It has to be removed. Silicon Knights lost a legal battle with Epic games and the ruling by the judge said that all unsold copies of X Men Destiny and Too Human must be recalled and destroyed and the games can no longer be distributed because SK illegally used Epic's engine to make their "own proprietary engine".
Starbound and Legend of Dungeon weren't on my radar before, they are now. Thanks.
yeah, Artificer/Tailor is probably the way to go on Elementalist. Even Jeweler makes sense for them.
If it isn't Killer Instinct 3 I don't care what Rare is working on.
So many good memories of Psygnosis games on Amiga.
Classy move by Jay Wilson, it is what I have come to expect from him though. Yes Jay you made the "fastest selling PC game of all time". Brevik and the Schaefers left and you got handed the legacy to a gem, and proceeded to screw it into the ground and everyone still bought it because they were expecting a product that lived up to what the original creators made.
100% out on Blizzard (since about 2008) and any game Jay Wilson ever has his name on.
No, no, no.
It is the onset of fall allergies!
I am sure the GotY edition will be $12.50 or less in the upcoming summer sale at some point, Steam has already knocked it down to that pricepoint a few times. At that price it is very low risk even if you don't like it.
Gearbox delivers. It is good to see devs go the extra mile and not have profit be the only thing driving them.
Played this at PAX East, I can't wait for September. The dual wield skill is as awesome as you think it would be, especially when you pick the perks that reload the weapons in your pack (any unused weapon) and extend the skill whenever you kill someone. That way you have 2 guns out and just hit Y to swap out the other two when they are out of ammo. You never have to reload on him at all.
Do yourself a favor and pick up the GOTY Edition of the first one next time steam drops it to $10 or whatever ridiculously low price. You won't be disappointed.
I have bought a couple IndieGalas, just got this one earlier today 9 games and 8 albums for as little as $5 is just crazy. It costs twice as much just to go to a movie.
Get a bunch of cheap entertainment and give some $ to charity and indie developers in the transaction, I can't see a downside.
I played the D3 beta for months, I won't be buying that for $60 when it is a dumbed down game from originals, has no stats, little customizability, limited weapon choices, always on DRM, no LAN, no mods, and Blizzard using a real money AH as another form of monetization. I played hundreds, if not 1000s of hours of the first 2 Diablo games and am completely disappointed in how much player choice is being carved out of D3 and how that even after all this time and "when it is ready"...
They said "optimal launch is 1 month after 'that other game'" and when you preorder through steam it says July. I would figure mid-June to early July as the window they have set right now. They are only polishing now so they could launch whenever they feel they have it shined up enough.
I already dropped my $20 on that, I had the box copy of the original so I don't really need the Steam one, but now I have both versions. I can't wait for Torchlight 2.
Sign me up!
I had a blast the past couple years on just day trips so we are shooting for the full weekend next year. We were going to do 3 days this year but it falling on Easter weekend messed that up and limited us to the 90 minute drive each way for a single day instead of crashing in Boston for the weekend.
If you can get there, go, you won't regret it.
There is more than enough room in the market for both. I'll gladly pay $20 for Torchlight just for the fact that you can actually play it offline and they are allowing mods. The first one broke a million sales with no co-op, this one will do better than that easy considering it is a much bigger game altogether.
After my experience in the Diablo 3 beta I am not buying that right away so T2 will be my dungeon crawler choice when it does hit (probably June).
yep, definite fail by StrategyInformer in their cut/paste job of the Gamasutra article. Gogo game "journalism".
It is more of a demo than a beta at this point, realistically, especially given the game launches in a month. There may be balance tweaks but the game is probably considered "feature complete" for launch with other stuff to be looked at later.
I have been in the beta a couple months and really haven't seen much change enacted due to customer feedback at all. They are kind of going to the beat of their own drum and doing what they want in the beta rounds, which o...
I will be at PAX East again this year, and definitely not waiting in line for that. Hopefully it has a giant 2-3 hour line and lots of people sit in it and not in lines for games that are actually interesting and that I want to try.