Finally a fair and sensible article about the issue in question. The thing people refer to as "sexism in games towards women" happens just as often to male characters in games/movies/media. It is therefore not discriminatory, which means it's not sexist to begin with.
Why can't a girl wear a bikini in a game whilst fighting off Zombies? Why would that be sexist? The whole debate is the result of a bunch of over sensitive people if you ask me. Use the term &q...
They're whiny and childish.
1. Can you think of a company that doesn't?
2. This is a developer choice, not EA being forceful. It's a business decision - if you don't want the multiplayer, don't play it. Difficult concept, I know.
3. Don't want them, don't buy them
4. Lolwut?
5. They close a studio if it fails to turn a profit. Pandemic was unable to create a profitable venue out of themselves, so EA closed the compa...
Terrible list, and an incredibly unprofessional article.
It seemed familiar because games are fundamentally deterministic. If you repeat the playthrough in the exact same way as you did before, it will play out in the exact same way.
Something's only "scripted" (in the sense that is used by consumers) if the game forces you into that particular position, which this game clearly doesn't. What you're seeing is behavioural patterns by the AI. They check some conditions of the field, e.g. how many bullets does he...
RedHemi:
"Sony's Consumer Products and Services division suffered an operating loss"
The article's jumping to conclusions. That division includes TV and Digital Imaging as well as Playstation. TV and Digital Imaging are known to be making significant losses for Sony, so the financial statement does not make any implications about the profitability (or lack thereof, if that's the case) of Playstation.
Edmix
You're misunderstanding what I'm saying. I'm providing evidence as to why it _isn't_ scripted.
Fair enough. Doesn't really change anything though. If you play the videos side-by-side from the moment Joel jumps through the window, the gameplay is identical, with the single exception of having one bullet left at the end.
The reason everything else plays out the same way is because games are fundamentally deterministic. This means that if you were to play the game in the same way, everything will happen in the same way.
I'm not really convinced he...
Hold them side by side. It's the same gameplay.
@Pekolie
People already explained. It's the same footage as on E3 - they're not actually playing it. It's a recorded video.
That's a statement in an interview, rather than an advertisement. The game wasn't advertised as such, which means that they weren't breaking any laws by having Hudson say something which he believed to be true. ;)
If interviews were sufficient grounds for getting ASA involved, Peter Molyneux would be on the street by now lol.
""One thing we commonly see is when fans don't like something we do, they put in the comments, 'Oh those EA guys, they're making BioWare do...' And I always chuckle because we are EA, we're BioWare - we're both, and we still have huge autonomy in terms of what we do," Greg Zeschuk told us.
"We're not being forced to do anything or told to do anything. We make the decisions. We take input.
"It's just funny when people say...
It would, if the company actually broke the rules. In this case, EA didn't.
Example:
http://en.wikipedia.org/wik...
"5 straight years of loss in its game division"
.. No, it hasn't. The division was profitable a year after Ps3's release, and is currently still profitable. Sony's TV and Digital Imaging divisions are the ones that make significant losses.
Microsoft's gaming division is also profitable. Please stop spreading lies.
@big-bertha
That's BS. Current PC's are far more capable than the Ps3.
@reynod
Do you have a crystal ball or something? There is no information about Ps4 or 720 specs, and I have yet to see a single generation in which the new consoles were equivalent to PCs built a year before their release.
Moral of the story - everyone copies each other. Microsoft, Sony and Nintendo, as well as publishers like EA and Activision are guilty of this.
Duplication is fundamental to evolution though, so I don't really see how copying others is a bad thing.
I'm surprised when developers do this on a new IP in general (Hollywood sometimes does as well). It makes sense when the film is a sequel to a very popular game/movie to have those expectations, but a cliffhanger at the end of an unproven IP is unfair to the customer.
You mean this?
"But they're also exercises in shaping expectation and demand. They set an imaginative (or not) precedent that developers may follow."
Thing is that they don't. They don't set an imaginative precedent, they're not intended to shape player expectations. They're technological demos made to show off the technology, with the intention of interesting third parties to license the technology as well as attracting new deve...
They're technical demo's intended to show off the technology in the new engines, effects like sub-surface light scattering. They're not games, nor are they likely to be games.
Two games that are next-gen are Watch_Dogs and Star Wars 1313, so look at those and tell me next-gen looks boring. I certainly don't think so. (in fact, I also quite liked the look of Agni's Philosophy)
". I know you're capable of extraordinary visuals, boy...
Apologies, I read the first two paragraphs and that's just the general sense I got out of there, probably related to the many articles that pull the "sexist" card.
It's only sexist if the PR rep didn't do the same to everybody else. Do we have any evidence that he didn't?