This article doesn't make much sense. Kinect 2 is required for the box to function. And even if they could, removing that on top of the removal of the DRM and features that were unique to the XBO would literally make it nothing but a fatter Xbox 360. A price cut down the line is inevitable, as it will be for Sony eventually, but that would put them in financial turmoil at the moment.
The price of the PS4 is still a huge factor in this "console war." Analysts have called it the "sweet spot" and it's for good reason. Being just $50 more expensive than the Wii U and $100 less than the XBO puts them in a perfect spot, with or without the ludicrous policies Microsoft tried to pull. I've also noticed people bashing the superior hardware defense and I'm not one to talk about superiority, but they mentioned how the "PS3 was more powerful and l...
That is what baffles me. Indie developers may very well be half of the gaming industry in just a few years' time. They are extremely important to the life of this industry and Microsoft somehow thought otherwise? How could you miss an opportunity like that?
One person brought up a good point about how simple it was to just remove the restrictions.
I've seen one particular interview with Microsoft that told a slightly different story; how removing these restrictions are not where the future of the industry is heading and it wouldn't be that easy to just remove either way. Yet, a few days later, it's a done deal.
Now it's up to Microsoft to convince consumers that they wouldn't dare put it back...
I think this article tries to make it seem like the news from yesterday afternoon was the cause of this. In fact, it wasn't. The XBO had been on the top spot for a few days now, and it was only due to the fact that the launch-day-garaunteed PS4 bundle has been sold out for a while now, dropping it a few notches.
Also, it's difficult to determine who is doing better in the charts when Sony has 4 or 5 different bundles crammed within the Top 20 best sellers list. Micro...
I think the removal of the policies can be considered bittersweet at best. For one, we don't have to deal with the absurd terms of use that we would have had to agreed to for the new Xbox. This is what makes me happiest, and I can see myself getting a an XBO somewhere down the line (my PS4 will be preordered next week), but on one major condition: I just have to see a few more compelling exclusive games.
Think about it. The single biggest exclusive title on MS's new p...
Exactly. While I'm ecstatic to see them dropping the two worse policies ever attempted in gaming history, there are still some very clear issues:
- the DRM policies are gone, but for how long? If its as easy as a single update to remove it, what would stop them from putting it back when they have a good enough install base?
- the biggest policy for indie developers (no self-publishing) is still there, which can make it a "less favorable" console...
I was never an Oddworld fan, but I would understand why the indie developers gravitate toward the PS4. Why go through the unnecessary hoops? It's simply easier and "friendlier" to develop on sonys console. It's a shame One owners won't be given the rare gems you can find within indie games.
The restrictions being put on the box only do more harm than good out of the gate. Some of it has to do with the fact that it is too much all at once, and most of it has to do with the clear message that it sends.
You USED to pay $60 to own a video game. We're trying to take that away from you. Plain and simple. It's done for the sake of Microsofts own agenda, whether it benefits the consumer or not.
You know it's in high demand when 4 NEW bundles pop up on amazons top 20 that are priced the same as Xbox ones day one system. Haha
Seriously! Who's idea was it to not allow the playing of games at all without an Internet connection??
Have they thought about the moments that Xbox Live would be under maintenance? Or if it were to get hacked? If I were them, I wouldn't have done something of this caliber unless at least 80% of my current audience is always connected. I understand their urge to have a "future-proof" box, but why does that have to be done so abruptly? Why couldn't all of...
After everything that's been said about the Xbox One, I still seem to discover new possible reasons on why I should ignore Microsofts box this next generation. It's a shame, because I had been hell-bent on buying the "nextbox" until their May unveiling, where everything slowly spiraled into a never-ending nightmare for them.
On a slightly different note, I stopped by two game stops today just to see if they had pre-orders open. One mentioned that they had ju...
I can't help but feel like Sony only increased the price of the PS3 by releasing this guy and increasing it's HDD because the market had trouble responding to having the Vita at the same price as a PS3 Slim. The whole ordeal just seems so weird to me.
Instead of dropping the price of the Vita, they increased the price of the 6 year old console to make their pricing strategy seem less awkward. Truth is, it still seems awkward when you raise the price of cheaper manufac...
... anyone else feel like the headline reads:
"Media Create Sales: 08/06/2013 - 08/12/2019"
?? haha, I lost track of 7 years?
GTA III still delayed, huh?
@dasteru -
That's why I mentioned both price and market together. It's never just one, standalone issue. There are always many different factors that play into the failure, success or struggle of a product. In the PSP's case, the only other competition in the market was the DS.
Today, the Vita faces the 3DS, smartphones, tablets and - in some areas - it's own predecessor. So, while $250 for a PSP was pricey when looking back, it was one of th...
The two biggest things that piss me (and probably many others out there) off is the 4 vs 4 multiplayer and the fact that Nihilistic is developing the game.
Hey, here's a big franchise making it's debut on a brand new console! Let's get the worst developers we can think of on the job! That's smart...
The PS3 sold over 600,000 units in the first two days following the worldwide launch.
The PSP sold 200,000 on it's first day.
The Vita does 400,000 units in four months.
I love my Vita. It's not going anywhere - and it is most certainly not dead by any means, no matter how thirsty the bloodsucking pits of gaming journalism seem to be. But whether it came out six months or not, it's not a fast seller by any means. I don't see h...
Which means that - between March 31st and mid-August - they've sold about 400,000 units. It sounds pretty weak, but I don't know how summer sales for new hardware typically is.
Battlefield 4, Killzone and Watch Dogs for me. Thinking about getting Ghosts, too.