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@die_fiend

You haven't been on this site for very long, have you? ;)

4050d ago 1 agree0 disagreeView comment

These stories only resemble each other because Konami's games division is a dying nightmare at the moment...

4055d ago 0 agree0 disagreeView comment

Yeah. I was excited to see those names attached, and then I saw the Compile Heart logo and was immediately let down. Keep in mind that these guys have been making mobile stuff as freelancers too, people.

Are these games better because they're on board? Absolutely. Have they been anything near what they used to make? Of course not. And this game has yet another impenetrable, mangled title, suggesting there's no attempt to make this thing appeal outside of Compile Heart...

4064d ago 0 agree1 disagreeView comment

Oy. Tried to install it this morning, it threw me an error message. Redownloaded, same error message. Stability indeed. Now I can't even be signed in to PSN until this thing installs. And I just bought MKX...

4064d ago 2 agree1 disagreeView comment

I've been shaped by modern abbreviations. I read this as "PS4 as f***."

4065d ago 0 agree0 disagreeView comment

Oh wow. I thought that bug was a choice by the developers to make it more difficult, but lo and behold, it's a framerate thing. That's good - I hate the degradation mechanic in general. Considering getting this one after playing so much Bloodborne (and original DS2 on PC before that).

4065d ago 0 agree0 disagreeView comment

I do kinda see this as problematic, too. I'd rather not encourage more remasters and instead encourage Japanese developers to make new, good games. Not all of those need to be graphical showpieces - heck, they could use PS2-style graphics at 1080p - but they need to have an interesting story with broader appeal than "This game is about a clothing designer" or whatever Atelier Such-and-Such is about this time.

I mean, we haven't seen a Chrono game since Cross...

4065d ago 0 agree0 disagreeView comment

And fill in the gap before the game's final stage, too. It seriously goes from character building mid-game to bam, final level.

That and airships need to be actual airships and not a menu system. Sure, that's a tough undertaking, but they have some resources to throw around!

4065d ago 1 agree0 disagreeView comment

Konami's really looking like the new Atari at this point. Throw out the creators, burn bridges, protect and possibly outsource IP, call it a day...

At least they have all kinds of other shady parts to their business.

4069d ago 0 agree0 disagreeView comment

YES. Considering you can share your gameplay with Twitch, it's astounding that they don't have app support. I want to watch Smash tournaments on there!

4069d ago 1 agree0 disagreeView comment

Holy moly. The idea of M2 putting Gunstar Heroes in 3D is amazing. Radiant Silvergun next? I can dream, at least.

4069d ago 1 agree0 disagreeView comment

Wow, it only took them about 20 years to figure this one out... Awesome, guys, maybe you'll become the next 1990's SuperPotato by 2030...

4069d ago 0 agree1 disagreeView comment

@breakpad

Yes, why create human characters in games that have human attractions? They're all just code, after all. Let's do away with blood, while we're at it, and replace potions with thermal paste.

4069d ago 1 agree1 disagreeView comment

Yes - honestly, if I'm getting Disgaea, I want to be able to play it on demand for maybe one encounter, and then jump to something else, so it seems more at-home on digital.

4079d ago 0 agree0 disagreeView comment

Man, why can't anyone spell Yharnam right? It's Lovecraftian, not a forum you'd find on Ravelry.

Anyway, I agree with the author. Bloodborne is great on the merits of its visual and sound design alone, even if you're not a fan of that kind of white-knuckle punishing gameplay. It's a lot like a good Guillermo del Toro movie - it's all atmosphere and gruesome, original artwork - the plot and the acting are secondary to the design, but you may also love ...

4083d ago 2 agree0 disagreeView comment

What's much more important is the profit on either side of Bloodborne's creation. They didn't have to pay nearly as much for things like voice acting, marketing, cross-platform production, etc. They did go big on artwork and assets, though, that's for sure. It's one of the first games where I said "I bet the concept art for this game looks just like what I'm seeing right now while playing it."

Did their expenditures outweigh their revenue? I&...

4084d ago 4 agree0 disagreeView comment

Japan has some amazing April Fool's jokes today, including Daigo Umehara becoming an accountant and using a modified fightstick as a calculator, and a giant selfie stick that protrudes from your crotch. If they're doing April Fool's at Konami, it's not unprecedented.

4084d ago 1 agree0 disagreeView comment

Axiom Verge doesn't wait for a sale, man. That game is awesome and worth the price.

4084d ago 0 agree0 disagreeView comment

Huge fan of Assetto Corsa here, and I think Gran Turismo still has its place.

There's a lot of UI and polish stuff that Polyphony can do that a smaller company like Kunos can't, and while GT might not be as detailed in how each individual car works, Polyphony can offer a huge selection of cars in a short amount of time. I'll race one car for a long time in AC because each one's so different, but in GT I can get a much larger range of cars.

I b...

4096d ago 1 agree0 disagreeView comment

The video looks great, though. Seems like a smooth 30fps, which for Souls games I'm okay with. Very Souls-ish, too, from the boss health bar fonts to the music. They aren't hiding their roots.

4096d ago 2 agree4 disagreeView comment