I don't disagree with the statement but I think the majority of revenue generated by PC gaming is not really by premium priced games. The PS4 often has the lion share of units sales when it comes to third party games, in some games by quite a margin. There is an audience for premium games on PC but it is not as big as the audience on PS4. The revenue generated by F2P games especially that are multiplayer are skewing the data.
It's easy money for Sony but think I the...
All you need to do is wait for E3 where they will reveal the new IP with a flashy CGI trailer.
They really can't do anything right. The worst part about their screw ups is they have absolutely no inkling they are about screw up and hence charge forward in brazen confidence. The Halo Infinite reveal sums it up completely.
One would have assumed the first party studios would be ahead of the curve in regard to engines built for the Series consoles. I have to wonder what on earth is going on at Xbox Game studios.
It is not really, the Slipspace tech demo looked really nice with snow capped mountains, wind swept deserts, rain forests and rolling grassy hills. Even though it was only a tech demo I would have thought it served as inspiration for the team. What we have seen of Halo so far just looks bland, flat and uninteresting.
Looking at a game like Miles Morales which is open world features raytracing, 4k, 60fps and great visuals makes me wonder what is going wrong at 343i and XGS i...
The PS5 and Series X|S are in a different league when it comes to how quickly they fill up their memory. Not only that... they do not rely on the CPU to decompress assets. Microsoft is bringing some technology to help alleviate the bottlenecks between storage and memory but it will not be available to developers until the summer and even then may not be as good as what the consoles offer.
Without Direct Storage for PC there is no combination of SSD, CPU and GPU that will tr...
I guess in the end no one really cared the game was cross generational.
The examples you are giving don't support the argument you are trying to make. Nier is yet another game not comparable to Days Gone in terms of the time, resources spent on development and expectation.
The question a game needs to answer is whether the sales justify the time and resources spent. Can 5 mil units justify years in development, a bloated budget and middling review scores? Days Gone also cannot be removed from the position it was in as a premium AAA game fro...
I remember Kallie's review of Cyberpunk 2077 was dismissed by many but much of what she said about the game was accurate. Kallie highlighted a litany of issues in the game beyond it's bugs that many including myself would find out were not exaggerated or mischaracterisations upon playing the game.
Sony Bend made an open world zombie game. I think there are no 2 genres that could have combined to make a much more generic feeling game. Full of bandit camps, zombie nes...
Of course you compare Days Gone to GTA 2 which released a year after the first game so was probably not in development for 4+ years and probably did not cost over 100mil either.
Uncharted: Drakes Fortune sits at an 88 on metacritic. The game reviewed well, sold well and probably was in development for less time than Days Gone.
Days Gone got hammered for being generic but it's not really at fault for that. Ten open world games will release and do similar things but some them will be regarded as a masterpiece and some of them will be regarded as ok.
I remember how much praise there was for Dragon Age Inquisition when it released and then playing it only to be a bit underwhelmed by it. ME: Andromeda comes out taking more than a few pointers from it and all of a sudden journos are pointing out p...
You obviously forgot the part in HZD where Aloy helps repel the Mongol invasion or the climax of TLOU where Joel finally takes a Nissan GT round the Nürburgring.
Sony is in fact putting out the same products. I believe the kids call them AAA bangers.
I really enjoyed the game, I hope those sales are enough for Kojima production's next game to make it to PC.
Everyone understands Microsoft's strategy, it is not novel in any way. EA Play launched on Xbox in 2014, PS Now also initially launched in 2014. Not to mention other streaming services like On live or rental services like Gamefly. The fact that people think Microsoft is stepping into the future is hilarious. It will have been almost a decade since On live launched, not to mention the various game rental services that pre-date GamePass that are still running like Gamefly and EA Play.
At least they are in it for long haul. How much money they are willing to burn through in order to establish themselves is anyone's guess.
Control looks Sony WWS good and is full of cool effects and more complicated physics than most games manage. How does North light preform poorly against different engines? What are you using to compare them?
Demon souls looks a cut above anything on the previous generation but stops short of being mind blowing. That UE5 demo is mind blowing.
It is only natural they question what they paying for and why they are paying for it. Nobody pays a penny to Microsoft every time someone buys software on Windows outside the MS Store. Microsoft have to sell copies of Windows whether it is to an oem, organisation or an individual.
Epic and Valve for example have already voiced their displeasure at the idea of Microsoft being able to do to them exactly what they do to the developers that make use of their platform.
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