The best is yet to come

I_am_Batman

Contributor
CRank: 5Score: 138570

Yeah, the manual map markers were sufficient in my opinion. I would've liked the ability to change the marker colors to differentiate between NPCs, materials and so on. The fact that they now display the name besides the icon is fine by me. It's more automatic, because they disappear once the NPCs move to a different location.

What I absolutely dislike however is that these icons now appear in areas where I haven't even been yet. This is honestly a downgrade, be...

1437d ago 1 agree2 disagreeView comment

I agree, I have no doubt in my mind that Elden Ring will have legs. I expect From Software to support the game for a long time with multiple expansions. I haven't finished Elden Ring yet, but a sequel is almost certainly going to happen, if From Software stays within an independent Kadokawa or gets acquired by Bandai Namco.

With that said, Bloodborne 2 must've just become a much more valuable project for Sony. Owning the rights to the franchise that Miyazaki once de...

1440d ago 0 agree0 disagreeView comment

It's awesome to see From Software's success grow over the years. Goes to show that you don't necessarily have to focus test your games to death and compromise your vision to achieve mass market success. My only worry is that, in the current climate, some big publisher will want to acquire them. I know it wouldn't be simple, because they are owned by Kadokawa, but it seems that jumping through some hoops would probably be worth it after seeing the critical and financial success...

1440d ago 1 agree0 disagreeView comment

My only tip would be to stop the fear of missing out. By all means, use map markers and take notes about points of interest, but you absolutely will miss things and that's fine. From Software games tend to have multiple endings and alternate quest line paths anyway, so there is no way of getting everything in a single playthrough.

Gamers have been conditioned to be presented a to-do list and check things off one by one, until nothing is left or they get bored. To me, th...

1440d ago 6 agree3 disagreeView comment

Well it's an open world game. It can take a while to even reach Stormveil Castle, if you decide to explore Limgrave. The game has only been out for 10 days. These statistics don't really mean much, this early on.

1448d ago 8 agree0 disagreeView comment

Well, I know what I'm doing this weekend.

1460d ago 4 agree0 disagreeView comment

Sure, until the prices start creeping up.

1496d ago 20 agree7 disagreeView comment

As others have said, there is no point in arguing about lists like these on the basis that they don't agree with ones own, but it strikes me as odd that there is no basically no detectable presence of Sega on the list.

1512d ago 7 agree0 disagreeView comment

Hell yeah. I've recently played a ton of PS3.

Replayed The Darkness which is still as awesome as I remember it being. It's a bummer that Starbreeze doesn't do games like this anymore. The sequel (by Digital Extremes) is different, but also a very good game.

And for the last 2-3 weeks I've been playing through Infamous 1 & 2 with evil karma. Then I started up the Festival of Blood dlc, which I've never played before and I have to s...

1523d ago 7 agree0 disagreeView comment

The difference is miniscule when put in historic context. Console gaming has gotten a little more complex and PC gaming has gotten a lot easier. Whatever difference is left shouldn't be significant enough to act as a barrier to entry for most people. With game installs (and in some cases patches) being required, I wouldn't call either 'plug and play' anymore, at least when compared to retro systems.

1553d ago 8 agree9 disagreeView comment

I stopped stressing out about keeping up with new games a long time ago. Now ~50% of my time gaming is spent on retro games. I've had an active backlog since the beginning of the PS3 generation and even on older systems there are still games I want to play that I never had the chance to. Once I've realized that there is no way that I'm ever gonna have enough time to play everything I want to play, it became kinda arbitrary whether I focus on new or old games. I always play what I ...

1584d ago 0 agree0 disagreeView comment

Agreed. Incidentally, it would take me about 5 hours to download Biomutant so this wouldn't work for me at the moment. But even for people with higher bandwidth internet it would be nice to have more flexibility.

1598d ago 1 agree1 disagreeView comment

More time is never a bad thing. It's not like the people at Santa Monica Studio are twiddling their thumbs while they're waiting for Chris Judge to recover. Considering the amount of ground they have to cover for Ragnarök, I'm sure they'll make good use of it.

1606d ago 16 agree1 disagreeView comment

Have to agree. This felt like Sony's reaction to the pressure of having an event to be honest. All 3 big announcements (KOTOR, Spider-Man 2 and Wolverine) are in early development and had nothing to show. Probably would've been better off taking these out and having a State of Play instead.

I know the Insomniac announcements are huge for some fans, but personally I'm not too excited about them becoming a Marvel focused studio. They are extremely talented and I w...

1626d ago 7 agree4 disagreeView comment

@Kavorklestein: The shifting paradign is the development environment. Ratchet & Clank is built with an early and evolving toolkit which has it's roots in the last generation. Going from 2 minutes to fill the entire memory on PS4 to just over 2 seconds on PS5 requires a complete makeover of the asset streaming pipeline. It'll take time until devs can fully unlock and utilize the PS5's potential. As cool as Ratchet & Clank is (and it is pretty cool), we haven't seen noth...

1639d ago 9 agree0 disagreeView comment

In principle it would've been easier to do something similar on PS3 than PS4 (at much lower asset quality/density of course). The reason is that the ratio between mass storage bandwidth and memory was more favourable on the PS3, especially when a large portion of the game's data was installed on the HDD. The PS4 had a really bad ratio which lead to a lot of memory being wasted because assets would have to be preloaded very early. To make this work devs had to implement effective ways ...

1640d ago 5 agree4 disagreeView comment

Did you know that most games have a pause function?

1661d ago 2 agree2 disagreeView comment

It has a height of 15mm so it won't fit (11.25mm is the max). It's also slower than the internal SSD of the PS5, which is a red flag. If you really want to buy one now, err on the side of caution and go with a faster drive, but I generally wouldn't recommend jumping the gun just yet. It's better to wait for performance and temperature benchmarks and choose from the pool of recommended drives when that information is available.

1669d ago 2 agree0 disagreeView comment

Obviously Sony ran inhouse tests and I fully expect them to publish a whitelist of drives once the feature gets out of beta. Independent benchmarks are also gonna be run by many major tech press sites. The enduser will probably just have to do a quick google search to get some recommendations on storage expansion drives.

Prices aren't universal. Here in Germany for example the m.2 solution Sony chose is generally cheaper.
Price history for Xbox expansion:

Bluepoint has been an obvious acquisition option for Sony for a while. They have a very unique skillset and I could see them being valuable to Sony in more ways than just remaking old titles. As far as I understand their proprietary engine is capable of running original PS2/PS3 code on the PS5. Maybe their toolkit could even yield a generalized emulator to enable compatibility with legacy titles.

1699d ago 2 agree0 disagreeView comment