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Darkwatchman

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CRank: 11Score: 115070

Maid of Sker is a new game that’s gotten pretty good reception. I’m
Hype on that game

2082d ago 2 agree0 disagreeView comment

It’s just the Dragon Engine. It’s just now running at a higher resolution, being limited to 1080p on Pro and X with horrible image quality which limited the detail the player would see in the assets.

2084d ago 2 agree3 disagreeView comment

If you got a 3080, then just...play this on pc

2103d ago 0 agree1 disagreeView comment

It’s actually slightly better on base Xbox because the base Xbox’s cpu is clocked higher than PS4 and this game’s performance issues are largely CPU bound

2108d ago 8 agree8 disagreeView comment

Is this like a sequel of sorts to moero chronicle

2115d ago 0 agree0 disagreeView comment

Enslaved has awful combat. As uninteresting as Hellblade’s core combat is, Enslaved’s is even worse

2154d ago 2 agree4 disagreeView comment

The remaster of the first game did more than just bump rendering resolution and framerate. They increased shadow map detail, texture quality, and added extra polygons to incidental objects in the environment

2183d ago 1 agree0 disagreeView comment

Too bad it’s still just emulation the PS3 version, so it’s missing out on the increased shadow maps, texture resolutions, and polygon counts on objects from the PS4 remaster

2189d ago 5 agree1 disagreeView comment

What? The collection is the remaster unless you’re talking about jumping from the Switch collection to the PS4 collection. I’d say it’s a noticeable jump as while it takes the redone assets from the remaster, the texture resolution across the board is vastly reduced.

In addition to the lower res textures, there’s the overall lower rendering resolution. 1080p on PS4 or 1440p on PS4 Pro at 60fps compared to the dynamic, largely 900p-ish resolution on Switch at 30fps. I perso...

2197d ago 1 agree0 disagreeView comment

The problem is even The fully loaded textures don’t look great. Also, they take long to load to begin with on top of the Skyrim ps3 memory leak issue, where the more you play, the worse it performs and it begins showing Much earlier than Skyrim.

So as you play, textures will take longer to load up and framerate will get worse. Who’s to say at its worst that textures may never even fully load at all. This is an awful version of a brilliant game.

2200d ago 5 agree2 disagreeView comment

How? It’s native 4K on X vs 1440p on Pro. It’s just A bit poorly optimized on both platforms

2205d ago 3 agree10 disagreeView comment

1440p resolution on Pro. 4K native on X.

2206d ago 1 agree4 disagreeView comment

The patch DID add X support. https://www.youtube.com/wat...

2206d ago 1 agree1 disagreeView comment

How dare they communicate when a game is enhanced or taking advantage of Series X! Just like how dare Microsoft have more clear indications on its online store pages in addition to the physical box for One X when a game is enhanced and or if it has HDR or is running 4k(be it dynamic, native or reconstructed).

Darn Microsoft for more clearly communicated messaging than Sony. Oh the horror!

2220d ago 4 agree2 disagreeView comment

It launched on game pass. I’ve been playing it since yesterday through game pass

2234d ago 3 agree0 disagreeView comment

@Abizzel

Memory bandwidth will be a huge jump from Xbox One, PS4, and PS4 Pro. A jump from a One X. The reason the pro targets such low resolutions, typically capping at 1440p when the same games on X are 1800p-4K is not just because of the GPU’s raw processing grunt. It’s because the memory bandwidth was upgraded in step with the GPU whereas Sony upgraded the GPU without upgrading the bandwidth to the same extent.

2241d ago 0 agree0 disagreeView comment

There’s a new story arc at the end past the original’s ending with a new villain

2248d ago 2 agree0 disagreeView comment

just backing to the menu doesn't always work. Witcher 3's in-game clock infamously kept going while on the home menu and even when your system was in sleep mode

2254d ago 5 agree0 disagreeView comment

@gwiz, if the max GPU resolution is blah blah, then why has no game run past 1080p until now? Xbox has gotten older and less demanding games like Doom 1 and 2. It has gotten simplistic indie games that are less intensive than Doom 64. Why has only this one developer for this one game unlocked the resolution past 1080p?

The belief until now was the One S, which mind you, has a WEAKER GPU than the BASE PS4, could only render past 1080p for video signals, hence the 4K blu-Ray...

2258d ago 2 agree8 disagreeView comment

No this is the first instance of 1440p native rendering for a game on Xbox One S.

2258d ago 21 agree1 disagreeView comment