I feel really weird saying this, but how about that World War II, Activision?
Less than this, but since everyone's grasping at straws to nix this game on Wii U, that we apparently need just as many of these confirmation articles to remind everyone in case they forget that Watch Dogs is coming to Wii U.
Total Biscuit is totally right. We can't and shouldn't put up with this kind of exploitation.
It baffles me how EA is just brushing this stuff off like it's not a big deal. They never seem to put themselves in the shoes of the consumer. And when you're justifying these practices by saying that the user reviews are good, reviews that can very easily be manipulated in your favor, you've lost all credibility.
If anything nets them the "w...
A terribly designed game with an extremely small budget on an inexpensive market platform making 50k dollars a day in in-game ads?
Yup. This is killing the industry. It's the financial success of cheap, ungodly bad, easy-to-program pieces of software like this that is encouraging developers like Square to make things like All the Bravest. When you can make this much money making crap, why even try at all?
I'm bracing for impact. It's only gonna ge...
I think the new character designs are distracting everyone from how great the environments look, especially with that 1080p HD shine. Naughty Dog were great at environment design even back in the days of Crash Bandicoot.
It's certainly different, but quite honestly, I think it's neat to see this series in hands other than Sonic Team. I don't think this will be as bad as everyone originally thought it would be.
This game doesn't look like a Sonic game. There aren't many speed segments in the trailer, and it seems to inject a lot of variety in how each character moves and plays. It reminds me of those old PS2 platformers like Jak and Daxter and Sly Cooper.
And I'm not upset about that. Quite frankly, I'm surprised that Sonic Team isn't making this and instead it's going to alumni from Naughty Dog. That's a promising pedigree.
"Casuals" and "dudebros", from what I can gather, seem to be in different sections of the gaming crowd. "Casuals" follow fads and dump them once they get bored of them, while "dudebros" stick to what they like, even if that thing is starting to become less relevant.
You'll have a better chance "converting" the Call of Duty or Halo player toward another genre of gaming than you would for someone who plays Angry Birds. You m...
Ehhh...
I'm gonna wait until the setting and story fundamentals are explained. For now, though, consider me under "cautious."
I'll be honest, I'm very tempted to, simply to see what the big deal is. But I'm standing my ground and I'd rather not see that in my purchase history on the Google Play store.
Why "reinvent" the brand? The brand doesn't need reinventing.
What I can gather from this is another goofy universe overhaul like Sonic '06, which was supposed to "reset" the canon of the Sonic franchise. Sonic '06 was intended to ignore things like Shadow's origins in Sonic Adventure 2 and Blaze's role in Sonic Rush, but ended up being a colossal mess from both a narrative and gameplay standpoint.
Changing the rules of...
Colors and Generations were awesome...
We have been since before the game launched on 360 and PS3.
The critics know it's bad. The gamers know it's bad. Everyone knows this game is bad.
Why the hell is this thing so popular?
I know and it's said to be run through Android OS, hardware that's normally used in Kindles, and the Amazon services.
This better not imply an eventual "All the Bravest 2."
Oh boy, Double Helix's talents will be put to use on...an Android microconsole.
Wow, what a waste of great developer talent.
I can certainly see the discrepancy between praise and marketability, that's obvious. However this practice isn't as widespread as the article thinks. I see a lot of "best of" lists with games that no one has ever heard of.
The idea of a big AAA title getting praise despite its clear-as-day flaws is apparent in the press world. Call of Duty and Battlefield get way too many passes, but this practice isn't something universal. The guys at Giant Bomb, for i...
@WillGuitarGuy
Figured as much. That's why I replied with one of my own.
It wasn't horrifying in a "fear for your life" kind of way. It was more an "I fear for the industry because this actually got released in this broken state" kind of horror.
Yeah, I never took Drake as being "cool."
Whenever he's climbing a cliff or running on a collapsing bridge, he's freaking out and panicking. He's not just playing it off like an everyday occurrence, shrugging his shoulders and going "it's a living."
And that's why I like his character. He doesn't look fake, apathetic, or "staged." For a treasure-seeking adventurer, he has a surprisingly goofy personality. ...