That would be awesome. Unfortunately, I fear that even if they did a SOCOM or something like it now, it would end up being far too much like Rainbow Six Siege.
I'd love to see a straightforward shooter. No BR, no season passes, no "operators" or "specialists" that unbalance the game until you pay for them, no "progression system" that artificially locks guns behind mtx and/or grinding. Just a real, early 2000s style shooter with balanced classes that you play because its fun, not because of shoehorned RPG leveling.
Of course, we won't get that, and I'm sure we'll get some combination ...
I miss the days before COD4 ruined shooters when guns weren't artificially locked away behind a "progression system," there were just balanced classes, and you played because the game was good, not to grind.
As a fan of the original trilogy, I hear you, but they kind of asked for it by naming the 2018 game "God of War." Especially since there are a lot of people who either had the PS4 as their first console or as their first PlayStation.
I think most of the cross gen apologists are younger and don't understand how games have evolved from gen to gen, so they play a game like Horizon on PS4, and to them that doesn't represent "video game design right now based on hardware limitations," because to them that's just what game design is, period. So when we complain that cross gen games will limit improvements on the new consoles to resolution, framerate, and load times, they don't understand the complaint,...
@knightedHollow
Legitimate question, what are these better military fps games you speak of that aren't on PC? I'm just assuming you aren't talking about COD or Rainbow Six: Siege (at least I hope not). I enjoyed Tannenberg, but the community for games like that on console fades pretty quickly (whereas BF1 still has solid servers).
So why not make games on PS4 forever if it doesn't limit them in any design sense?
Uhh it seems like maybe you've never played a BF game, but they aren't battle royales. The last one had a battle royale mode (it was bad, even worse than Warzone and Fortnite). I play Battlefield 1 still literally because it isn't a FTP battle royale.
Yeah. After everyone who said they'd buy Titanfall 2 if it had a real campaign bought COD instead, I'm guessing EA has pretty accurately figured out that the "no campaign, no buy" people aren't worth listening to.
All maps are free.
Listen to that glorious sound of people not whining about the era this Battlefield is set in.
@everyone
I should have clarified; I'm aware of the critical reception for TF2's campaign. I mean that people didn't care in that it didn't help the game sell. People talked this big game about "no campaign, no buy," and then when Titanfall 2 added a campaign (which we've established was actually good in terms of quality), those people still just bought COD instead (and ironically probably didn't play the campaign in that). So when I say EA...
I'd rather just have them make a better multiplayer so that the servers stay populated longer. I still play Battlefield 1 (not the best Battlefield game, but pvp multiplayer offerings were so bad last gen compared to the prior gen that it's still the best option), and there are still plenty of good servers on PS4. However, there is a zero percent chance I'm going to go play the singleplayer in 4 years when those servers are dead. That's just a thing people say, but no one, inc...
Lol the idea that anyone has cared about a Battlefield Campaign since the Bad Company series is laughable.
I do expect to see a fair number of comments like these, but I think EA learned their lesson on this when, after years of hearing people whine about campaigns, no one cared about the campaigns in Titanfall 2 and Battlefront 2.
Yeah, I think after BF1 they finally realized that selling maps splits the community too much.
Well. Not that entire time. Later in the PS3 era it slipped into spinoff/budget territory (All 4 One, etc.). Then it went away for a few years until the PS4 remake of the first game. And even that one was released as a budget title, even if it didn't feel budget quality.
Put another way, a lot of people who bought PS4 as their first console (or kids who started with 360 and switched over to Playstation last gen) have no experience with Ratchet and Clank, except for mayb...
I love the false equivalency with God of War 2.
God of War 2 was announced well in advance of PS3 as a PS2 game. In contrast, the upcoming God of War was positioned as a PS5 game, then they tried to sneak the cross gen announcement out under the bad news of a delay.
God of War 2 came out in early 2007, a few months after PS3 launched. The next God of War isn't launching until 2022, over a year after PS5 launched, possibly close to two, depending on it...
Hmmm reminds me of another game from not too terribly long ago.
Yeah I was reading where Halo Infinite's multiplayer is getting back to its roots. I can't believe we're getting to a world where I might think Halo is the best multiplayer option. The problem is I want that type of game in something less bullet spongy. Like Battlefield 1942 basically.