. You’re simply buying access to the game. It’s not really that different from NSO.

And absolutely nothing guarantees that this access will be transferable later in life to another, more modern system. Just look at Nintendo’s own Virtual Console.

39d ago 0 agree0 disagreeView comment

Well, the reason is pretty obvious. It’s likely something being pushed hard by investors and probably upper management as well. Just think about it from a financial perspective: fewer SKUs to manage, lower expenses in both manpower and logistics, not to mention more money per game unit sold.

The money they would make from selling you a disc drive add-on is basically nothing compared to the extra percentage they earn by being the sole seller of digital games. When you factor...

39d ago 0 agree1 disagreeView comment

Not trying to be rude, but I think Layden has absolutely nothing to do with Sony for almost a decade at this point.

40d ago 11 agree1 disagreeView comment

I mean, if any series deserves a free upgrade from Nintendo, it is Xenoblade. Those games run pretty badly on the original hardware. We are talking sub 480p and sub 30 fps, hell, this is exactly the type of game that makes people defend Switch emulation so much, because until now it was the only way, short of a jailbroken and overclocked Switch, to run them decently.

That said, 5 dollars is not terrible.

41d ago 3 agree0 disagreeView comment

It died with Iwata. The company we see now is just soulless.

44d ago 0 agree0 disagreeView comment

Crimson Butterfly Remake is by far my most anticipated game of the year. The original has held up as the best in the franchise and one of the best horror titles ever made, so expectations are high.

The Requiem announcement was honestly a bit disappointing, but the more they reveal about the game, the more interested I get. Still not a day-one purchase, but I’m definitely adding it to my collection.

Both Crisol and Reanimal feel more horror-themed than lik...

61d ago 3 agree0 disagreeView comment

Jamie Hore has been writing about gaming for seven years, and somehow still has not figured out how this industry works. Like, seriously. Publishers lowering their prices just because they now pay Valve five to ten percent less? Come on. That just sounds like someone who has not been paying any real attention to the same industry he supposedly covers.

And of course Sweeney had to jump in. That is kind of his whole thing. Instead of actually working on making his own company...

61d ago 5 agree3 disagreeView comment

I mean… at this point, it feels less like they’re “repositioning” Xbox as a hardware business and more like they’re just slowly ghosting the idea altogether. Outside the US, the console barely registers as a real, properly supported product. In some markets, people genuinely don’t know if it’s still officially sold or if the entire supply now comes from independent importers.

So my guess is that “Xbox” will stop being something you buy and start being something you log into...

61d ago 18 agree0 disagreeView comment

I mean, that’s the normal behavior. This kind of game usually starts with a high player count and then drops off over time. People come, play a couple of dozen hours, and move on.

86d ago 4 agree7 disagreeView comment

I think that’s just an extra benefit for the companies that are pushing cloud gaming. The simple reality is that there is a limited supply of memory, and it’s all being consumed by data centers.

86d ago 0 agree1 disagreeView comment

While I agree, we first need to know whether the full game is actually on the disc. Even though it’s a Krafton IP now, it’s still a risk.

86d ago 0 agree0 disagreeView comment

It would be really surprising if it wasn't. Like, they raised the price of their consoles and the of the service. And sure, they did release some bangers in 2025, but you don't need a Xbox to play them.

89d ago 0 agree0 disagreeView comment

Not to mention that just like this generation, the next one will also be shared between the current and next gen console at least for a couple of years. So the few titles that it will had, just like this one, will run on the console you already have.

93d ago 13 agree0 disagreeView comment

It’s literally on sale here in SA cause it's moving that many units. The issue is that the Switch that’s selling like hotcakes in Japan is the region-locked one, so I don’t think Nintendo can simply reroute supply, nor do I think they want to. They sell it for far less there than in other regions.

108d ago 4 agree1 disagreeView comment

Yeah, they clearly took a few notes from the “Sony” playbook on this one. The presentation is slick, and there are some genuinely nice set pieces built around perfectly serviceable gameplay. It’s a game that would probably be getting a lot more praise if it weren’t published by Microsoft, or if its themes and characters aligned a bit more closely with what the US market is usually more comfortable.

109d ago 0 agree1 disagreeView comment

Unless they, as the article states, put this thing in retail and release it globally, instead of the limited releases we’re used to with Steam hardware, they are not intending to compete with consoles. They are aiming to capture yet another small niche for their ecosystem, in this case the HTPC and mini-PC space.

122d ago 2 agree2 disagreeView comment

Valve never claimed that they sold the Steam Deck at a loss. That was just speculation from people on the internet, and it honestly doesn’t hold up under scrutiny if you actually analyze the hardware itself. The much more likely situation is that Valve operated with razor-thin margins, particulary with the 64GB model, not that they subsidized the hardware.

And again, as I said, they could very well do something similar with the Steam Machines to bring the price down to the ...

128d ago 0 agree3 disagreeView comment