Our expectations were low but holy fuck.
The game was developed for last-generation console hardware that is at least four PC generations old. Not to mention, the game itself is equivalent to a modern corridor shooter with intermissions in between, so not exactly what most sane people would call impressive or demanding.
So sorry, but no, that is not "surprisingly well"; it's quite literally the bare minimum. And I really wish people would stop praising mediocrity. When you do that, you set the bar lo...
Looks about what I expect from a first game developed for a console and ported by an unaccomplished studio.
It’s not “bizarre”; the reason is quite clear to anyone familiar with how both consoles manage their game SKUs. The "next-gen version" has been available on Xbox Series for nearly a year and serves as a prime example of Smart Delivery, which allows these "next-gen" versions to be automatically unlocked when you download the game on a Series console.
They even have a updated packaged for it: https://sho...
Cut down or more like a Quest 2.5 if the rumors are to be believed. It features the same SoC as the Quest 3 but has the lens and screen of the Quest 2, with a camera array in between.
@"bigfish"
Meta banks a lot on their VR headset library. Yes, the majority of titles aren't first-party, but they are the ones financing those games and the ports they receive. Not to mention the heavy subsidies on their devices. That is why so many support them even if they hate Facebook.
As for Samsung or any other manufacturer, they produce PC VR hardware, which is a completely different segment. Many of these devices aren’t even targete...
Don't worry, it will be a remaster/remake of the first game at full price. It’s totally fine; you just happened to have played it already. Like half of this goddam AAA generation.
Person A says: "As for a traditional console, unless they keep costs low and Sony repeats the pricing mistakes of the PS3 with the PS6 - which might happen given their approach to the PS5 "Pro" - I don’t see it making a major impact."
Person B answer: "So you really believe the next console is going to be cheaper?"
And every teacher that Person B ever had in their life cries because that challenged individual can't even i...
That makes a lot of sense. Microsoft is also working hard on their translation layer for Windows, so this handheld might not even be x86-based. This could give them a significant advantage over traditional PC handhelds in terms of size, heat, and battery life.
As for a traditional console, unless they keep costs low and Sony repeats the pricing mistakes of the PS3 with the PS6 – which might happen given their approach to the PS5 "Pro" – I don’t see it making a maj...
Personally, I canceled after they raised the price in my region. I used it pretty much solely for streaming, which worked really well. But the new price was just too prohibitive for that use case.
It’s definitely working in the sense that it’s driving sales, and some people are buying, whereas before, no one seemed to care. However, what many people, especially Sony fans, don’t seem to understand is that while PlayStation games feel special and amazing to them, they don’t have the same appeal for the average PC gamer. The philosophy behind Sony-produced games prioritizes spectacle over substance, and a quick look at the top games on Steam shows that PC gamers often value the opposite. ...
Oh, great job on the false equivalence.
The only gaming account most PC gamers will readily use is Steam, because it’s the de facto platform in the ecosystem, just like PSN is for PlayStation and Microsoft is for Xbox. Anything else isn’t viewed positively, which is why any game that uses EOS (Epic Online Services), EA Play, Ubisoft Connect, etc., is often met with contempt.
With Sony, it’s particularly annoying because it offers nothing for that login. N...
I really hope they don’t. Companies need to understand that they can’t expect any level of success on a platform just because they release a game years later with absolutely no improvements, often at full price. Developers and publishers seem to forget that they aren’t entitled to sales just because they release a game; they either need to put in the work to build a fanbase or just forget about it.
Well, the good news is that this shows Japanese Twitter users are just as dumb as Western ones. It’s not a copyright-based lawsuit; if it were, things wouldn’t be as dire and concerning as they are. Nintendo is suing them for patent infringement, which should be a huge red flag for anyone who enjoys gaming, as Nintendo holds numerous patents over game mechanics that could significantly impact the market if they start enforcing them.
Seriously, they hold patents for features...
Ask Nintendo how much that helped them with the Gamecube and the Wii U. Exclusives alone aren't really anything, they are just one factor in what makes a devie provide value.
A Atari 50 style collection would be even better.
We should all really hope so. Otherwise, this could lead to many issues, as they hold patents on numerous game mechanics. And when I say numerous, I truly mean it. Take this one, for example:
"Abstract: In an example of a game program, a ground boarding target object or an air boarding target object is selected by a selection operation, and a player character is caused to board the selected boarding target object. If the player character aboard the air boarding target ...
No, but at least you will be able to reduce the amount of "hints" that they give you with a new toggle.
Making them completely shut up will be the work of modders.
@Popsicle
Well if "gamers" buy it, then it's what "gamers" want.
And given that they are doing this, I'm assuming their previous remaster sold well enough.
That’s the issue with quick cash grabs: they need to be easy to implement so that profits can be realized quickly and easily. So we really shouldn't expect more than a few superficial fixes.