The GTX 480 is closer to the Radeon 5970 when talking about power requirements.
It's actually only 4 framebuffers worth of data, some of which are in low resolutions like 640x360. The actual target render is 1280x720, but some transparency buffers and effects that are going to be blurry regardless are in lower resolutions to save framebuffer space, memory bandwidth and fillrate for where it's actually needed.
On topic: It is a tad disappointing that the game will not 720p native. I'm sure fans of the game will not notice or care, and this in no way prevents ...
I was not too impressed with the demo either. It's not that it was bad, but I expected more from a game that has been in development this long. The way mission objectives are projected onto the environment became annoying very quickly. The final game could still end up good, but so far the demo hasn't left me too optimistic.
These "so and so game broke my console" stories are all utter crap. It just so happened that your console failed when you were playing that specific game due to the system being unreliable. The console would have broken regardless of what game is inside it.
My fat PS3 got the YLOD a few weeks ago and I decided to repair it myself since it was out of warranty. Unfortunately the YLOD returned two days ago and this time the "reflow" process had no effect, forcin...
Kevin Butler better be a major part of Sony's E3 presentation!
I'm looking forward to this demo. We've been hearing about this game for years and the moment of truth is finally upon us. Other than Double Agent, the series has been fantastic overall. I'll be downloading this on both my 360 and PC.
A Gold subscription is ALWAYS required to download a demo when it first releases. You could always create a new account and get a free month of Gold if you don't want to wait a week to download this demo.
Kotaku merely posted the codename of an unrelated Intel chip and retracted that a few hours ago. Based on the image though, I have seen no reason to discount this image as being part of a 360 revision.
It's pretty silly to not include the weight of the Xbox 360's power brick in the comparison. I suppose if you really wanted to make the 360 look bad, you could include the weight of the 360 HD-DVD add-on as well.
The original PS3 was fairly heavy, but it wasn't unreasonably heavy. I recently got a slim to replace my fatty(YLOD :( RIP) and I'm actually amazed at the size and weight considering the power supply is still internal.
I really hope that the new PS3 SKU doesn't have any major changes relating to 3D. It could be a HDMI revision or something, but I believe the rumor mentioned the weight of the console. I just got a PS3 slim today to replace my YLOD'd fat console, and I'd be pretty unhappy if there was a better console just around the corner.
For me the list would probably be:
1) Dreamcast
2) SNES
3) Genesis
4) NES
5) Atari 2600
Actually, the NEC PC Engine had the first CD add-on, years before the MEGA CD / SEGA CD came out.
Heavy usage of hardware tessellation brings the Radeon 5870 to it's knees in current DirectX 11 applications, and you seem to think the R500 in the Xbox 360 will be able to handle it properly?
On topic: These screen shots look fantastic. I would like to see more colorful environments in the next Gears of War.
The original RSX-less version of the PS3 was going to have two IBM Cell processors, with a total of 16 SPEs. It would have been awful for game development, although awesome for scientific applications.
I don't expect God of War 3 to be the best looking game ever released for the platform, but their claim that it only uses "50% of the PS3's power" is garbage.
It's impossible to know how much more developers will eventually gain through optimization.
No one I know has purchased the PC version. I would never put up with such a draconian DRM system.
With Red Dead Redemption, Alan Wake, Splinter Cell: Conviction, Halo Reach, Gran Turismo 5, Resistance 3, ModNation Racers, The Last Guardian, Agent, LA Noire, Super Mario Galaxy 2, Metroid: Other M, Portal 2, Crysis 2, Max Payne 3, Starcraft 2, Mafia 2, and Rage still on the way, it's just too early to call the GOTY winner.
One of the reasons I can't stand Gamestop is the fact that they don't carry anything older than PS2. I also prefer to buy my brand new PS3 and 360 games unopened, and Gamestop has a tendency to gut their games and sell them as new. My local retro game store on the other hand carries everything from the 2600 to the PS3. They even carry more obscure consoles like the 3DO and CDi, but those systems don't appear very often.
I'm an Android user and I would without a doubt switch to a Google PC operating system if they could get game support.
While a 360 with integrated HD-DVD and HDD would have been nice, the cost of the console would increase, which was part of the 360's early advantage over the PS3.
You're right though: what happened cannot be changed. We should enjoy our systems for what they are, not what they could have been.
I'm not sure if you're serious.
The Atari 7800 was backwards compatible with the Atari 2600 a decade before the original Playstation released. The AMIGA CD32, Jaguar CD, SEGA CD, TurboGrafx-CD, 3DO, Neo-Geo CD and even SEGA Saturn released before the original Playstation.