@RauLeCreuset
What most Xboxers forget is PlayStation was the first to deploy a "Quick Resume" function with PSP Go. It was called "Game Pause" and kept one game in the extra 32MB of RAM Go had over all the other PSP models so you could play a totally separate game. You could pause one game play another and put PSP in sleep mode keeping both in memory. Turning the PSP Go off, didn't clear the paused game from RAM meaning you could still resume a paused game af...
@Reaper22_
Quick Resume ≠ Rest Mode
The former allows swapping between apps rapidly after allowing their RAM contents to be dumped to storage while the latter keeps RAM contents active in a deep sleep.
PS5 also has a task switcher feature that allows small apps to be brought up instantly while playing a game. At most you can run a game, either Spotify, Apple Music, or the USB music player and the PS5 gallery app together plus one pinned window. The PS5 doe...
@Obscure_Observer
"Still most gamers prefers the Xbox controller since it´s the best selling controller. Ask the PC fans."
Windows doesn't exactly play nice with DualShock 4 and DualSense controllers (there is no native support for DualShock 3 or earlier PS controllers on Windows) with almost 0 games supporting DS outside of PS 1st party PC ports. Plenty of gamers including myself will not go out of their way to download 3rd party apps just to pr...
"People are saying the 5090 is only 30% faster than the 4090 already.. so IDK, need to wait for benchmarks."
No... Nvidia itself is showing this on their own website! Nvidia have videos that compare native 4K performance to DLSS frame generation for each featured GPU and looking at the RTX 4090 videos that used the same game and similar benchmark scene shows the improvement in raw real performance without frame generation is 30% between RTX 4090 and RTX 5090. You ...
@S2Killinit
We don't know what's going on with Intergalactic, yet. I'm cautiously optimistic for it and that we'll see a return to form for Naughty Dog with Intergalactic instead of going in the very strange and inarguably and unnecessarily woke path that TLoU:P2 took.
I don't care that some "gamers" think the lead character of Intergalactic doesn't look feminine to them. We didn't see any strong signs of wokeness in the first ...
@Obsure_Observer wrote, "IMO, It's no longer a "console war" in the traditional sense, at least for MS."
Headline: "Xbox’s Future in Console War Looks “Pretty Bright” According To Circana's Mat Piscatella"
So, the console war is no longer about consoles? Sure... 🙄
Why are people buying the hype?
I should make totally baseless "I Have Insider Knowledge About The Next Nintendo Console!" videos on social media and watch the money roll in, like all these clowns.
The MAWLR set-piece in Killzone 3 is probably one of the top 10 most epic playable scenes in videogame history to date! Of course, Guerilla out did themselves with the Horus battle capping off Horzizon Forbidden West's Burning Shores DLC.
Ask Apple users. Oh, wait. They don't care, nor do current Xbox, PS, and Nintendo gamers. So, this isn't a barrier.
Just remember that the people who created Killzone killed Killzone by choice.
It is also the shareholders that are pushing this and for some reason open free stock trading comes with strings attached like satisfying the needs of investors over the customers companies are actually trying to appeal to.
Everyone forgets the latest to enter the GAAS domain is PS. Nintendo even had Splatoon, but no one wants to talk about these comparisons honestly.
Honest question. Do you even read what you've written before clicking "ADD"?
RedFall was a mess and a worse mess. Even, though the game is still playable and less broken the online servers are gone because it was about as big a failure as Concord. PS pulled the ripcord on Firewalk early. This indicates to me that they saw significant losses and with no clear way to move forward in another direction. This is PS' worst game ever in a lot of ways, but it wasn't a broken mess at launch like RedFall.
Your argument and sources suggest that Concord cost PlayStation only what Firewalk Studios cost to acquire as Firewalk already raised $250 million to start developing Concord. So, if any or all of that funding changed hands to PS during acquisition of Firewalk, PS only paid for the studio and marketing of Concord. That was probably less than $150 million in total.
So, thanks for that information.
It was probably still a little less than this. $180-190 million considering the extended development timeframe, but $200 million number isn't as far off the actual cost of the game. The acquisition of Firewalk is what brings the price up and as the article mentions we don't know what that was, but it was probably less then $100 million considering the studio hadn't made a game at that point.
People won't be allowed to say mean things about the Xbox anymore. We all know you like that.
This will actually only hurt Xbox and MS though, as they are typically the ones purchasing good will.
Less to do with greed and more to do with overwhelming control at this point. Many just convince you they are good and pound anyone who says otherwise into the dirt. It might help them make money in the short term, but eventually people will figure it out. The thing is that greed didn't force this, human egos forced this. Corporations are run by people, people with loads of cash and too many of those in leadership have chips on their shoulders these days. Everyone is trying to change the ...
Steam has DRM. If you don't know what that means... then you are an idiot.
Happened twice to me. I think PS changed how PS5 accesses content which is likely how it didn't happen the 3rd time my PS5 lost power... but it was actively running the 3 times the power was cut. I wound up investing in a back-up power device that the PS5 is now connected to. I also back-up my system data more often with hard drives that have massive capacities typically over 5TB. My PS5 has 7TB of storage currently.