Updating for PS5 or Series X, would essentially be the same thing as a port as they’re making specific changes to the code to run on said new hardware for a patch that upgrades settings.
The need to port is exactly for the bells and whistles. Instead of the high resolution medium-high settings, the next gen consoles should allow a match for the max preset at an even higher resolution because even the Xbox One X version isn’t native 4K. I don’t know why people wouldn’t want that. I’d be all for it
the Jak and Daxter games will always be good. Crash 2 and 3 will always be good. Uncharted 1 already feels dated with its antiquated shooting and rough design that lead to strong critical reception at time of release because it had strong writing and was such a technical next gen powerhouse in 2007. The Naughty Dog of today relies more on flawed core games propped up by their technical achievements than past games which were equally well designed and technically impressive games.
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...uh what? If you read the article, I argue it’s their older games. The crash games (not the first one) and the entire trilogy that remain good to this day all these years later but it’s their more recent games that aren’t more inconsistent so how does your comment about “making mistakes 20+ years ago” fit in to anything...they make more mistakes now than they ever did.
Uncharted 2 and The Last of Us at their 2 truly amazing modern games. The rest are all definitely also good, but d...
This is the problem with N4G. People read headlines and skim the articles without taking the time to FULLY absorb its contents. I state within the article that Naughty Dog is a high quality team that you can always count on to deliver strong writing and technology and animation that pushes the hardware of its era. They are the kings of polish. Nobody in gaming provides such polished video games.
What the article is doing is examining the very deep flaws inherent to Uncharte...
The consoles are out in less than a year. Almost anyone developing a game for a next gen system would have the dev kits by now.
Ninja theory is a good developer, but they wouldn’t do the original vision for scalebound justice. Platinum knows good combat. Their games have a variety of issues depending on which game you play, but they all share on common thread, fast paced and exciting combat.
DmC, ninja theory’s game with the best combat, doesn’t come close to reach platinum levels of exciting and platinum levels of depth. They’re better sticking to story focused games to offset their so-so action g...
They can already take this game on the go with switch 🤔
Been wanting to play Call of Cthulhu. Hell yes
Disagree heavily with Zesteria being on the list at all, let alone #2. It was rUINED by massive input lag even on PS4, even though it was originally a PS3 game just ported to PS4. So it’s a 30FPS Tales game with major input lag? Nah, it ruined the combat.
Obviously they are both in the same genre, but they play completely differently. It’s not like Bayonetta is a one button action game whose complexity comes from mixing those delayed single button combos with special moves and advanced techniques.
Bayonetta’s core combat, on the other hand, uses 2 buttons; for punches and kicks. That simple change alone makes a huge difference in the way the games play. Bayonetta is more about long combo strings with a much longer move list ...
Hardly a dmc clone when it plays completely differently
Haven’t heard of any of them??? Expand your horizons, but to answer the question, Indivisible and A Plague Tale are definitely worth playing
I agree. The redux iterations were not typical remasters. They were massive overhauls and quite a few settings were dialed back from the pc redux versions like tessellation and volumetrics so i’d expect the switch version won’t match the remasters on console. If it does, it’ll likely have to reduce both resolution and halve the framerate to achieve those same settings.
I’d expect remasters of old games capable of 8K or at least higher than 4K resolutions. Like remasters of 7th gen and prior games will absolutely be capable of running higher up to 8K on next gen machines. Just like how Pro is advertised as a 4K machine, but compared to X, it comes incredibly short with resolution counts, but with last gen and older remasters Pro’s pixel counts tend to be respectable
Bioshock Infinite’s narrative, level design, and pacing was drastically impacted for the worse due to the overabundance of combat.
While I agree most game reviews are a joke and mainstream journalists complain about stupid things, more content does not equate to better game. In the case of DQ 11S, where all the extra content is optional stuff and the main game content is untouched, sure. It’s better because it’s more to dig into.
In the case of P5 Royal, where a lot of content is being added to the main story and a whole ass main character is added to the gang, that can have an adverse side effect tha...
No, its incredibly malleable class system is what sets it apart. Not some OP AI companions.
I agree completely. Gears 3 was my favorite Gears game, but based on my time with the campaign so far, if the rest of the package holds up, this could be my favorite in the series. 4 was a disappointment.
They’re not RPG’s. Yakuza 7 is an rpg. None of the other games are.