I would argue that it was both. They burned a lot of goodwill trying to force it in the X360 when the tech was just not that good. And they burned the rest when they drop it completely during the XONE era when the tech was actually mature. So they never really struck the balance that was needed for this accessory to create something cool.
On consoles, things are not much better below 900p on the Series X and PS5. And 480p on the Series S. Before upscaling to 1440p.
The excuse is that UE5 is just too demanding for current-gen hardware (being console or PC). Which is sort of funny, given it was supposedly built with them in mind.
There is literally no judgment of value on that comment. Is just literally what was reported previously. If that hurts your feelings because you see yourself enamoured by the multibillion-dollar company at the very least avoid projecting that onto normal people.
I like how you read way past what I actually have written.
"And also did not know the whole can of worms that is the subject itself given Sony reportedly blocking it from release on Xbox."
There is no judgement of value here. I literally only said what was reported. But I understand that for some, it might be hard to see stuff without the fanboy glasses.
Likely the media dude didn't know there was a difference between this Barrett and the one from the original title that is available on Xbox. And also did not know the whole can of worms that is the subject itself given Sony reportedly blocking it from release on Xbox.
The thing is, I don't agree with that analysis by Tweaktown. Because it discounts the biggest factor of that period, the pandemic, where literally everything was being sold at record rates. And the phenomenon is even outlined in the data itself, just look at the spike during 2020 in comparison to 2019. Then a small decline during 2021, followed by normalization in 2022. Something that you will also find in a lot of other segments.
And weirdly enough those $70 2022 games...
I mean, players are pretty happy to pay $70 bucks for new games. Contrary to what most hoped, game sales had not suffered because of that increase in price. And if you increase the top you will increase all tiers below. So this port that would before probably cost something between $30 and $40 is now $50.
The only way to stop it is for the majority to boycott it. But we all know that is not happening.
Really cool, hopefully, they can advance with this emulator pretty quickly. Their work with the RPCS3 was amazing given how notoriously hard that console architecture is.
A significant portion of those "alternatives" are Android/Arm-based. So I wouldn't call them alternatives to a Handheld PC like the Steam Deck at all.
The rest are valid. GPD is known for being one of the first in this market and they produce some cool shit, but they are expensive, have a history of not honouring warranties and are known for cutting corners. So the buyer has to keep that in mind. Ayn is in a similar place and for the whole Loki series of devi...
Pretty much. Even with the strong initial sales, 3M copies sold will "only" average around 200M gross with will be probably halved after considering retail, production and logistic costs. And that is before even considering the development costs... So even with Sony paying for marketing, I wouldn't be surprised if this game didn't actually generate any direct profit for SE.
PC yes, but other consoles like Xbox and a possible Switch 2 will depend a lot more on what type of deal they signed with Sony. There were earlier reports that the deal between SE and Sony for FFXVI required the “exclusion” of Xbox from the set of platforms they could distribute their games on. I wouldn't be surprised if the actual clause takes into consideration other possible direct competitors like a new generation Nintendo console. So even if the sales are weak, SE might not be able t...
Well, personally and also a feeling that I saw echo a lot in PC gaming forums is that PS games aren't special for a PC Gamer, they aren't "system sellers" or "the best in class" that we saw parroted by PS Gamers, they are just another "third-party" release with a big disadvantage of coming late to the party which really takes out of the hype and leaves them struggling against offers from other developers and publishers.
And I'm pret...
Oh yeah, Fragile Dreams: Farewell Ruins to the Moon. That is still one of the best atmospheres I have ever encountered in a game. The way everything slots itself perfectly when we talk about the scenario, the stories and the characters creating this extremely melancholic atmosphere that builds on itself the more you explore is terrific. And given that a remaster for newer platforms would also help - not fix, but help - with its largest drawback was the terrible "motion-based" combat...
Well, it is understandable. Sonic Origins Plus is yet another compilation of older titles and probably the worse one yet because it's mostly adding a couple of GameGear games to the not-that-old original Sonic Origins. And the port/remaster of Entrie Oddysey are definitely cool, but the games were always niche and for $40 each, they are a tough sale.
The issue isn't it playing on low. That is not only understandable but on a display like the one present on the SD, not a big deal. The real issue is that you can only play it for about 1:30h because you need to run it at 22w to achieve that and the battery on the SD can only last that long under those conditions.
That is currently the biggest weakness of these handheld PCs. If you throw anything that is demanding at them, you are going to have to either limit your pla...
I just watched the whole Billy Mitchell Gamer of the Century debacle. So this title came in really poor taste.
But the article itself is inoffensive enough if a bit of exaggeration. Not saying that TLOU did not have an impact on the industry. Sony's own output after it basically become different versions of that "cinematic experience" for example. But Outlast probably didn't have that much time to absorb that influence given that it was released a couple of months ...
Yeap, classic GoW is still better mechanically. But the aesthetics and atmosphere of Dante's Inferno were just top-notch. Shame it never got a PC port, but at the very least is available on modern Xbox.
@P_Bomb
Well, putting aside the moving goalposts.
Yes, even by issue one sometimes. Take things like Spider-Man: Reign or even the comic book version of Spider-Verse. Funnily enough, the end of that Peter is having his cranium crushed... by the villain wielding MJ's tombstone.
Not saying that they have to go to such lengths otherwise the game will be bad. But being what you consider "edgy" is very on-character for an IP li...
@P_Bomb
Yeah, TLOU is sort of light in comparison to a lot of things that have happened to him... Both mentally and physically Peter has been subjected to a lot worse in the comics.
A bit expensive for what it is. But definitely an interesting collector piece.
I wish they made those controllers USB, though.