They care about new IP as a weapon to remain competitive. However, they don't seem to care enough to invest in studios to make sure that new IP will continue to be curated under the Xbox brand. It's like they want to date the industry for 20 years. But, they don't see enough (or are scared) to put a ring on it.😂
Agreed. Both you and he are tied to the expectations of those above you. Within the confines, you try to do what you can do but, often, would like the leverage to do more or at least do it differently. Xbox, as a division, has a clear direction. (we might not be privy to it or it might not be clear, but hey do.) Phil's job is to execute the moves that lead in that direction. That might not please everybody. Hell, he might not always be pleased. But, it's THEIR vision...not his. He rem...
It's just the beginning and you have to tailor your expectation likewise. This is like expecting today's graphics on a machine from 10 years ago. It's just not feasible.
The idea of virtual reality is to create an experience where you feel like you are in the experience. While I understand the graphical gripes, that idea is not solely graphics based. I remember really early VR attempts that were completely vector graphics and they were cool. Not because they looked good,...
I would rephrase that and say it's not the future of gaming. But, it could become a bigger part of it as the tech evolves and devs find newer, better ways to use it. Then again, in gaming, it could go the way of the Do Do. What I know now is that these companies have sunk tons of cash in the pursuit of VR. Gaming is only a part of a multi-pronged attack. (medicine, engineering, architecture, tourism, and other entertainment areas are seeing a large amount of interest for VR as well) These...
Agreed. Add to that, most of these ventures are relatively low risk-high reward for the console providers. Live brought a crap ton of revenue. PS+ followed suit fully knowing that it couldn't pass up that same kind of revenue only adding the dangling carrot of free games. Each has added more and more. What's more, third parties are starting to notice this increased revenue stream. The slippery slope? (known fallacy, but sometimes comes true) The market segregates into a service driven...
Never mind the fact that, when the Xbox brand was started and MS was entering the industry, ALL of the execs wanted exactly this. Going all the way back to Balmer, they've always seen the Xbox as a means to an end...sell more boxes to increase the reliance on services. (where money is made hand over foot and there is little to no risk) The services were the main reason why the Xbox division was able to make money on the 360. (RROD fiasco ate a ton of profits) It's not some insidious p...
Alloy is part of a hunter-gatherer society that was formed after some apocalyptic event in the future. She is a tribal hunter tasked with gathering assets from the robotic animals that now roam the Earth. Apparently, "something" became corrupted and created/turned these machines lose. As Alloy journeys and hunts, more clues will open up as to what actually occurred ans what or who is behind these corrupted machines. There are already a ton of conspiracy theories including the idea ...
There are thousands of "escorts" that would completely disagree with rule #1.
The part "Du Pont heir" should have been your first clue. It's money. There are more Blacks and Latinos in jail because they usually can't afford expensive lawyers. So, they get stuck with a public defender who is often more than willing to accept a plea so that the stack of work is lessened. The defendant feels like they won't get a fair shake in court (which statistically is true) so they agree. This is topped off by the mandatory minimum system that makes it less a ha...
Super Bowl, World Cup, the Olympics....basically any huge event like that. The sad part is that the organizing bodies are fully aware of it.
So, you're willing to sentence 2 hormone charged adolescents for something that is essentially NATURAL? A bridge too far me thinks!
It was a video game version of an Epilogue. I enjoyed the vengeance factor but, I agree, that's not the same as 2 protagonists.
I think wanting Borderlands 3, or wanting it to BE like Borderlands, was a huge factor. People didn't quite understand what Battleborn was. But, they KNEW it wasn't Borderlands. The MOBA hasn't quite translated to the consoles as well as it has on PC. This was a risky venture to begin with. Personally, I enjoyed what I played in the beta. I liked the campaign structure built around a MOBA type game. That was unique. The humor was typical of Borderlands. Some of the characters were...
I think the comparison of Souls games, at least for me, is the trial and error when trying to figure out different attackers and attack styles. (which isn't necessarily unique to Souls games, but seems to always be the ones that people can relate to)
If you like Grasshopper games AND Dark Souls type of trial and error death, you'll probably like Let It Die. It really has gone unnoticed by most news outlets. But, there are already some pretty diehard fans on streams. It keeps the quirky sense of humor and combines elements of trial and error, tower defense, "dungeon" crawling, resource management, and imminent death. Plus, the F2P structure isn't horrible.
You know, the same thing can be said about our current consoles "they think it's great at the moment...". Technology evolves. As it does, it gets better. But, in order for it to get better, people have to show interest in it. Be happy for those that are now early adopting VR, because they will be part of the reason that VR will be worthwhile in 5-10 years. (the other part is the rather sizable investment from the various tech companies)
Problem is people complained about the predecessors not utilizing the openness of the worlds that they were built in. That's the very reason why the devs tried the completely open route.
Exactly! Videogames seem to be held to an unattainable series of expectations. There seems to be no room for games that are just good or okay. People actually balk at games that score less than an 8. Some of my most fond gaming memories come from those unexpected rough jewels.
Coming from the very start of gaming, EVERYTHING is a step up from PONG! It might not be as fun, but it sure in the hell looks better.
That's because the most exciting thing about the game, and for that matter the LBP games, WAS the tools for most fans. Being honest, LBP would have been a throw away platformer without the tools to create your own thing. So, MM have pretty much focused on what the fans want to see...how diverse and flexible is the tool set? What can be created? How easy is it to create something?
Saying the game will flop and you haven't seen the game is a bit short sighted. I get that you w...
Handling of Scorpio won't be the issue. A continuous flow of games will remain the issue. As much as we all like new tech, that will only carry it so far. It's the games (exclusive to Scorpio or to Xbox) that will be the real driving force for the console. I don't think Phil is doing a bad job. I think he's hamstrung by MS and their view of what they want out of the gaming industry. While he is part of that view and that future, I don't think he's the end word.