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You have the insanity of a manatee.

Ducky

Trainee
CRank: 5Score: 79710

"He said he wouldn't care about the score if it came from someone who treated the folks in the comments with a little more respect. He said he had a problem with the guy being such a dick!"

Jaffe telling someone else to be more respectful?
That's some good irony.

The funny thing is, reading the reviewers response, I don't really see how he's being a dick. It's not a response to the fans either, but rather, it's a resp...

5238d ago 8 agree21 disagreeView comment

Colonel over Otacon? O.o

5238d ago 0 agree0 disagreeView comment

I think those kids got it easy.

I'd say the kid in the intro to Homefront suffered through something a whole lot worse than death.

... but yea, as you said, they didn't actually show the kid getting killed, it's just something the viewer assumes.
Otherwise, you might as well say that Fallout3 lets you kill kids by blowing up Megaton.

5239d ago 1 agree0 disagreeView comment

'Fans' already have entitlement issues whenever a sequel is released anyways.

5243d ago 2 agree0 disagreeView comment

"That it's suddenly a new game because new people are potentially playing it?"

You were blaming people who bought MW3 because according to you, they're buying the same game over and over leading to over-saturation of the FPS market.
My point was that people buying MW3 aren't necessarily to blame, because to them, the game is fresh.

---
"When mediocrity sells and is what is aspired to instead of quality, you damn righ...

5243d ago 0 agree1 disagreeView comment

Similar thing happened for TooHuman, only they had to drop development to work on other titles.

5243d ago 0 agree0 disagreeView comment

I think you're referring to CS:Zero's DeletedScenes? It was the actual single-player missions.

Yea, it was pretty generic, but the chapters are unconnected.
I actually tried playing it recently and laughed because it felt like I was playing yet another modern generic military shooter but then I realized the game came out in 2004.

5243d ago 1 agree0 disagreeView comment

"Take a serious look at this medium, it has the potential to embody the strengths of all and the weaknesses of neither."

Nothing ever works like that. Some weaknesses are inherent in the route you take.
In this case, you can either give the player freedom, and sacrifice story, or shackle the player with the story through a linear game.

I don't fully agree with Jaffe since he mentioned ArkhamCity's intro, but it seems he overlooked th...

5243d ago 1 agree1 disagreeView comment

"If Jaffe had it his way, I would have never experienced Chapter 18 of Uncharted 3. The twenty or so minutes set in the Rub' al Khali are my personal favorite moments with a controller in hand, offering the presentation of cinema but the intimacy of this medium."

You mean the unskippable section where you push your analog stick forwards and watch what is essentially a cinematic? O.o

Also, Jaffe is talking about story, and guess what, ND didn'...

5243d ago 2 agree4 disagreeView comment

That's just basic movement though.

I'm talking about things like rocket jumping, and jump pads, coupled with some of Quake's maps where you can fall off of the map. Moving around the map in Quake is a skill in itself which is why you have competitions dedicated to just movement. http://www.youtube.com/watc...

A good player in Quake can chase down someone else, whereas that d...

5243d ago 1 agree0 disagreeView comment

A giant Scrooge McDuck styled pool of money would be my best guess.

5243d ago 4 agree0 disagreeView comment

"For what is essentially map packs to a game that should have included these map packs at launch since most of them are pretty much day one DLC."

Wait, why should those maps have been included at launch?
The vanilla game still comes with the same number of maps as the previous entries (I think it's 16? or something in that range)

Yea, the map packs were planned all along, but it's not like the base game itself is suffering from remov...

5243d ago 1 agree1 disagreeView comment

Being good at CS might help in military shooters where a good aim will win you fights, but not for games like Quake or Tribes where you need good aim and good movement skills.

5243d ago 1 agree3 disagreeView comment

The player account that was being used in the footage has an overall accuracy of 23%, with a playtime of almost 300hours.

For the magnum, his accuracy is 45.5%, while for the sniper rifles, it is between 43% and 46%.

Source: http://battlelog.battlefiel...

5243d ago 3 agree0 disagreeView comment

Why do you have such a problem with him not wanting to buy a game? O.o

5244d ago 5 agree7 disagreeView comment

@Logic

Thing is, those problems are mostly issues for newcomers to the series.

The default controls are similar to those in previous games (there are options to change them, but I've stuck with the default) and the difficulty is similar to TM:Black's.
The demo probably could've used a difficulty setting, but if you want dumbed-down AI, then just play online. =p
(If the game lets you play online that is)

5244d ago 9 agree0 disagreeView comment

If they had DLC for UC2 that contained UC3's map, I'd be all over it.

At the same time, it does feel like UC2 has a lower skill ceiling seeing as how it is a more simpled game.

5246d ago 2 agree0 disagreeView comment

Taking TrainWreck from snow to desert?
Well played ND.

5246d ago 6 agree1 disagreeView comment

... so rule 34?

5248d ago 0 agree0 disagreeView comment

The buggy games still made it past Sony/MS approval right?

Developers are getting shafted from two directions. Their publishers force release dates on them, which means buggy games (Nevermind the fact that it's virtually impossible to have a bug-free game with games being so large these days).
Those games still get approved to the consoles and are bought by customers.

... but then if the developpers wish to fix the game afterwards, you have Sony/...

5250d ago 4 agree2 disagreeView comment