@Eonjay
No, I perfectly understand that. But if you actually followed your own advice and stopped being the childish fanboy you always portray yourself as, you would have seen that I clearly said there is absolutely nothing wrong with the character in the context of the new series. Try reading instead of just reacting.
And you're really out here comparing yourself to the character? Come on. You have not grown at all. You have always been this little f...
Definitely a weird situation since mid-gen refreshes have always made a lot of sense until the PS5 Pro showed up. The PS4 Pro and One X were amazing pieces of hardware, especially because they didn’t cost more than the base consoles original MSRP. Even older refreshes like the New 3DS and 2DS kept prices close to the originals while still offering solid upgrades.
This time though, Sony decided to mess with the formula. The PS5 Pro is way more expensive than the base model a...
Puting a entry price on anything also reduces it potential player base and therefore its paying costumer for DLC. That mind you likely make the bulk of Minecraft revenue. That is basic business since at least a decade, so I would get in with the times.
Nah, wouldn't call that racism.
Just Australians or at least their classification boards being some of the most puritan people in the world. Which is funny as hell, given the history of said country.
Nothing is wrong with the current devs when it comes to the current GoW and Kratos. But the issue is that now there are three different characters named Kratos. The first is the original—angry, unreasonable, but also tragic. He had a mission and a clear purpose. Then there’s the new Kratos, who’s older and wiser, but honestly, he feels more like a completely different character than an evolution of the original. And then there’s the flanderized version of the original we see through Valhalla,...
Between more games making actual use of the hardware and further discounts, the PS5 Pro might end up being a good deal, at least in my region. Right now, it's already 20% off MSRP. If it gets another 10% or 15% off in the next few months, it'll be a pretty solid purchase.
I don't trust the current developer to do anything with the Greek God of War. Hopefully, this is more of a spinoff, perhaps a third-party perspective on the events of that saga or something else entirely unrelated.
I'm pretty sure that the vast majority of money Minecraft makes these days is from DLC, so going f2p would make a lot of sense. But given how cheap the game actually is ($30 for consoles/PC and $7 on mobile) I don't think it would make that much of diference.
One theory is that the next 'Xbox box' will just be a Windows PC with a gaming frontend, letting you play games from all PC marketplaces. Another theory is that they might combine Steam's home streaming with Steam Family Share, so essentially, from a single app, Xbox, you could access your entire library across consoles and PC via streaming.
Technically you are not wrong, only forgot to add Rights Management after the "digital".
Well, I wouldn't mind it being a multiplayer-focused game like Resident Evil 5, just with actual horror. Other than that, I can't really think of many things I want from the franchise. The current direction feels pretty good and, strangely enough, helps it stand out in a sea of psychological horror that seems to have taken over the genre in the last decade or so.
Honestly, I feel this is the sort of game where a higher launch price makes the most sense. It's a niche franchise that, on average, sells just under 300k units per game or around 120k units per version. With the jump in production value we saw with Ryza and now again with Yumia, unless they distill the series even further to appeal to the mainstream, the only chance for financial success for the studio is exactly that: charging more per copy.
Not that I'm particula...
I'm curious how well that will play out. DLSS, while it has improved significantly with the new Transformer model, still introduces many artifacts and a certain "softness" to the image, especially when used with a low resolution like 720p.
That said, if the point of comparison is the original Switch, which displays a native 540p image in some games like Xenoblade, then any upscaling would likely be an improvement, even if it looks as broken or subpar as curren...
It's not as simple as it gets. Streaming is pretty much where that simplicity is. These days, it works just like old consoles. You pick a game and play it.
That is the silliest comparison I have ever heard. Really. There is no way you can seriously say that putting a little game cartridge into a slot is the same as setting up a new modern console. I'm sorry, but I will not engage with this level of dishonesty.
It is still nothing new. It is just t...
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Read again kid, I'm talking about consoles. Not PC.
And you should, they are great value after all. Being the middle of the road solution.
It doesn't. The DS5 is merely an iteration of a very basic design that a couple of people on the internet try to hype more than it should, because their company is great. The Switch, as I said, does offer something more unique, but Nintendo has fallen into the basic controller trap as of late. Pretty much every single one of their games can be played with the same basic method used decades ago.
VR controllers are a completely different beast because VR itself is a compl...
The only thing a console should excite anyone about is its role as a middle-of-the-road solution: a cheaper entry point than a PC but with fewer features and worse graphics/performance; more expensive than streaming but with the benefits of native gaming.
Anything else is either gone or extremely reduced from what it once was. Innovative controllers? Not really. Nintendo still tries something, but overall, they have aligned more with traditional designs. Exclusives? They st...
Why would I do that? The valid point of the article is that Xbox is selling the port for full price, which is something that Sony does with their own ports as well.
The whole '$100' is an exaggeration at best or a lie if we are to be honest.
You are in a console-focused space, where people's understanding of technology is barely akin to that of a child. Basically, if it looks shiny, it's good. So, I don't think your point will be popular.
But yes, ML-based upscalers were created primarily to make development easier and cheaper. They function by allowing developers to skip certain details, which are later added by the model, and by enabling the adoption of cost-saving and time-saving technologies lik...