Same here. I hope in any DLC they do decide to put out that they patch the game to scale everything to lvl 61. Being lvl 61 is nice but now you really can't do anything but the General Knoxx DLC since everything else in the world stayed at the lvl 50 cap.
Borderlands was easily one of my most played games last year so I am totally in for anything Gearbox does with the series going forward.
I grabbed this on Weds night and it has taken all my gaming time since. Great graphics, great writing, and good action. Considering I would have to pay close to $15 to see a 2 hour movie in 3D around here, having this game weigh in at 8-12 hours and be here whenever I want to play it from now on is a bargain.
It reminds me in pace, style, comic style, and coloration of MediEvil on PS.
Wow, I forgot about Borderlands and I was just playing it again a couple weeks ago. It was probably the game I spent the most hours playing in the 6 months after it released. Great game and awesome DLC support from Gearbox.
Getting arguably the best story driven FPS of all time in HL2, an innovative first person puzzle "shooter" in Portal (it is first person and you shoot portals so I guess it kind of is a FPS?), and a really solid competitive FPS in TF2 for $20 new is really one of the best deals in gaming.
Everyone will obviously have their favorites among the others and rank them differently but I would have a hard time believing anything else beats the value and total experience yo...
God forbid Halo isn't considered the BEST FPS EVAR!!!1!.
5 seems about right for me, a couple slot higher or lower could have been fine too.
Considering the massive portion of their quarterly profits that come from used game sales this is blatant PR speech. Used game sales is their money maker and they aren't going to stop anytime soon.
Take a look at their quarterly report, 31% bump in used game sales from last year due to people trying to save a few bucks in a bad economy.
http://online.wsj.com/artic...
...
I scrolled down here to see if someone had used that joke. It was the first thing I thought when I read the headline. GT is among my favorite racing series, but they may be trying to be too perfect this time. It feels like the game will never get here sometimes.
The campaign was good and the multiplayer was definitely underrated. I am happy to see them go more towards the roots of the series though as RF1 is still my favorite in the IP. The one thing that I didn't enjoy about RF:G was the pointless driving from place to place you had to do, it wasn't the best for the pace of the game. Making the game more action packed by tightening up the play zone is fine with me.
Sacred 2 had an enormous map as well. I find it hard to believe that it wasn't above some of the ones in the honorable mention list, if not straight in the top 10. It was 22 sq. miles, iirc.
EDIT: Yep, here is a list from another site.
1. Elder Scrolls II: Daggerfall - 62,394 square miles
2. Lord of the Rings Online - 30,000 square miles
3. Guild Wars Nightfall - 15,000 square miles
4. Fuel - 5,560 square miles
5...
here is an image overlaying many of the maps from the games mentioned in the article.
http://cache.gawkerassets.c...
I thought Fallout 3 and Oblivion's maps were really big but you never felt they were oversized due to the fast travel system that made most walks/rides much shorter and they were packed with content. FarCry 2 was huge but so much of it was just empty dirt roads. Just Cause 2 and Burnout were big enough to feel varied but not so expansive that you got bored. WoW had a big map but you rarely moved across much of it at once, when you hopped on a bat/griffin from the far south to the far n...
they also are waiting a full year to play what you already played months and months ago. Things lose value over time, all games do. Oblivion and Fallout 3 did the same thing. I fully Expect Mass Effect 2 and Dragon Age to do this as well at some point. Smart for the company and for the people who are willing to wait to pick up games later. People who want to play things day 1 pay more, it isn't a new thing.
I paid my $90 already and got my money's worth out of t...
considering it is your picture in the author slot of the article itself. :)
Nice article and the study is interesting. The reply to it here, not so much.
Sprint speed depends on body type in this game, as far as what Splash Damage has said so far. The giant Heavy won't be flying around the levels like the skinny dudes, and the average body type (what everyone has seen/played so far) will be in the middle. I hope they tune it a bit faster but I don't think it is gamebreaking if they don't, especially if it would make the skinny guys too fast.
Supporting innovation is a good way to see things spread onward. I really think the SMART system could be the big thing for this one that people will try to bring into their games.
If you predict that Kinect will sell more than predicted, aren't you therefore raising the level of the average of all predictions with your prediction and making it less valid?
Great, now my head hurts.
Mr. Molyneux please step away from the microphone and go make a new Dungeon Keeper game, and do it right. No episodic Fable 3 junk or hollow promises from Fable 1 or 2. No more commentary on Milo, Microsoft, or Kinect.
Get to work. Go. Shoo.
Wow, I had forgotten about Defender of the Crown. I spent a TON of time playing that game but I never improved at jousting somehow. Geoffrey Longsword and raiding castles was the way to go.
I also forgot my favorite Amiga game of all time favorites in my list in the reply up above. Bard's Tale 2: The Destiny Knight, Archon, Archon 2, Golden Axe, Apache(?) (helicoper game), the basketball and hockey titles were awesome as well.
The more I think about it ...
I haven't paid more than $30 shipped yet for a year of Live (3rd year starts in August), the deals are out there to be had if you keep your eye out for them.
Definitely, Child's Play is an amazing charity. Kudos to them for supporting it and to anyone who donates as well.