depends on what you're wearing. jeans don't flare up in an instant. he obviously got something flammable on them.
you'd spend enough to buy 2-3 ps3's to run a game at those resolutions/frame rates. Doesn't really count when comparing, nobody expects a 4 year old console with a Geforce 7 series GPU in it to outdo a super expensive mordern PC setup, but surprisingly it comes so close that I honestly see no need in wasting the money on modern PC gaming rigs, and will gladly wait until those parts are cheap enough to buy for the cost of a PS3 before I bother to upgrade to them. My PS3 does just f...
yes, it does look better than crysis. the art direction and animation blow crysis out of the water.
you won't instantly ignite from touching a flame for one second.
I think it's funny that they give you a game that requires 2 move controllers when you buy ONE, lol.
give GT5 a shot in 3D, they say it's one of the best showcases of it so far.
A lot of people also get put off by 3D when they go look at a 3DTV and see content on it that was filmed in 2D then converted to 3D in post production (like alice in wonderland). That produces a layered effect that is nowhere near what native 3D content looks like.
And when you use it with gaming, which isn't a linear film/video but is totally interactive, it's that much better. The ability to explore the 3D image in front of you really does take away from the "I...
as does uncharted. this definitely steps it up a notch, but until now it's not much of a stretch to say the best facial animation on consoles has been on ps3.
The US is only ahead in overall sales over Europe and other territories by a small margin. sales last week in europe vs. USA were within 100-150k consoles for each console out there, except for Xbox 360 which did much worse in Europe than it did in the US (almost 400k less).
no, because you obviously haven't played either of those games or you'd know there is a lot more to them than that.
this review actually said "poor implementation of the move controller" as one of it's cons... this isn't even a move game. FAIL.
i actually didn't see the video that far in, you are right. while it is something move could do with 2 controllers and a vr helmet, it wouldn't be able to track as accurately. this is one thing kinect shows promise for, however i doubt it'll ever make it's way to the 360. this seems like something better suited for PC gaming, where you have an open ended system that can easily be adapted to add things like VR headsets. I don't think such an expensive adapter (the headset) ...
the virtual reality tracking is nothing but head tracking (which we've seen pseye do already in several games) and a pair of VR goggles (which aren't exclusive to kinect in any way). other than that, it's just an anime girl pasted over what we've already seen done with the ricochet demos.
"Seems like Kinect is only limited by a developers imagination! "
And 30fps, lag, and lack of buttons.
if you did that there might be lag... oh wait...
besides, we've already seen eye put wireframe models over your body (the head tracking demos where it super imposes a model of a helmet or optimus prime's head onto your body, for instance). then you just need to put it on a transparent screen and you have the same damn thing you see here.
agreed, the screen is way more impressive than the "hack". all it's doing is displaying what kinect sees on a transparent screen (and they connected the top of the head to the arms/shoulders with lines... the only difference).
This article fails miserably.
"An equivalent Move package would cost between $870 and $930 ($300 for a PS3, $288 for four Move controllers, $120 for four Navigation controllers(the Move’s Nunchuck), $40 for a Playstation Eye, and $120 to $180 for three games)."
Um... how about $400 for a PS3, sports champions, a PSeye, and a move controller. Then $150 more for 3 more move controllers, and 4 $30 navigation controllers. A far cry from the $800-900 the...
to the "i'll wait until I don't have to wear glasses" crowd, don't hold your breath. currently, your other option is to take everyone in the room and cram them in a tiny little space dead center to the tv and a certain distance away before they'll be able to see the 3d effect, and even then you have to pay a fortune for what turns out to be a low resolution display that has horrible banding issues if you move around at all while watching it.
it is a bit disappointing to see that kinect can't do much better than pseye did with kung fu live at removing the background behind you. that was some pretty low resolution stuff. however, the concept (for both systems) of making a game where you are the central character like that is indeed cool. I just think the tech needs to mature a bit more before we're fully there. maybe next gen. however, that lightsaber part would have been a heck of a lot better with move. having played with...
The Motorola patents directed to Xbox relate to digital video coding, WiFi technology, and graphical passwords.
Interesting, they licensed the tech to MS and then went into direct competition with them (you know MS had always planned on using kinect on PC eventually).