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fr0sty

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CRank: 10Score: 194540

What a poorly written article... par for the course from gamingdolt.

This line alone is laughable at best:

"Neither console is perfect and having released just six months ago, it’s still any one’s ball game when it comes to which platform is suited to 1080p/60 FPS."

Let's try the one that has been able to consistently hit it on more titles? They then go on to fabricate framerate issues as if it is something that plagues all PS4...

4416d ago 45 agree15 disagreeView comment

Small tweaks, such as deciding to do an announce (with no trailer) of a game that they initially were going to hold back, or gags like the PS4 sharing video that adam boyes and shu put together, are possible. Bigger tweaks, like full on game reveals with a trailer, dropping the console price (which is determined well ahead of time by analyzing component costs and determining how much the company would be willing to lose per console sold), and system specs are not possible to do on the fly.

4416d ago 2 agree0 disagreeView comment

Yeah... they can keep that over there. I don't want it.

4417d ago 20 agree9 disagreeView comment

If the NSA/Snowden fiasco hasn't already caused you to question your privacy, this game won't do much more to make you do so.

4417d ago 2 agree0 disagreeView comment

The difference being, PS2 came out well before the others and had better games and had racked up solid sales by the time the others launched. The Wii U came out well before the others and had little to show with games and sales when the competition arrived.

Also, the difference in power is a lot more significant this time around.

4418d ago 19 agree46 disagreeView comment

Owning/renting only goes so far though, as both consoles require a membership to play any of those games online, which most of us do. So, for the majority of gamers who play multiplayer games, that is a moot point.

4418d ago 0 agree0 disagreeView comment

Telling the difference between 30fps to 60fps is easy, even with pre-recorded video. Telling the difference between 720p and 1080p is easy, for those with larger screens (or smaller screens you sit close to) and good eyesight. However, framerate is far more important than dropping a few pixels. It will get noticed first.

4418d ago 11 agree2 disagreeView comment

Big bandwidth saves over DDR3, for 32mb of data at a time, yes.

4418d ago 5 agree0 disagreeView comment

I agree, the whole cloud thing is just MS trying to slyly force always online gaming on its users, and then saying "we can't disable it, because this game relies on the powah of teh cloud!"

When developers themselves come out and say modern internet infrastructure cannot handle cloud aided rendering, i'll take their word for it over the company that has made it loud and clear they have a vested interest in trying to force their console to always be online.

4418d ago 12 agree10 disagreeView comment

We've been saying it for months now, both consoles will improve software, including APIs like DX12 and PS4's OpenGL variant. It's been happening for generations. MS comes out and says they're improving software performance and suddenly it becomes "secret sauce".

In before the one bubble MS shills start going off about the cloud...

Both consoles are respectably powerful and will both improve by leaps and bounds as devs push hardware b...

4419d ago 28 agree2 disagreeView comment

What's with the gem names and dual versions? I've never done the Pokemon thing before, so it's a bit alien to me.

4422d ago 1 agree0 disagreeView comment

Actually, already have a split memory setup with ESRAM and DDR3, so it wouldn't be much different to put in 2gb of GDDR5, it would be a similar split setup, however the split would give the GPU RAM much more space to work with for about the same bandwidth. GPU could even borrow CPU RAM for some tasks if need be, though DDR3 is too slow for most GPU purposes.

It would have still been a bottleneck compared to PS4's unified memory setup. It's actually the first mode...

4422d ago 0 agree0 disagreeView comment

Many of these indie games could run on PS1... NES even for some of them. of course ESRAM isn't a bottleneck for them.

4422d ago 2 agree0 disagreeView comment

"It doesn't take spending double to get better performance than the PS4. You can build a $600 PC that will comfortably outperform the PS4 in the vast majority of multiplatform games. "

You find me a $600 PC that outperforms PS4, and I'll find you a cookie. It doesn't exist.

4422d ago 3 agree3 disagreeView comment

It can be safely assumed the PC version will have both superior res and framerate (as PCs can go above 60fps). However, my point is, I see no need to pay double just for a little more resolution or framerate for the same game that uses essentially the same assets and textures (with the exception of SLIGHTLY more polys in the models in this particular example).

I just don't see the justification from a performance perspective for a 100% price increase (if not more, dependi...

4423d ago 4 agree7 disagreeView comment

That was part of my point, though even the games that are on both do not look dramatically better on PC. It's going to take a lot more than 60fps solid and maybe a few extra polys here and there to convince me that it's worth dropping $800-1000 minimum on a decent gaming PC... Especially when the realization hits that in order to play the games that are coming out in 2-3 years that do things PS4 cannot, I'll have to upgrade my GPU AGAIN.

4423d ago 6 agree12 disagreeView comment

Except they don't... You can't find hundreds of games that look better on PC than PS4. It will be a long time before we start seeing games utilizing features PS4 can't handle, usually 2-3 years into the generation is when you first start seeing PC pull ahead doing things that consoles struggle with (and by "doing things", I mean more than just the same graphics at higher res/framerate).

4423d ago 14 agree21 disagreeView comment

Definitely not worth shelling out a bare minimum of double that amount to get that tiny amount of extra detail...

4423d ago 33 agree38 disagreeView comment

$500 million may sound like a lot for ONE GAME, but Activision is investing in an entire franchise. They do not expect to make their money back the first game. This first game is just to establish the story and build a fan base. From there, they won't have to invest as much to promote sequels and DLC, as it'll get out there on its own.

It does show they have a lot of faith in Bungie, but lets look at the dollar figures Bungie has raked in during their existence...

4423d ago 1 agree1 disagreeView comment

@mark

$$$. Just like how all the DLC will come out on XB1 first as well. Same as with Ghosts, even though PS4 was still the definitive console version.

MS wanted the XB1 version seen first before the pixel counters got hold of the comparison footage, so people could still see that even though it will likely run at 900p or below, it still looks good.

4423d ago 3 agree2 disagreeView comment