So many people in here have no idea how game development really works. To those saying "It's unfinished", it is a port. A port of a game running on Unreal Engine 3, which is a multiplatform engine from the get-go (designed for easy porting), on a system that developers were bragging about being easy to code for (remember the devs last e3 saying it only took them 2 weeks to get their demos up and running on wii U hardware?). When it comes to making a port of a UE3 game run smooth...
At no point did I say games had to be made cheap to be good. Hard =/= cheap. The game design itself is much easier. Games these days hold your hand with tutorials and hints every time you get stuck. Linear paths that guide you along to your destination. Unlimited lives and health that regenerates after a few seconds. Ammo littered about everywhere. Even the hard modes you're faced with the exact same thing, just with more enemies and a few less power ups.
That isn't c...
Good, videogames these days are for pussies. They always give you unlimited lives and restart you a few feet back from where you died. Games aren't about being good enough to make it through the end anymore, just being patient enough to die enough times to get there. No more having to ration out lives and continues, no more 4 hour runs being interrupted by a game over. No more do we get that rush that makes your hair stand on end when you FINALLY make it to the last boss... and that one l...
Depends if you're into kiddie games and sequels of spinoffs.
The first one was cool, but the last 2 were horrible.
25 years... I remember playing the first one.
*feels old*
Why not just get a Wii then? You can have that now, and for cheaper. Not only that, but you won't be in a situation where only one friend gets to use the cool controller. I remember being a kid and fighting over who got to use the better third party controller with the turbo buttons on it, I can only imagine the fights that the Wii U is going to start among kids when it comes to who gets to use that controller.
Or maybe Nintendo NEEDS to listen?
Some people are trying to use games like WOW as an example of people paying to play a game. If one game wants you to subscribe to pay, you have the choice of not playing that particular game. However, with Xbox, you have to buy another console if you don't agree with paying to play online. That is just stupid, and there's no way to spin it. Not everybody out there gives a damn about community, as not all of us are kids/teenagers who have a hundred friends who game online. For us to be...
Honestly, other than cross game chat and the party system, there isn't much on Live that I'm interested in. It is a great infrastructure for online gaming, but I won't ever support it on principal alone. Any company that locks half of a game I paid full price for, or makes me pay extra for apps and services that others get for free, will not be getting my money. I'll handle the minor inconvenience of having to use old fashioned text messages to contact my friends who are playi...
While I agree Jagged, it's obviously Nintendo who cares because they're the ones crying foul here.
Sony was already talking about Vita cross-compatibility at the exact same expo (e3 2011) that Wii U was unveiled... So who's copying who?
They're not making more money, and they're not selling more games either. Case in point:
Xbox 1 lost well over 4 billion dollars. A number they have yet to recoup with 360. While 360 did break the "profitable" margin for itself, it never once broke profitablity for the Xbox brand as a whole when you factor in the losses from the original Xbox. As such, Xbox as a brand has yet to turn a single dime of profit.
(however, Sony did erase every bi...
Yes, the $400 console that came out a year sooner was able to sell a couple million more consoles than the $600 console that came out a year later. In no way did 360 "outsell" PS3, it just slowed it down enough to where PS3 was not able to eliminate all of 360's several million unit head start. If you took 360 off the market for a year to make things even, PS3 would end up millions of units ahead.
Or your ****. Whatever best suits you.
Did you not see the "REAL TIME" in the beginning? It's a tech demo for their new engine.
RPG elements could be cool, but that tech demo just looked like a low budget God of War 3 ripoff.
*Here's a big mean looking mofo!*
*Mean mofo just got ripped in half by a meaner looking mofo!*
*super huge meanest looking mofo is breaking buildings and $h!t. while smaller mean looking mofo runs up his arms to attck*
The end.
I was waiting on Kratos to stick his blades in that last dude's eye, but t...
No, I'm most definitely watching the MS conference. 20 minutes of talking about TV, sports and now onto music.
Edit: Now fitness. I thought this was about gaming? Did they just show gears, forza, and halo and then devote the rest of the conference to non-gaming crap?
Been watching for 20 minutes, haven't seen or heard about anything to do with videogames.
You seriously think it took them a year to figure out how to use a touch screen? And again, it isn't "Sony or Microsoft" code, the majority of it is handled within the game engine (UE3), which is designed for porting from one system to another. And comments about how terrible the Wii U is are all based on what Nintendo has shown of the Wii U, so it isn't just merely speculation. Nintendo showed it a year ago, and it looked mediocre. They showed it a year later, and it looked...