Delaying AC Shadows isn't going to help the game, they'd have to make significant changes for it to be acceptable, plus they antagonised their customers and the Japanese, so they haven't got any goodwill to draw on either.
If I remember right, Sony/Microsoft/Nintendo originally went with AMD because Nvidia demanded too much money in one of the previous gens, which meant that they would all have to increase consoles prices.
I pretty much agree, two editions of the same game shouldn't even been a thing at this point. The foundations are solid, but the lack of content and having a lived in world really let the latest games down.
I just moved to PC instead, I don't think I'll ever buy a PS5.
I'm not a fan of the FF7R either, it should have been an almost easy for them to hit out this one out of the park, but the sales really dropped off after the first game.
Actually, there was a recent interview that Nomura might be winding down over the next few years, he might not even finish the new Kingdom Hearts arc, and to be fair, he's not exactly young anymore. Kitase is even older than Normura, Square-Enix really needs new blood or something anyway.
It's for the best, it's not what I wanted from a "remake" of a classic, I didn't want multiverse shenanigans, it really ruined the atmosphere and story for me.
I honestly hope this lawsuit just gets thrown out of court, having a patent on game mechanics just shouldn't be a thing, especially when those mechanics are present in many games. If this goes through, imagine the hell on earth we'd go through as everyone starts tossing lawsuits around like missiles.
At least they didn't paywall New Game Plus again, lol.
I could literally just take that amount and never work again, even share some of it with extended family members and still be okay for the rest of my life.
The amount of wealth concentrated by the few at the top end is insane compared to the lower end, before I started working at my current job, the CEO of the time capped his pay at 10 times what their lowest paid worked was.
We really need to enshrine something like that in a law. That CEOs can only take a multiple of their lowest paid worker, and cap their bonus based on performance, plus other metrics so that they can't treat their workers like crap and get paid out.
I remember when I started working, my department manager used to gift us stuff each year, one year I got a bottle of Scotch, another it was a small basket of treats... But that was also a lot less money than what we're talking about here.
It would be ideal if the CEO could gift a bonus to everyone under them.
Obscene payouts like this should never be allowed, a $25 bonus is crazy, especially when that could have been 1/3 of a game's budget.
@VenomUK,
It just makes me think of all the games we could have had instead of Concord, I know Sony wasn't interested in allowing a remaster/port/sequel to Wild Arms and Shadow Hearts, or Japan studios to create a new Patapon game, or a Gravity Rush/Ape Escape sequel. I hate to think what games died for this failure to exist.
Just think for $315 mil, they could have had another Spiderman 2, for even less, they could have had a Black Myth Wukong, or a Stellar Blade, or another Astrobot game. It's just too much time and money for one game that offered customers so little.
@Lightning77,
I thought the Spider-Man 2 budget was crazy high, but at least that made them a healthy return despite the costs.
The amount of IPs that could have been revived or had sequels, or remakes/remasters... It hurts, I'm not even getting my Gravity Rush Trilogy (just a movie instead that may/may not be good, probably won't be good).
Who knows, they literally grossed 1 Mil, that's nuts, who knows how much was spent on the game, media and merch for it, marketing, refunding the game for customers... It's going to be bad, costings wise. I honestly can't see where all the development time and money went into this game.
@SimpleDad,
Even if he did change direction, we're not going to see the effects of that for years, possibly 3 to 4 years if anything changed, but I'm not feeling...
The trailer did not look great, the demo just confirmed people's suspicions, I had no interest in the game.
@Christopher,
I think Ubisoft is in big trouble, they're already launching an internal investigation into the company's struggles, and they're lost a lot of value on the share market. Plus, they haven't really had a successful game release in a while, or at least, not one that knocked it out of the park, they've had some big flops though (Star Wars Outlaws, and probably AC Shadows in the future).
There's already backlash towards AC Shadows, ...