Hardly any of the Kinect stuff that was shown looked real. None of the menu controls and voice command and hardly any of the games looked like they were actually done live. And once you realize how wonky voice commands are versus how perfectly done they were in the conference demos, you realize that none of it was actually demonstrated.
None of this is inspiring any confidence in Kinect.
During this entire segment of the conference, I had my head buried in my hands out of embarrassment while thinking "please let this end, please let this end, please let this end."
It was Nintendo 2008 all over again. Ugh.
Sorry, but a slightly smaller 360 with nothing new other than built in wi-fi (which should have been there from the beginning) is in no way bigger than an entirely new motion control concept. Not at all.
...That they had a surprise that would be bigger than Natal/Kinect?
...What exactly is that, because I certainly didn't see anything.
I believe that it is being aired on Spike TV. Not that it matters, with all of the live streams being offered online.
And anyways, despite what you think, E3 is not directed at the general public. It's for executives, investors, and other industry insiders. And although its certainly more open then it has been in recent years, the aim of E3 is not to garner large television audiences. I'm pretty sure that is why its never shown on major television networks. Not to men...
Celebrity endorsements are nothing new. If you have any event promoting an item and a bunch of celebrities were invited to it, you can easily bet that they're opinions are going to be extremely distorted in one way or another.
Plus, look at all the over-excitement. These people, most of whom probably don't (or rarely) play videogames are bubbling with over-the-top excitement. It's hard to explain, but it's just not real. These people put on false fronts for a ...
Opinions are worthless if they aren't real. And trust me, these opinions aren't real or accurate in any way.
"This can go one of two ways, but since its the Xbox and Microsoft, it can only go up!"
"I love Xbox!"
This thing is going to be shown on MTV and Nickelodeon, and you can bet that the people who view it then will suck this stuff up. I can excuse all the showiness for that reason, but...
...Microsoft had better damn well have an excellent main conference today. And since this one is supposed to be directed towards core gamers, I don't mean excellent theatrics. I'm going to keep my expectations mildly low though (as I am for the entire E3), as this whole 2nd motion contr...
...But I thought that Tuesday is just going to be the public airing of this conference (that just passed) on MTV and Nickelodeon, which is why the conference was a "no camera" event for bloggers and attendees. So nothing new on Tuesday.
But of course, correct me if I'm wrong.
EDIT: Yep, pretty sure I'm correct. Source:
5740d ago 7 agree1 disagreeView comment
The color palette may be more realistic, but as you can see in that first shot, it really takes away from the atmosphere of the game. And in a game such as RDR, atmosphere is always going to take precedent over graphical quality.
There's nothing wrong with wanting it. People see the game, and cars in general, in different ways and that's fine. Some people build a greater attachment to the car by adding their own unique touches (and as you said, it could build a community element), and some (although maybe not as many haha) are like me who see GT in a different, more unadulterated way. I may personally be against it, but I can certainly see why others would enjoy customizing their cars to a greater extent.
It's not just profanities. Gran Turismo is a showcase of automobiles in their purist forms; a place where I feel that aesthetic modifications (and yes, often ones with questionable taste) will dilute the way that Polyphony wants us to feel about the cars, both on a visual and superficial level, but also on an emotional level. Visual modifications to me just don't feel like they would fit well into the context of what PD is trying to achieve with Gran Turismo.
But that...
I've seen this trailer posted on various websites, and each time somebody complains that there is no release date posted on it...
...Why the hell would Sony announce something as huge as the release date as a tiny attachment to the end of a trailer? It's going to be a big, important announcement. The gaming community knows this and Sony knows this, so they will play off of it with fanfare during the E3 conference (if it is indeed announced, but I'm going to assume...
Would Gran Turismo really feel like Gran Turismo if a bunch of 12 year old were allowed to slap dicks all over the shiny, beautifully modeled cars? It would be an insult to the beautifully detailed and lovingly modeled cars. Gran Turismo is, to me, more of a museum of cars than anything; a game of collecting, where you race in order to win and better your collection. I just don't see the need to slap on aero kits (a lot of which would be useless, no doubt) or paint cars in ridiculous sche...
I'm going to have to defend Kotaku here. If you two would have read the entire article, then you would see that the author pretty much had nothing except for positive points to make about the PS3. The only hits on it was the "slow start" part (which had no bearing on the rest of the article) and about the lack of cross game chat. Which isn't a major fault by any means.
I can understand the hate that Kotaku gets when it puts out a silly and biased article as ...
You could honestly say this for either console.... But there was just something about the allure of Sony's already released exclusives and promised exclusives that just compelled me to buy a PS3 back in 2007. And they sure as hell have lived up to their promises. The PS3's exclusives fit my interests and gaming habits so incredibly well; perhaps its the diversity or the audiences that Sony targets, but the PS3 constantly has me saving up money to buy the next exclusive game or pouring...
How so? This was a very reasonable and informative article. Maybe you should reserve your claims for the actual flood of crap that comes through N4G rather than this particular article.
I doubt it. We have some confirmed information, but the majority of what we "know" is unofficial and speculation. When you look at the scale of the game and look at the confirmed information we have, we really know nothing at all. There's so many featured, tracks, manufacturers, and miscellaneous details that are in murky water right now. And we of course don't have the biggest thing of them all: a release date.
It's fine not anticipating GT5, there'...
Me neither. I think that Kingdom Hearts is perhaps one the most plausible considering the rumblings of a "new Kingdom Hearts", but that announcement would be better suited at TGS.
The one thing that is worrying me about E3 this year is all the big name games that are slipping out (intentionally) beforehand. Killzone 3, Infamous 2, Motorstorm, etc. all would have made for great announcements at the Sony conference. This either means that we're going to get a conf...
...Is to feel like you are racing. To feel the bumps on the road, the weight of the car, the handling, everything. How are you supposed to get that same experience if there is nothing to hold, nothing to feel? It's just not right.
HOWEVER, I was very impressed by the "car show" demo. One of the big reasons I play games such as GT and Forza is to collect cars, and I've always wanted a way to explore the cars with that amount of detail. Now the only problem is...