Jamie Hore has been writing about gaming for seven years, and somehow still has not figured out how this industry works. Like, seriously. Publishers lowering their prices just because they now pay Valve five to ten percent less? Come on. That just sounds like someone who has not been paying any real attention to the same industry he supposedly covers.
And of course Sweeney had to jump in. That is kind of his whole thing. Instead of actually working on making his own company...
I mean… at this point, it feels less like they’re “repositioning” Xbox as a hardware business and more like they’re just slowly ghosting the idea altogether. Outside the US, the console barely registers as a real, properly supported product. In some markets, people genuinely don’t know if it’s still officially sold or if the entire supply now comes from independent importers.
So my guess is that “Xbox” will stop being something you buy and start being something you log into...
I mean, that’s the normal behavior. This kind of game usually starts with a high player count and then drops off over time. People come, play a couple of dozen hours, and move on.
I think that’s just an extra benefit for the companies that are pushing cloud gaming. The simple reality is that there is a limited supply of memory, and it’s all being consumed by data centers.
While I agree, we first need to know whether the full game is actually on the disc. Even though it’s a Krafton IP now, it’s still a risk.
It would be really surprising if it wasn't. Like, they raised the price of their consoles and the of the service. And sure, they did release some bangers in 2025, but you don't need a Xbox to play them.
Not to mention that just like this generation, the next one will also be shared between the current and next gen console at least for a couple of years. So the few titles that it will had, just like this one, will run on the console you already have.
It’s literally on sale here in SA cause it's moving that many units. The issue is that the Switch that’s selling like hotcakes in Japan is the region-locked one, so I don’t think Nintendo can simply reroute supply, nor do I think they want to. They sell it for far less there than in other regions.
Yeah, they clearly took a few notes from the “Sony” playbook on this one. The presentation is slick, and there are some genuinely nice set pieces built around perfectly serviceable gameplay. It’s a game that would probably be getting a lot more praise if it weren’t published by Microsoft, or if its themes and characters aligned a bit more closely with what the US market is usually more comfortable.
Unless they, as the article states, put this thing in retail and release it globally, instead of the limited releases we’re used to with Steam hardware, they are not intending to compete with consoles. They are aiming to capture yet another small niche for their ecosystem, in this case the HTPC and mini-PC space.
Valve never claimed that they sold the Steam Deck at a loss. That was just speculation from people on the internet, and it honestly doesn’t hold up under scrutiny if you actually analyze the hardware itself. The much more likely situation is that Valve operated with razor-thin margins, particulary with the 64GB model, not that they subsidized the hardware.
And again, as I said, they could very well do something similar with the Steam Machines to bring the price down to the ...
If you think the Switch version models look unique, I have dozens of anime titles to sell to you.
@Neonridr
No, it doesn’t need to be like DOOM. It does need to be like Metroid though, and guess what Metroid, at least the good ones, doesn’t have? Yapping NPCs. The only that had anything close to that, was Other M.
And how many of those games have NPCs that accompany the player, making comments about “interesting things” they should definitely check out?
Because that is the issue. If it were a fixed NPC in a single area, where the player only interacts with them when they want to, that would be a completely different discussion.
I mean, I’m not the most professional player of either. But I likely have more experience than the guy who feels the need to lie on the internet about not seeing bots in his games. ( ͡° ε ͡°)
Of course they would not sell it at a loss. That would be a very bad idea, because unlike consoles, this is not a closed system. People can buy the device and never spend a single dollar on Steam games. So Valve cannot count on making money later like console companies do.
The real question is if Valve is willing to make only a tiny profit, so the final price can stay low for buyers. But even that has limits. Estimatives on the parts inside it, make the device cost around 4...
For those wondering, this is the new Xbox Windows Launcher, essentially Microsoft’s answer to Steam Big Picture and Steam OS. It makes your PC behave more like a console in terms of interface, allowing easy controller-based navigation, which is especially useful for TV-connected PCs and handheld devices. It first launched with the ROG Ally, but is now available to anyone enrolled in the Windows 11 Insider program.
According to tests from some tech channels, it even reduces ...
I haven't played CoD, so I can't really comment on it. But after spending dozens of hours on BF6, I think I understand why it sold so well this time around.The game handles weapons, damage, and on-foot combat in a way that’s very close to CoD. I even booted up Bad Company 2 to make sure I wasn’t imagining things, and yeah, BF6 plays closer to CoD than to its own “bloodline.”
So I can totally see the usual CoD crowd picking it up because it looked interesting, and th...
What makes it even sadder is that if you jailbreak your Switch 1, it actually runs those games better than the Switch 2. Since you can, on the fly, change the rendering resolution and overclock the device to handle it.
I’m currently playing Xenoblade X like that and it’s great, no FPS drops, and even in handheld mode, the game looks very clear. Though, I have to say, I’m still a bit divided on whether I like or dislike the changes they made from the Wii U version. On one ha...
Crimson Butterfly Remake is by far my most anticipated game of the year. The original has held up as the best in the franchise and one of the best horror titles ever made, so expectations are high.
The Requiem announcement was honestly a bit disappointing, but the more they reveal about the game, the more interested I get. Still not a day-one purchase, but I’m definitely adding it to my collection.
Both Crisol and Reanimal feel more horror-themed than lik...