Darkwatchman

Contributor
CRank: 11Score: 115070

Thank you!!!

1929d ago 1 agree0 disagreeView comment

You’re crazy if you thought consoles were actually doing 4K at 120fps. Just like Gears 5 was never actually 4K 60 on Xbox One X. Very good looking game on that system, but it used dynamic resolution dropping as low as 1080p along with reconstruction to output at 4K. Unless a company says NATIVE 4K, don’t believe it

1940d ago 1 agree0 disagreeView comment

@shabz. Yes, really. If you want proof, you can find me on Twitter and dm me @Darkwatchman28 and I can show you pictures. As for how it runs, I’ve only played on the 4K mode with ray-tracing off and it runs fine. I’ve noticed no drops or judder, but I’ve also only played the first 2 missions. Haven’t gotten to the first stress mission they Test in the video yet because I’ve been focusing on installing everything else and playing other games a bit

1948d ago 1 agree0 disagreeView comment

They say RT is delayed on Series X, but I was playing today and both graphics and performance RT modes are right there

1948d ago 2 agree1 disagreeView comment

The standard mode without raytracing and without high framerate mode on runs fine on Series X. None of the other modes are even worth a look to me.

1948d ago 1 agree1 disagreeView comment

This discrepancy was already confirmed weeks ago. We knew the Series S would be running the base versions of the games rather than the X enhanced ones.

1951d ago 29 agree1 disagreeView comment

So when’s the Series X and PS5 patch🤒🤒㊁ 8;(I know they haven’t said anything about next-gen)

1951d ago 1 agree0 disagreeView comment

Sea of Thieves is a good looking game and on One X does not use all the pc max settings so like...why is the post not mentioning improved settings, bruh. Cartoony games can look very good and can push modern tech. Stop being uneducated

1954d ago 6 agree2 disagreeView comment

They’re using the consoles’ hardware acceleration so it’s not software based. Gears 5’s Series X patch is using a form of ray tracing in screen space in the form of its new global illumination and THAT is being done in software, but this right here is being done in hardware

1954d ago 16 agree1 disagreeView comment

Seems pretty light improvement. It’s already 4K native on One X but at 30fps so it’s just a doubling of framerate. The post doesn’t denote improves graphics settings which both Gears 5 and Forza Horizon 4 are getting. Hope this isn’t all there is to the update

1954d ago 4 agree1 disagreeView comment

@DJ, yes, because I want to waste anywhere from 8-15+ minutes transferring a game from an external hdd to the internal drive when I want to play it and speed along the process of the SSD dying which only has so many read/write cycles before it croaks. I like having as much of my library instantly accessible to play as possible. Imagine one day I’m depressed and have a feeling for this one game, then the transfer process for some 115GB game is over 20 minutes. That will littlerally kill my mot...

1955d ago 1 agree6 disagreeView comment

A year or so? I’m sorry? I’m getting the Series X first and even with that one having 802GB of usable space, I already had to buy that stupid expensive proprietary expansion Card because I KNOW I will exceed 802GB in under 6 months. Hell, day 1 alone I will have anywhere from 30-45% of it filled with new games and existing games that have next-gen patches

1955d ago 8 agree14 disagreeView comment

The Xbox has 802GB of usable space because it’s a 1TB drive whereas the PS5 is shipping with 825GB and based on the last rumors and now this leak, it really seems like 664GB if usable space out of that 825GB drive.

1955d ago 22 agree2 disagreeView comment

No enhancements aside from the forced 16x AF Xbox One X forces on all non X-enhanced games. It’s still just 720p and still has framerate dips on X, though rarely. Would like to see Microsoft’s back compat team double the framerate on Series X and push the resolution past 4K even since it’s just a 360 title

1955d ago 0 agree0 disagreeView comment

We’re on the cusp of a new console generation. Minimum specs are only bound to increase

1956d ago 2 agree2 disagreeView comment

@derf. It’s not One X enhanced

1957d ago 0 agree0 disagreeView comment

@jznrpg
I know this, but the likeliehood of a JRPG developed by a pretty small studio that outsourced all its mechanics to some Chinese company while mistwalker only handled the story/scenario stuff, it’’s almost 99% guaranteed if it got an official remaster, it would only be a resolution and framerate bump. This game would not get the attention of a shadow of the colossus or modern warfare 1 and 2 remaster. Either way, I am a stickler for image quality, so I’d replay the game even t...

1957d ago 0 agree0 disagreeView comment

The game is not fine as stands. It is very very ugly. I personally don’t think it needs a remaster. As Microsoft has shown with One X, they can enhance game’s resolutions through BC and with Series S and X, they’re working on tech to double game’s framerate’s in addition to the auto HDR across most games. I would absolutely love a Series X enhancement to get this game running at 4K or higher at 60fps.

1957d ago 2 agree1 disagreeView comment

Especially with its heavy reliance on depth of field during gameplay at that low resolution? It’s definitely not pleasant to look at.

1957d ago 2 agree0 disagreeView comment

It doesn’t even really need a real remaster. Microsoft’s back compat team can just use its tech to double the framerate and increase the resolution. A game of this scale and type probably would’ve only got a resolution and framerate boost if it ever got remastered anyways, so might as well just enhance it through backwards compatibility instead.

1957d ago 4 agree2 disagreeView comment