It's like the BF3 fault line series. Previous vids combined with some extended footage. Game is looking great.
System Shock 2 was phenominal. Imagine Deus Ex:HR, but with deeper RPG elements and 1,000% more horror. The sounds alone would freak me out :)
Got both preordered, but I doubt ANY game in near future will keep me addicted longer than Skyrim.
According to the fanboys, IGN, Gametrailers, Gamespot, Destructoid, Kotaku, etc... Basically everyone is biased against the PS3.
No, it doesn't hold up to rational thinking, but fanboys aren't rational. They have a victim mentality similar to certain religious groups, convinced that everybody is out to oppress them for some reason.
The funny thing is some of the same sites will be accused of anti-360 bias if you ask the other side's fanboys.
No way. Sonic CD is right up there with Sonic 2. Time traveling + 4 versions of every stage = awesome.
That's because textures have more to do with RAM.
You could fit a 5 GB texture on a bluray disk, but you would never be able to display it, as you need to load that texture into memory (of which neither console has more than 512 MB).
On PC, you typically have a lot more RAM to work with, and thus can have higher resolution textures despite PC games fitting on a DVD.
That's what I was thinking. If even Carmack is willing to cap the single player off at 30 fps, it must be pushing some pretty mind blowing visuals.
My first was Dragon Warrior, but it wasn't until the SNES that I really fell in love with the genre. FF6 is still my favorite of that era, followed closely by Chrono Trigger.
Unfortunately, I haven't felt that addictive grip that JRPGs used to have for a long time. Maybe if NOA would bring over Xenoblade...
There isn't a "clear winner", just the same "360 has higher default contrast, PS3 has higher default brightness" that can be seen on EVERY GAME COMPARISON, and which can be negated simply by tweaking your TV's settings.
If you own both consoles, the intelligent course of action is simply to purchase the version based on which controller you prefer to hold.
Most of the people who "seem disappointed" are going to buy the game anyway. Those who are genuinely uninterested stopped caring a while back.
If you don't like yearly COD titles, just move on and buy something else. Lord knows there's no shortage of awesome games hitting this year. The fact that other people continue to buy and enjoy the series shouldn't really bother you.
I'm feeling intimidated just looking at those bosses :) Can't wait to get my hands on this! The CE upgrade is a great preorder bonus as well.
More dungeons, town hubs full of demon NPCs, deeper upgrades, and actually customizing your outfit, etc.
DS2 is sounding like one heck of a sequel. It's adding everything I wanted more of from the original, which was already a good game.
I agree, but it's precisely to ensure that Kinect is not a "come and go peripheral" that I would be focusing on the casual market and those using it for the purposes you described. It seems that would do more to maximize profit.
Look at Proactiv. Men and women of all ages get acne, but despite that, almost all of their marketing is aimed at the demographic that spends the most money on acne treatments: teenage girls.
Likewise, casuals spend the ...
Sorry, I guess it wasn't clear that I was talking in a business sense, and perhaps I was a bit too bold on the last statement.
Business-wise, I just don't see the sense in pushing Kinect for the core market, as it simply doesn't seem to be a selling point.
For example, if you go on the forums for games such Halo or Elder Scrolls, fans tend to be more *afraid* of Kinect features than excited about them.
Why try so hard to sell to ...
What I don't understand is why MS is concerned with selling core gamers on Kinect at all. Casual titles like these are selling fine, so just target the casuals with Kinect software rather than trying to shoehorn Kinect features into core games.
Just be honest and direct. Dob't try to act as though core gamers actually want Kinect features in Halo 4. We don't.
I just hope we get an MGS1 remake at some point in the future, preferably with actually redone graphics similar to what 343 is doing with Halo Anniversary. MGS1 with MGS4 visuals would be amazing.
"The textures and effects in the 360 version are a noticeable downgrade from that on the PC."
Bethesda has never shown PC footage or video of Skyrim, so I don't see how the author noticed a difference when they've never seen the PC version in the first place...
Obviously the textures and resolution will be better on the PC. That's to be expected. But until we actually see PC footage, no one knows how dramatic that difference will be.
One thing MW3's co-op does have is split-screen.
Some won't care, but I love having friends over for some local co-op, so that does make Spec Ops pretty appealing to me.
I'll probably get both games regardless, it's just too bad BF3 won't have any split-screen action.
I was in the same boat when Halo first came out. I figured it was probably a decent FPS "for a console game", but nothing that would compare to what was available on PC.
It wasn't until after one of my roommates picked up an Xbox and Halo:CE that I reluctantly tried it.
That "nothing special" attitude didn't last long. The co-op, tons of vehicles that actually controlled well, wide-open level design, dynamic AI that made replaying ...
I wish every HD remake from last gen had this level of detail put into it.