I don't really understand this argument. The anti-cross gen people like me are saying "this game (Horizon, God of War etc) should have just been developed on PS5 so it wouldn't have been limited by PS4." Your response here is that it is limited because it was developed for PS4. So you aren't actually disagreeing with my position. The whole point is that Horizon and God of War won't be what they could have been because they are being built around PS4's CPU and mem...
Nice to have this emphasis given all the people on here who seem to not understand that better tech can mean more than better resolution, fps, and loading times.
Obligatory "Far Cry 2 was the best game in the series" comment.
@kneon
I don't disagree with you. The 20 GB model was also a great deal if you knew you weren't going to use Wi-Fi. My point is that, whatever the reasons people rejected it, it wasn't a profitable decision.
My point is that it is absurd to make the argument that "Company X wants to make money, so they wouldn't have made decision Y unless it was going to be more profitable," because companies make dumb, short-sighted decisions a...
@medman
Unfortunately the average reader of sites like this seems to have regressed in their understanding of game design in the last ten years. People now think better tech just means better resolution, framerate, and load times, but give no thought to AI improvement or more complex/detailed gameworlds.
Loads of comments from people who do not, and apparently will not ever understand that there aren't 100+ million people who buy Sony's first party games. By the highest sales estimates, God of War 2018 sold 20 million units, and that was over two years, meaning that literally almost 100 million PS4 owners didn't buy it. Does anyone really think there won't be 40+ million PS5 owners by the next God of War's two year anniversary in 2024, including 99% of people who buy the g...
So if companies always choose the path to higher profits, does that mean they never make the wrong choice? Did PS3 at $599 lead to higher profits? Did PS Vita lead to higher profits? Did the Wii U lead to higher profits? Did making Xbox One TVTVTV and always online at launch lead to higher profits?
By your logic all of these must have been good decisions, because companies focused on profits made them.
@Aquafiniac
See, I might be willing to adopt the "let's not rush stuff" attitude with regard to PS5-exclusive vs cross gen games in the first two years of PS5's lifecycle, if I didnt know from last gen that we should expect fewer and fewer games from these devs. Guerilla only got two games out between the launch of PS4 and PS5, and one of them was a launch title. Sony Santa Monica released one game in that time span. Naughty Dog got two true releases, a re...
@Orchard
The thing is, it doesn't matter if it does exist. Literally there could be a stack of PS5s at Best Buy at a shopping mall in rural Nebraska right now, but even if there is, it proves nothing about overall demand. I've never understood why, when an item sells out online (where everyone can access it regardless of location), the fact that it isn't sold out in one physical store that services an area of 150,000 people is supposed to be evidence of a lack o...
Yeah, Uncharted on PS2 was awesome!
It's exactly the opposite. The people arguing for cross-gen want Sony's new games to be gimped so they aren't as good on PS5.
And no is arguing that PS4 should be unsupported. PS4 will still get mainstream games like COD, Madden, and Fifa. Also, there's an absurdly large catalog of great games on PS4 for people to play. We are simply saying that they shouldn't hamstring their flagship first party titles by keeping them on PS4.
Also, an...
Yeah, I really enjoyed playing Resistance: Fall of Man and Uncharted: Drake's Fortune on my PS2. Obviously they couldn't afford to make those games PS3 exclusive and leave 150 million behind. I also loved the PS3 versions of Killzone:Shadow Fall and Infamous: Second Son, glad they didn't leave 85 million behind.
I like how you take a number of reasonable points people are making, pretend you are going to refute them, but then you just say that they are stupid without actually addressing them.
Oh, it's easy to make a PS4 port of a game built on PS5 in one year because someone on the internet said so? Well clearly he must be right. This of course ignores that Sony came out and explained that Horizon was built on PS4, but we shouldn't let facts get in the way of baseless asse...
Fake. I keep running out of comments on stories from blasting Sony for cross-gen nonsense. Every one of these stories has someone quoting and blasting Jim Ryan for the "We believe in generations" line.
@Darkborn and anast
This is what I call the "Stacks at my Best Buy" situation. Anytime an item is in demand and selling out online, someone has always seen "stacks" of the item at their Best Buy (the suggestion being that it isn't actually as in demand as people are saying). This happened with Oculus Quest when it was out of stock online, and I remember it with PS4 Pro as well. The issue I have with this is that even if it's true (and I don't...
It does seem like they slightly overestimated demand for the S compared to the X. Both sell out, but the S will sometimes remain in stock on MS's store or at Walmart for hours, while the X, like the PS5, never lasts more than a minute or two. Then again, I have no way of assessing how much easier it is to produce. I'd think it would be subject to many of the same supply constraints as the other units, but I could be wrong.
@darthv72
Actually both last gen platforms held it back. If you look beyond the headline (which mentions the PS platforms because it's from a PS-focused site), Bungie actually says the memory limits of both old platforms limited the scope of the game.
https://www.psu.com/news/ps...
Their userbase is moving to the new console faster than ever before. Also these games were on PS4 well before the pandemic; Horizon was based around PS4.
PS5 is selling better than PS4 or PS3 during the same period of their lifespans, but Sony still focused on those consoles and "shunned" the prior gen. PS2 and PS3 each got one big last exclusive in the months after the next gen launched (God of War 2 and GT6, respectively), and then Sony moved on. The only cross gen title they consistently made was MLB the show, and sports games always go cross gen for awhile.
People are doing this argument where they look at Horizon: FW's PS5 footage and say "well, what about this couldn't be done on a PS4? And doesn't this look so good? So cross gen isn't really a problem, huh?" This misconstrues the entire situation, of course. Obviously a game built around PS4 and just upgraded visually for PS5 will work on PS4. The entire point of the argument is that we aren't getting to see what the devs could really do if they weren't restr...