did you really care THAT much about such a thing? It's not a plot line for goodness sake...it's just a list.
thanks for opening up a can of worms on this one.
however, this shouldn't see the front page of the site being so small.
Definitely a good observation for sure, but it needs more substance to make the front if you ask me. My beef isn't that it's a forum post, great information comes from those frequently, it's just that it needs more. Imagine if an IGN editor posted something so small, you think it would make it past the editor? I'm not even talking about spelling errors this time.
Great find OP, I'm serious, but di...
"Realisation" is another. It's a forum post, sure, but if you're gonna post your business as news for the world to see, you might want to think about proofreading.
Ought to be a bit longer to be considered newsworthy anyway. Joe Schmo takes a single screen, uses a single example, and thinks it's profound?
And since when has the sheepish, boneheaded majority ever been right?
Let's not forget that the majority once believed that the world was flat, and that to this day, the majority made Titanic the highest grossing movie to date. I won't even get into the majority when it comes to politics...but hopefully you get the picture by now.
Better to be an individual than blindly do the popular or cool thing.
The VAST majority of MK's cast are throw-away placeholders and lame ideas. I think it's illustrated by Armaggeddons lineup. Can you honestly say you cared for characters like Jarek, Mavado, Tanya, Stryker, Kai, among others? I could go on for days, and many, MANY of those characters stories were ever fleshed out and forgotten after their whole SINGLE GAME appearances. It's evident that Boon himseld doesnt even give a crap about his new characters and their backstories, because far too many of...
Although IMO the best MK games were the 2D ones, I don't necessarily believe so solely because they were 2D.
I'm all about forward progress...but it has to be progress, and the series has been taking missteps ever since the fourth entry, what an embarrassment.
I want a 3d MK, but I want it to be fluid and believable in the movements, it needs to have collision detection as good as FNR3, but fits the fast paced action MK inherent to the franchise. Blood and gore, alth...
MK4 - Complete overhaul, grittier, added weapons. FAILURE
MK:DA Complete overhaul, added styles, grittier. FAILURE, alon with the rest of the trilogy.
MK vs DC...won't pass judgment on it yet, however I will say that it looks just as stiff as MK:DA, D,and A. There hasn't been fluidity in MK animations and collision detection since the 2D days oddly enough.
And yet again...before this next game even comes out, they're talking complete overhaul, return to ...
so much about what other people think.
that would fit the bill of those three descriptions would be The Getaway, but that game just got the ax, so I'm lost in the sauce right now. Ah well, August 3 isn't that far away, and like I said, I'm not gonna get wound up about it.
well if it's to be considered major, it's either from a franchise, studio, or both that has gained a TON of clout over the years, so I'm guessing it's bound to be a sequel of some sort...unless of course the game really looks and seems that amazing.
I'd say Jak and Daxter or something to do with God of War, but two of the three games mentioned have a fairly heavy focus on the multiplayer, so I'd guess that multiplayer is a focal point of the game.
I'm done getting hy...
Navy SEALS don't fight large scale battles and skrimishes. This won't be the next SOCOM, and if it is, someone at Zipper...ESPECIALLY at Zipper, since they created the SOCOM franchise, had better get their head screwed on straight.
and I'll tell you right now, Uncharted's A.I., while very good, still doesn't touch F.E.A.R.
You really would have to play it to understand, I can't say enough good things about that games A.I.
As a game itself, it's fairly average, but the advanced A.I. is truly what makes it stand out. Do yourself a favor and give it a try.
I'll tell you straight up, the story is utterly disposable and the weapons are your standard sci-fi psuedo realistic fare, but battlign the A.I. is such a redeeming quality.
I found myself pushing through the game to reach the next firefight, not necessarily to advance the story. I thought it was worth it though, because like I said, no game has A.I. as intelligent and mobile as F.E.A.R.'s is.
They call for back-up, knock over desks, tables, lockers, and other object...
They always said they were targeting an '08 release...big difference.
but I only own a PS3 buddy, and if you wanna play a game with intelligent and responsive A.I., then go play F.E.A.R. on the PC. Released over two years ago and there isn't a console or PC FPS released to date that can hold a candle to their A.I.
my point is that it's foolish and hypocritical for people to be allowed to speak about the good of an unfinished game, yet not the negative.
People act as if additional time automatically means better everything. Such is not always the case. I'm sure you yourself have seen it before where a game looks worse upon release than it did in prior previews. Haze is one game that comes to mind, Army of Two is another, and there are scores of other examples.
Development means...
but it's not ok to say anything negative about it, eh? Sure, that makes PERFECT sense.
This is game development, not baking a cake. Things could still get WORSE as well as get better. Compromises are made at times, so don't sit here and try to tell me to take additional time for granted.
EGM's impressions and the mass media telling you that it's GotY.
I'd rather spend my time playing the game than giving a d*mn what others think about it, because at this point, I know I want it.
Nevermind that a study isn't quite what I'd call an exact science. All of these studies and polls we see published left and right are as skewed as they can be, no matter what side they support.