you should apply that logic to paying for internet service.
did I just read an entire page of positive comments about gt5 with no trolling in sight?
What a cocky ass. The "default" platform for gamers still to this day is the one that the most of them own. Wii (as far as this gen goes). DS as well. PSP even before 360. and saying your platform is "default" when your competitor, who is only 4-5 million units behind you, is getting much better games and by far the most exclusives is foolish. Also at a time where you are releasing consoles incapable of even playing certain parts of your games without an upgrade (forza 3, ...
The adapter is likely going to be a heck of a lot smaller. a device like this could work like this... PS3 reads ps2 disc, sends it to (much smaller than a ps2 slim) device which then loads the data from the disc onto some internal memory. being that this device is specially built to play ps2 games, it doesn't necessarily have to BE a PS2 in a box. therefore it could theoretically take those games and allow you to do things like AA and higher resolutions as well. after rendering the image,...
traditionally, the Gran Turismo series has always outsold halo. The first 3 GT games have outsold the entire Halo franchise to date. GT5's "glorified demo" GT5 prologue sold 4 million copies, and that's back when PS3's install base was much smaller than it is today. Don't underestimate the power of the GT brand, it's hugely popular, especially in Europe.
that animation is horrible. watch the scene when they're talking to the farmers. watch how jerky the animation is when a character moves from standing to walking. Is this supposed to be the final game? Other than that, it looks decent.
@ Vega http://news.softpedia.com/n... now they do say & MSN there, i'll give you that.
Sony has lost 3 billion on ps3. MS has lost AT LEAST 4 billion on xbox 1 alone, and barely profited from 360. Sony has 300 million other playstations out there making them money, not counting psp.
If anyone is in a bad financial spot, it's mic...
green ring... even with all of the losses sony has posted from ps3 and blu-ray's rocky start, they still do not even come anywhere near close to the SEVEN BILLION dollars the original xbox lost microsoft. now you see why they are putting so much money behind halo... they know it's their only chance to keep their aging console relevant. they know we didn't fall for "kinect". they know that ps3 is edging 360 out feature wise more and more every day, and they know they had ...
actually, it is about live. live does exactly what this article talks about. the multiplayer content is on the disc, and you cannot access it until you pay a fee. disc locked content. but of course, with your head up MS' ass, you don't see that. why don't you pull your head out and smell reality? yes, live is a great multiplayer service that is hands down better than anything else available on consoles, but that does not change the fact that you are literally locked out of playing...
Xbox has been locking content on their discs for years, making you pay $60 per year now to unlock multiplayer.
what a bunch of whiny babies. we're on a shortened work week, so everyone is behind right now. you should be at work right now also, but instead you're crying on the internet because Sony was a few HOURS late updating the psn store. pathetic.
yup, they fail to mention that 360 DID get a price cut. All of those sales WERE NOT just xbox 360 slims, but also the reduced price old 360s as well.
and again, here we have a pro-360 article from vgchartz... notice how nobody is bothering to complain about their credibility? funny huh? post an article that says "ps3 outsells 360" and use vgchartz as a reference, and all of the sudden they're crap that can't be trusted.
"motion control" and "fully interactive 1:1 3D motion control" are 2 totally different things.
Aarong Greenburg and Turn 10 know how to do that all too well.
Though it's old, it does reveal the truth. Sony never ripped off Wii, they just waited until they got it right.
Both Japanese 360-only owners can now finally play it! The rest will be busy playing the real game on PS3, not that sub-HD disc swapping rushed port.
nice try sev... i like how you reported our article which was posted a full 10 minutes before yours as a dupe... when yours only consisted of one sentence.
funny enough, we were both beaten by one guy who slipped through the cracks a few mins. before I posted my (more than one sentence) article.
Not really. If you can't take any of your games online because you can't update the firmware, then it's not going to be of much use. Then begins the cat and mouse game of people trying to write custom firmware that uses this exploit, and Sony then banning systems using this firmware, then new firmware updates being released to counter that... ad nauseum. I don't think it's going to be quite as easy as it was with the PSP, and even that got to be a real pain. I never was ab...
PS2 had 4MB of EDRAM for it's video memory. while a pitiful amount, EDRAM has one big advantage over conventional memory... it's amazingly fast. That's why PS2 was so good at doing things like particles, because it had an amazingly fast fill rate thanks to that EDRAM. PS3 uses GDDR3 for it's frame buffer (but has 256 mb's of it and can tap into system ram's 256mb also, allowing room for all that HD goodness), and as such has nowhere near the fillrate PS2 enjoyed. even ...
technically, it's littlebigplanet man... you CAN.