I doesn't matter if we boycott or not. This Skin was never meant for the western market. Korea and China are the true targets and they will buy it like there is no tomorrow.
In my personal experience, I had a couple of really high-level players join my medium-low-level missions just to try to kill us. Of course, they get kicked as soon as we notice, but I feel they are probably bored with the game and, instead of moving on, they pull this sort of stuff. It is more sad than annoying to be honest.
That would be great. I like the idea of remakes in general, but I feel they would be much less polarizing if the original games were easily available on modern hardware. Maybe Capcom doing that will motivate other companies like Konami, Blizzard and whatnot to do the same.
"The PSP’s simple yet intricate layout gave it a timeless structure, offering a unique but comfortable experience."
Yeah, no. There have been huge improvements in the ergonomics of handhelds in the past couple of years. The PSP, especially if we consider the 2000, 3000, and Street PSP models, had a flat back. Saying that this console was comfortable is definitely looking at the past with rose-tinted glasses.
"The analog stick aligns perfect...
That is the GACHA cycle. Pretty much every single one gets tons of pre-registrations because of the bonuses you get when you sign up. Then Gacha players will play it for a week or two to see if it's for them. Definitely not a flop for now, but not out of the woods either. Most gachas don't survive for more than a year. And WW has way higher production values than your average GACHA, so it's even more riskier.
Now, for the game itself: I played it for a bit, and...
I mean, it’s not a completely weird strategy when you take into consideration that the best-selling console is often the weakest. In the last three generations, the only time the most powerful base console took the lead was with the PS4, and that is only true if we consider the Switch to be "next-gen." Before that, both the GameCube and Xbox lost to the weaker PS2, and the PS3 and Xbox 360 got their asses handed to them by the Wii.
The issue with the Series S is n...
$350 for the Series S 1TB
$450 for the Series X Digital 1TB
$600 for the Series X 2TB.
Meh, I was hoping that given the lackluster sales they would use this to lower the price of the console by $50 each and sunset the 512GB Series S.
Yep, I wasn't expecting this more immersive sim approach. Honestly, I was expecting it to be canceled given how little info we had gotten so far. But if the trailer is anything to go by, they are heading in a very good direction.
Because that is not how support works on a PC. Having games that use the feature is not what the word means. It's not a console where a feature being available is directly connected to a game using said feature.
On a PC, for a feature to be considered as supported, it must be available at the driver level. That is what "support" means. It's completely disconnected from any sort of external software making use of it. So when a company says that "X"...
Other than wireless, nothing much.
The point is more that if you don't have a VR headset already. Without those cool features, the PSVR2 offers less than a Quest 3 or a PICO 4. Because while those also don't have those features, they do have their own set of advantages like being lighter, using better lenses, costing less and also being usable as standalone devices meaning that you don't need a PC or PS5 to game on them.
No they don't, but their better value comes from other features that the PSVR2 lacks: being standalone, having their own library of games, using pancake lenses, having a smaller footprint, being usable wirelessly, being cheaper, etc.
Their statement doesn't leave room for them supporting those features in the future.
"PS VR2 was designed from the ground up specifically for PS5 – so you’ll notice that some key features, like HDR, headset feedback, eye tracking, adaptive triggers, and haptic feedback (other than rumble), are not available when playing on PC."
Which they should develop as part of fully supporting the platform. Or, at the very least, work with the currently available OpenXR extensions to fill the gap.
Yeah, with none of the headset's standout features. No HDR, no eye tracking, no headset feedback, no adaptive triggers, and no haptics. Don't get me wrong, it's still a quality headset with good lenses and screens, but without those features it is not a no-brainer for PCVR, it falls more into the "it's fine" category and you get better value elsewhere with the PICO 4 and Quest 3.
Still, if you already have a PSVR2 and a gaming PC, this is a huge ex...
I'm curious about the adapter part. The PSVR2 uses a standard USB-C 3.2 Gen 2 port, so pretty much any mid-range motherboard from the last 4 or 5 years will have at least one header. So I hope this is actually a DisplayPort adapter/USB splitter; if so, this would make it THE VR headset to get.
It's super weird that it doesn't include the Amico and that it didn't kill it either. Still, Atari has been doing a great job with their own franchises, so it's probably a good thing for Intellivision fans.
@Lexreborn2
Then for sure, if you already have your library in digital form, something that can tap into it is definitely a good deal. That's basically the same reason why the Steam Deck is popular with PC and Steam users in general, because their library is available on it.
PS Plus is an extra cost though, and those games aren't yours. So I get where you are coming from, but that is a different discussion. As for the Portal, I don't get how people just...
They literally charged people $199 for a bottom-of-the-barrel tablet with a DualSense controller bolted on. So I really can't see them releasing a powerful yet affordable native handheld.
If you have them in digital form, for sure. Because I don't see Sony giving you a digital copy of your old physical PS4 games. That doesn't sound like them at all.
And also, Steam doesn't depend on PS4 games. PC got more games that generation than all the consoles combined. The ports of PlayStation games are just one of the cherries on top of the cake.
Yep, it's even worse if you are in a non-main region, as many publishers have revised their regional pricing. So often, even if it's the highest discount (percentage) the game has had, it's still more expensive than an older discount from a previous sale because the base price of the game has increased.
For example, Samurai Warriors 3 is currently 50% off, which is the highest discount it has ever had. However, because Koei has revised the base price in my regio...