ever heard of a game called the fight: lights out? seems more impressive to me than this. Although I'll admit I do plan on downloading Kung Fu Live, I just don't find it nearly as impressive... OF course The Fight: Lights Out uses Move and isn't a 2D side scroller, and also doesn't lag and tracks your movements 1:1, so it must suck right?.......
then you're a fool for not preparing the proper space to play the game in. That's like asking "if I hang this punching bag up, what if I accidentally punch someone?" when you do things like that, you prepare a space to do so in safely.
Nice damage control. at least it can get this right, unlike kinect. you don't see them flailing around in impossible positions on screen, lagging, or otherwise just not being picked up at all.
actually, there were third party tilt sensing controllers for the SNES back in 94. Sony also had a third party one on the PlayStation in 99, long before MS ever even got into console gaming.
actually, there were third party tilt sensing controllers for the SNES back in 94. Sony also had a third party one on the PlayStation in 99, long before MS ever even got into console gaming.
http://www.highbeam.com/doc...
actually, there were third party tilt sensing controllers for the SNES back in 94. Sony also had a third party one on the PlayStation in 99, long before MS ever even got into console gaming.
then you end up missing out on all the GOOD games. and don't act like because some kiddie shovelware is coming to the motion controllers, that killzone 3 or mag or gt5 or resistance or infamous... I really could keep going... isn't coming still.
What a tool.
um, dual layer blu-rays are 50gb, and are already available (MGS4 is on one), they got that all wrong.
hey, at least our exclusives aren't gimped also like the sub HD alan wake, or halo 3 & ODST. At least when we get a gimped port, it's due to developers not taking the time to optimize the game for PS3, and not because the hardware just can't handle it like you see with 360's exclusives.
this is so stupid. "here's a bullshot of a game at a resolution you'll never see it at"... why should we give a shit?
If someone only worries about beating their competition, they're just going to be slightly better carbon copies of their competition. If someone just worries about making what they produce as good as it can possibly be, and doesn't care what the "other guys" are doing, they only have to beat themselves. This is why we have gems like LittleBigPlanet, which defined it's own genre, or Heavy Rain, Flow, Flower, any of the pixeljunk games, Uncharted (god I love that series), ...
360 can do 3D, but not HD 3D. It doesn't have the frame buffer to handle it. It also cannot connect to many 3DTV's out there that only accept a 3D signal via HDMI 1.4 to display in 3D, so it has to use off-standard methods that only some TV's support.
What part of "recommended" did you understand as "required"? work on that reading comprehension...
8 feet is the distance where PSEye can see the most of your body with it's viewing angle. Being that move is more than just a controller, and also combines full body tracking via PSeye, at 8 feet away you'll get the optimum experience for tracking more than just the controller since that's where the camera sees your full torso, arms, and head in the frame.
As for just using move as a controller, as long as the camera can see the orbs (and it can in ANY lighting s...
I'm curious how they went about it with no other os feature... a BD-J exploit maybe? Sounds too easy to patch also, being that it is an external hardware based approach. I'm willing to bet that this thing will be dead with the next 3.x firmware update.
but, as a standard ALL TV's are required to support it. with the 360's non standard methods, there will be some TV's that will not support 360's version of 3d but will PS3's.
funny how one of the highest grossing films of all time is in 3d and yet you claim 3d has failed. it never once failed, it just wasn't practical until now.
netflix can barely stream a halfway decent 2D 720p picture... which gets grainy as hell when the action picks up on screen. it damn sure isn't going to stream twice the picture data for a 3D picture on the same bandwidths.
geez, you gotta be almost psychic to play that game with all that lag.