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Come on now, don't bash just because it's from Kokatu

The problem the author describes is very simple to understand, and frankly, an obvious tradeoff of any system like that. When everything around you is potentially useful, you're going to want to collect each and every item, but it can become stressful to choose when you have THAT many items lying around literally everywhere.

I'd have thought this is obvious. Any sensible person would know t...

3866d ago 2 agree3 disagreeView comment

Guys, don't feed the troll

lol

3868d ago 0 agree0 disagreeView comment

Oh, definitely. The apple TV really brings the raw processing power that PS4, XBONE and gaming PCs are sorely lacking in.

Also, Itunes will destroy Steam in every way.

3869d ago 0 agree0 disagreeView comment

He's dead.

Press F to pay respects.

3869d ago 0 agree0 disagreeView comment

You cried just like everyone else and you know it

3869d ago 0 agree0 disagreeView comment

Don't expect one for a long time. They want to release Squadron 42 (SP campaign) by the end of next year. Personally, I don't think that will happen. As with all big games, if they want to polish it to perfection, they're going to need more time. Provided they have the funding to do that, ofcourse. Hopefully they don't run out of money.

As for the Persistent Universe, I'd expect it to be in beta by 2016, with quite a lot of functionality in there. Should b...

3869d ago 3 agree0 disagreeView comment

The UI looks fantastic.

I really liked the music in the video though. Is that something they composed ? It had a bit of an Interstellar vibe to it as well.

3869d ago 3 agree1 disagreeView comment

Having extra options and in depth control doesn't hurt. Not to mention it means a lot when it comes to multicrew.

3869d ago 1 agree0 disagreeView comment

4/10 try harder next time.

3869d ago 5 agree2 disagreeView comment

Apart from the character, the graphics don't look bad at all. The lighting looks good, the materials look realistic. It still has a fake look to it, but I think it looks more than good enough for the kind of game it is.

3870d ago 0 agree0 disagreeView comment

Calm down , it isn't a serious article. It's just pointing out how fun and ridiculous the designs can be. If anything it's a piece that shows off how much customization there is.

If this weren't from Kokatu, it wouldn't be getting this much of a negative reaction.

3872d ago 2 agree3 disagreeView comment

Nuking a city is fine.

It's the other things I'm talking about. Random things, like stealing, pickpocketing and even murdering in the open world.

The reason I like the system in FO3 was because it actually ends up making the experience much more lifelike in a lot of ways that the game simply cannot simulate. There's also some continuity to the whole thing. In Skyrim everything felt random to me

3875d ago 0 agree0 disagreeView comment

Just want to ask people - in a game like Fallout, do you prefer to have a binary Karma system or not ?

I really liked it in Fallout 3. In Skyrim, without such a system, most actions weren't meaningful in the slightest. "No good or bad" only works when the world is simulated extensively enough to make it work, or if the game is heavily story driven. Skyrim's simulation was definitely not good enough for that (it's probably insanely hard to do that in a ...

3876d ago 1 agree1 disagreeView comment

Unfortunately, this is the problem with having the game on last gen consoles too. Tomb raider looks to be an awesome game, but from the technical side, something like Uncharted 4 blows it away.

That said, the latter is also a first party exclusive, so it's not a totally fair comparison.

3876d ago 6 agree3 disagreeView comment

Yes, thank God they don't have a release date. Just take it slow, and actually give us something impressive.

"93 million and no release date", because the rate at which a game is made is directly proportional to funding ? Right ? Oh, wait.

If CIG do have enough funds to continue development, then let them take all the time they want.

3877d ago 4 agree0 disagreeView comment

for GTA V I would say 13 is too young.

That said, I probably played my first GTA games (GTA 3 and then Vice City) around the ages 13-15, so I don't know. xD

Still don't think it would be responsible as a parent to put GTA 5 in front on a 13 year old, because that game has some legitimately disturbing stuff.

3879d ago 1 agree1 disagreeView comment

It's very true. They have a massive install base, a console with enough power to give graphically impressive experiences, and, most importantly, the games to make it work.

Quite impressed with Sony right now.

3880d ago 7 agree1 disagreeView comment

Well, I'm sure it's going to look great, but take the trailer with a grain of salt. There's a good chance it's running on a PC, otherwise I would have expected something like "footage captured on PS4" especially when they're showing off graphics like that.

I mean, it looks significantly better than Sony's other PSVR titles shown, which is unusual.

3881d ago 0 agree0 disagreeView comment

So much hypocrisy.

Why don't you all blame CDPR then ? For visually downgrading the Witcher 3 ? It was heavily downgraded, that's a fact.

but ofcourse "It was an epic game" am I right ?

Well, that only proves that blaming Ubisoft for the graphics downgrade is simply not logical, and is based on other things, like the mediocrity of WatchDogs, and bugginess of AC Unity.

"They did it with Far Cry 3" d...

3881d ago 1 agree0 disagreeView comment

It will probably come to PC later though. I mean, Oculus is going to take a while to get started, not to mention they still need to get the motion controllers (Oculus touch) running.

3881d ago 1 agree2 disagreeView comment