@NeoGamer232
Says a game that was retooled for over a year and was basically remade with new assets, character models, full-fat raytracing with new in-game rewards, that effectively costs $20 as a pack-in for a next-gen game... is "aA CASH GRAB" from a developer he says he loves and supports.
So not only does this guy think that is easy and therefore should be free he likely hasn't heard of the cost of Mario 3D All-Stars game yet which only includes 3...
It's always been a huge part of Nintendo however. All those Gameboy through 3DS ports of Nintendo home console games. When Gameboy Advance launched it was stacked with ports and reimaginings of NES and SNES games... You can actually make the claim with a straight face (and be 100% correct) that Nintendo was trying harder back in 2000 to resell ancient games than they are today!
Mario Kart 8 Deluxe was what 900p on Wii U?
Or 1080p already?
Also MK8D saw a 1FPS jump from 59 to 60FPS. Not something people outside of Digital Foundry would give a single •••• about, but hey at least all the DLC was included.
TLoU:R went from 720p30 to 1080p60 with upgraded character models oh and like MK8D all the DLC was included and received the same enhancements as the base game did in transition from PS3 to PS4 meaning many more enhancements than M...
Right!
No need for this feature, it just makes the game data more vulnerable to pirates. Anyone can download the data freely and the data can be moved off the XSS/X via USB. This isn't respecting developers and only benefits a tiny minority of gamers with seriously fast internet speeds.
My internet isn't bad by any means and it still took more than 2 days to download MSFS which is 140GB. It took longer to download the Gears 4 trial (a few years ago) even th...
I kinda hope they don't... for the sake of the developers.
I think you know where I'm going with this?
Then I recall how many days it took to download MSFS for my PC...
Yeah I'll stick with the much faster physical installation process.
Also did we just forget that PS already has a solution for this non-issue allowing users to install a small portion of the game before allowing play? So you don't have to wait 45 minutes you just install the first few gigs and can get going. 5-10 mins is all you need in most cases.
Granted this option should you use ...
@MrNinosan
Not only that but as far as I am aware none of the Xbox Series X Enhanced games are getting updated anywhere near as much as this.
Additionally people keep bringing up The Witcher III update which as far as I am aware will bring the console version up to the original PC version. So CDPR is injecting the PC assets into the console version for free. No wonder it's free?
Meanwhile Insomniac is making new assets and rewriting the game to make use od RT! I...
@darthv72
Citation?
@Morgan
The disagrees you're getting tells me no one is using there heads here.
This is a fanboy war. Bow out, we're outnumbered.
(Yeah, I agreed with basically everything you said)
@Ratty (and others ITT too)
Uh... You certainly can make games around SSD. Try playing Asphalt 9 Legends on you PC (a mobile game) using an HDD!
Ray-tracing requires fundamental tweaks and may completely eliminate the need for cubemaps but also requires far less aggressive culling and an optimized BVH model especially seeing as how we're talking about an open world. I wouldn't surprise me if Insomniac opted to render the city twice (the second time in a low...
@caddytrek Look at the state of the game... Do you really think no one noticed or did MS entrust demo reviews to the blind? We knew this would likely happen especially considering MS constantly flexing the power of their system. Not they HAVE TO DELIVER when Halo Infinite comes out in 2021 (or 2022).
@caddytrek
Look at the state of the game...
Do you really think no one noticed or did MS entrust demo reviews to the blind?
We knew this would likely happen especially considering MS constantly flexing the power of their system. Not they HAVE TO DELIVER when Halo Infinite comes out in 2021 (or 2022).
It does seem to always get cloudy when I visit a shrine though... does that happen to anyone else?
Most of the time I use standoffs quite frequently even though my playstyle is definitely Ghost, maybe that's what keeps the rain at bay for me most of the time?
Forza Motorsport's lighting was always terrible even in FM4 which I do have for my Xbox 360. They never fixed their lighting issues.
You can drive over a curb and the shadow of that curb will slide over the body of the car. I'm not joking that's something that plagued every mainline entry at least on 360 and One (actually even on PC with FM6:A and FM7).
Completely useless article chastising $120 "Deluxe Premium" price while speculating about the MTXs of DLC through the MSFS digital marketplace. No mention of subscription fees for that coveted access to enhanced maps or anything of the sort. Will there be subscription fees at all? No idea!
Which is why this article is trash
The fans aren't saying it's boring it is the media is doing that.
I'm just not fast enough to do all that.
Have all the moves DoW, Sakai Armor, the assassination streak Ghost skill maxed out last night.
The Samurai way! I try taking them out quietly... The way of The Ghost not how the game ultimately tells you you should play. The real benefit of standoffs is the resolve you get from successful attacks plus they're just fun to watch!
Yuriko tales were really short (or am I thinking of someone else, Japanese names aren't familiar to me I'm having a hard time remembering Jin's father's name and I just played through those missions, in Act II currently, can't play right now).
If she is who I'm thinking I expected that ending, but my goodness I actually cried! Great character development too. We don't know much about Jin's past until we visit his village and they cover a lot in a very ...
To turn on raytracing if the game was already built with the tech in mind is literally just flipping a switch see the PC version of Remedy's "Control."
What you're conveniently forgetting is that Marvel's Spider-Man for PS4 wasn't built with raytracing in mind therefore the BVH extra geometry that is required to be in the BVH and GPU power for higher quality raycasting simply wasn't built into the PS4 game. Hence the PS5 remake and while this i...