Definitely. I hope they patch in a lvl 61 cap across the whole game world soon so my characters aren't stuck only doing the General Knoxx DLC stuff or slaughtering lvl 50s anywhere else.
This magazine normally comes with a DVD to justify the $10-11 per issue cover price. This deal doesn't include the DVDs which include demos, trials, avatar stuff, exclusive themes and gamer pics, etc. If you want the DVDs the 2 years is $45.
I would flip through the magazines and read a few articles, but the DVDs would have paid for the subscription over the 2 years easily with all the free "junk" you end up with.
I still hop into Torchlight now and then, you really can't beat the value it gave at the $20 price point. It is a big improvement on Fate, even though it is really a Diablo-esque re-skin of that game, it brought over so many of those elements (pet, UI, fishing, spells, etc).
Any way you look at it I will be grabbing the Sequel next spring. I can never pass up dungeon crawling lootfest fun.
If someone's Shepard died in the game I would argue they missed the whole point of the series, which is exploring the universe created, gathering and improving your team, and trying to build yourself and your team as strong as possible to eliminate the Collectors/Reapers. If you managed to die at the end you didn't do ANYTHING the game was designed for you to do along the way. You basically just rushed right through he main story to the ending and deserved to get your character kill...
*ME 1+2 spoilers*
I totally agree. I liked the characters so much I did everything to get them to survive. In the first game I really didn't have much time sending Ashley or Kaiden to their death (I sent each one on different characters. Wrex on the other hand was never an option to lose since he was my favorite character, he survived on both saves.
I have played two full playthroughs of ME2 so far and kept everyone alive but now I am doing a Infiltr...
More likely a mistype of "goes" that wasn't reported for correction and just pushed through. A site called PS3 Hype, google translate, and messed up story format. "GOED" and "OFF COURSE NOT?" in the title and people actually approved it.
Yup, push it through to the front page.
ridiculous.
/sigh
The hit seeking, drama starting articles only feed the existing problems with the comment section of the site. When the article itself is fanboy slanted or just begging to be railed against it only serves as fuel to the fire. Those articles aren't news in any sense.
People who submit and approve those articles that cause problems should have warnings issued and if they can't stop promoting those useless articles onto the site, have their approval abilities stripped....
The map is supposed to be 4 times bigger than Paradise. I am sure that means it will be more spread out and open area between roads but it is still huge.
The library of great Amiga software is immense. That is a solid top 10 but only one of those games would be in mine probably (Civ). I had the Amiga1000 at my parent's house when I was little and dumped every bit of money I could earn into games for it.
Double Dragon, Speedball 1+2, Xenon, Sidewinder, Apache, Bard's Tale 2: Destiny Knight, Defender of the Crown, Space Quest, Faery Tale (huge game), Marble Madness. I sunk countless hours into all those games and I wo...
Some of my best gaming memories were on the Amiga. Amazing system with a tremendous catalog of games.
here are some of the people at the studio.
Author R.A. Salvatore (Forgotten Realms books, notably the Drizzt series and Icewind Dale series)who is creating the world and story, and artist Todd McFarlane ("Spider-Man" comics, creator of Spawn) who is handling visuals and style, are the other founders of the studio, along with Schilling.
Digging through some old articles it looks like he has some decent people working on the project and running secti...
It supposedly got pushed back because Sega had the mediocre AvP game to come out first and they didn't want to compete with their own licensed franchise, since they licensed both games to the respective developers. It is still in the works I would think, it was definitely in development when Borderlands released as some of the devs I got to play with were on that project team.
I loved Borderlands and am also a fan of the Brothers in Arms series so I am all over whatever Gearbox does next anyway. They still have an Aliens game in the works, some more in the Borderlands IP, and more Brothers in Arms coming at some point. It would be interesting where else they go in the shooter genre.
It is one of the better Indie games out there. It is the best scrolling shooter by far and for $1 everyone should grab it.
There are actually some quality games in the XBLI catalog, it just takes some digging to find them.
Blumenthal is looking for all the help he can get after his "I was in Vietnam" fiasco, and it coming to light that he wasn't. He loves to pin his name to hot "media driven" law issues.
Government shouldn't be taking further regulation on games. It should be up to the parents to do their jobs and decide what is proper for their children. Over-reaching government regulation is no substitute for proper parenting. It is just unfortunate that since ...
Kleptic, that issue is the exact thing that took away any enjoyment I could have had from the Fable series. Molyneaux's prattling on about it being amazing and the promises (that he never delivered on) built the games up so much they could only be a disappointment, when compared to the game we were told to expect.
It is the same kind of thing that happened for most people with Too Human, due to Denis Dyack's over-hyping of the game before it released. Sometimes deve...
Randy Pitchford was the one talking about Steam, and he wasn't really criticizing or bashing Steam or Valve, just pointing out a fact that the platform and developers using it could be a victim with conflict of interest since the people who run it also design software that competes with theirs. That was way overblown anyway.
This is a completely different person, Mikey Neumann, making this comment. It just so happens they are part of the same company. I don't see h...
Exactly, the only way this could have been better is if they made that comment so it was said by Claptrap in one of his video rants.
Samanya is who Alec "had fun with", it says it in some of the interviews and voice over of the trailers. Apparently after RF:G Alec and Sam picked out a nice house in Oasis and settled down?
I am 100% in for this game. The first one was great and the tighter layout of this one levels underground will get rid of the boring driving that I didn't like in the last one. It should actually bunch up more stuff to destroy, which is the most fun part of this game.
I want the whole game world to scale to 61. After capping out now everyone is basically trapped in Knoxx land or just forced to steamroll lvl 50s everywhere else.