You obiously haven't got even the slightest technical insight.
"(xbox360 has a better graphics chpset"
I would agree with "an architecture more similar to the future of PC graphic cards" but for now the evidence of one "chipset" being superior to the other is only circumstantial -- for now the PS3 has 1080p and better shader games while the X360 games have less slowdown.
"more memory(yes more.. please don't debate...
Here's what the reviewer wrote:
"Fight Night Round 3 on the PlayStation 3 is nearly identical to its 360 counterpart [snip] with a couple of slight enhancements."
"Obviously, the biggest new improvement comes with the addition of 'Get in the Ring'. "
"Visually, Fight Night sees a few upgrades as well"
"It isn't a huge leap over the 360 version released ten months ago either."
"The better lighti...
But you only provided links for two statements (although several reiterating the same news story), and both doesn't support any of your claims. Here are those I believe come close to the supporting links:
"All PS3 games at launch will run 1080p at 120fps."
No... the statement was that the PS3 COULD run games at 120fps WHEN the necessary equipment for it is AVAILABLE. He didn't mention anything about resolution, and no readily available TV's can do 120fps today....
"Xbox broke into profit around Halo 2's release, and Xbox 360 is confirmed to be making a profit per unit"
Well... While the XBox did start to make a profit, MS actually lost $1.26 billion on X360 R&D at that very point in time, adding up to a loss of more than $5 billion on MS console business. Look at my above post for links to the hard facts.
X360 isn't oficially making a profit yet for MS. You must be thinking o iSuppli's estimate of production cost of ...
How can anyone disagree with the absolute truths in my previous statement?
To support my "claims" read the following:
"The Xbox game console is hot, but its division has lost $4 billion in four years and isn't yet in the black" - Forbes, 09/2005
http://www.forbes.com/home/...
"For fisc...
I wasn't aware that Ridge Racer 7 in all it's 1080p glory had a bad framerate -- I thought 60 fps was acceptable...
Btw, how are the X360 1080p games coming along?
Oh... and just because Sony may release another console before 10 years has passed, it won't necessarily mean the end of PS3. Sony are not MS afterall... Look at PSone which is only now after 12 years nearing the end of its life....
Sony are making money -– a lot in fact...
Two more facts:
MS has LOST A LOT of money on their console business...
Sony has MADE A LOT of money on their console business...
Your comment doesn't make sense...
Sony has a history of supporting loyal owners of PlayStations.
I guess you were thinking of MS -- they came last to market with the XBox, first to market with XBox 360, yet they stopped development for XBox after only a 5 year lifetime in the US and hardly delivered on backwards compatibility on the X360.
4 years between consoles is a MS trait, not a Sony one....
-> 4.2 God of Gaming
Let me first point out, that while I own a X360, I haven't actually tried the PS3 yet (apart from a 10-minute gameplay experience).
I agree that XBL probably has a better experience out of the box, but I strongly disagree that "Sony has failed in just about every area to even match the SILVER (Free) version of LIVE".
First of all, according to reports the PS3 delivers an excellent online gameplay experience for the supported g...
MS never ever stated that the X360 would be 100% backwards compatible, but only for "top selling games" -- for some reason that didn't include all the topsellers, but that is an entirely different story.
Three years ago Nvidia's solutions were also the better performing graphics chipsets but the difference in performance were less than what it is today -- a few games performed better on ATI, although most were better on Nvidia. Which kinda makes your point moot...
Infact nothing pointed to ATI becoming the market leader from a performance point of view. The only thing ATI chipsets had going for them were them being less power hungry and thereby running cooler.
Sony has more expertise in software for consoles than MS -- more developers dedicated for consoles and a whole console generation more experience.
I do however agree that MS has more experience in developing fully fledged OS, but I see no reason why Sony shouldn't be able to make the PS3 competitive in all areas compared to X360 (the PS3 have afterall more general functionality out of the box compared to the X360).
The first X360 "spring update" with added func...
as that amount didn't include the Unreal Engine and tool developers. GG are making a proprietary engine and tools for Killzone making a direct comparison impossible.
It is theoretically possible to emulate any hardware of the popular hardware platforms on the PS3 -- it is just a matter of framerate.
Theoretically the X360 would be easier to emulate on the PS3 with relatively good performance (and vice versa) as their CPU's are so similar, compared to emulating i.e. a Intel or AMD CPU on either the PS3 or X360.
The reason Mac is already on the AMD64 is because Apple has officially supported the Intel CPU's, and the AMD64 "...
Platform marketshare is irrelevant when deciding direct-marketing budget (as in demos), and therefore irrelevant to this discussion.
Platform marketshare is VERY relevant when deciding wether to publish a title on a platform, or when deciding mass-marketing budget for a title -- but that has nothing to do with this particular article.
You are entitled to your own opinion, but please don't project your own experiences or opinions on to the rest of us as universal truths.
I have a PS2 bought on launch day and a two year old slimline PS2 -- both work perfectly fine (one in the livingroom the other in the bedroom). In fact, of the five-six of my friends that bought a PS2 back at launch, none of us have had any problems with it.
Regarding X360, just listen to a IGN podcast, and you'll hear of editors that ...
You are ignorant... This is not about choosing "network", it is about selling products. And as you probably know, the PS3 has wide industry support from game publishers.
These publishers want to sell their products. The best way to sell their products, is to get a demo in their consumers hands (like in store, on a magazine coverdisc or as a downloadable on the Sony network).
They will pay for it, if it will give them better chances at making a profit.
...
Wake up! Demos are primetime advertising -- where else do you get consumers to be 100% focused on your product...
Are you guys completely ignorant in marketing?
Companies already pay to get their demos on magazine cover discs. Companies pay thousand of dollars to get advertised on TV... Demos have always proved to be one of the most effective ways of advertising...
Ofcourse publishers will pay if they have to...
PS3 and X360 games were priced similarly although PS3 games got the benefit of more storage space...
I haven't stated that the PS3 version is visually better -- the reviewer has. However insignificant of an improvement it might be, the reviewer does conclude that the PS3 version improves on the X360 version (now in full quote for your pleasure, although it doesn't change the fact that he believes the PS3 version looks slightly better):
7119d ago 0 agree0 disagreeView comment
"Visually, Fight Night sees a few upgrades as well -- but they're so minimal when in motion that its hardly noticeable"