At the last minute this guy will come out and delay the app by another month lol.
Your SSD is not going to over heat your system, If the drive is incompatible the system will tell you and the drive will be unusable. It will not brick your console, that is not even how consoles get bricked.
Your console will overheat because your SSD has no heat sink?
"It's only a Beta" Lol.
I think they were persuaded by some historically famous American presidents.
2013 - Forza 5
2014 - Halo MCC, Horizon 2
2015 - Halo 5, Forza 6, Gears Remasters,
2016 - Gears 4, Horizon 3,
2017 - Forza 7, Halo wars 2
2018 - Horizon 4
2019 - Gears 5
2020 - Gears Tactics
2021 - Halo Infinite, Horizon 5
Not a single year in which Halo, Gears or Forza did not release. You say they don't rely on these games but the release cadence tells a different story.
Releasi...
Why would he have to force anyone to make anything? Phil his leadership team ultimately decide what goes into full production. It is entirely possible to never force a singe studio to make sequels of a game but to have that happen anyway if they cannot get anything else out of pre production.
343i does not need to be forced into making Halo if that is in fact the only game they can get out of preproduction for what ever reasons.
Microsoft don't take risks, they put themselves at risk. They launched the X1X with Super Lucky's Tale in the same year that games like year Botw, Horizon ZD, Wolfenstein TNC, Nier Automata and Hellblade released. They launched Sea of thieves and State of Decay 2 the year that God of War, Spiderman and RDR 2 released.
It's is no wonder Satya Nadella started to wonder what on earth Xbox was doing.
Mean while to cover the dross they release they...
Arkane has a long history of making Immersive sims. The Clockwork Mansion and Arimus Stilton's Mansion in Dishonoured 2 were brilliantly executed and amongst the most memorable levels in a game last gen. It looks like Death Loop will somewhat retain their historic approach to game design so I don't think playing a game like Returnal will dull Death Loop at all.
It's the on the nose codename of the project that hints at it. When 343i revealed the name of the next Halo game was to be Halo Infinite people already guessed that Halo was going on a 10 year journey.
I can see it already, 4 player co-op left 4 dead style but with Hiss. No thanks.
It is just as janky on PC and I have seen my far share of jank. Cars unable to pass around the slightest of obstacles, npc's without routines that walk back and forth before disappearing in front of your very eyes. V seemingly being the only person alive who has a licence to ride a motorcycle, npc's without animations for opening car doors along with said doors swinging right through characters as well.
Fixers you have never met call you out of the blue offering you...
It is clear that many developers no longer want to devote the resources needed to make the show worthwhile for the wider public. Maybe it should become a less high profile event.
Photo realism in the context of rendering is really just an art style now days. Physical correctness, the way textures and meshes are authored is what matters the most. A "realistic" image is more accurately referred to as a ground truth image. Both games use the same manner of rendering equations to produce physically accurate materials.
A cartoon that contains a more physically accurate model for light and material interaction, more detailed but not necessarily ...
It will be implemented on a per game basis, Sony likely won't do or confirm anything and leave it up to the developers. FSR is open source and works on a pretty broad range of hardware including AMD's competitors.
I can't imagine a scenario where a GTX 1060 can make use of it but not a PS5. After the Cerny talk Sony seem to be staying away from the tech talk.
Being able to render so many polygons at playable frame rates is a pretty big deal. Games are going get far more detailed and no less interactive. Enough reason for gamers to excited.
Gaming has always somewhat lagged behind film and other industries in terms 3d technology and it is always exciting when technology that could only be used efficiently in offline or HPC workloads become possible on consumer hardware. At the time blinn-phong shaders became widely used in games ...
People seemed to like Reach, ODST and halo 2. I think most Halo fans would be fine with not playing as the Chief for a while.
The author does not claim Nintendo created those mechanics only that Forbidden West took inspiration from BOTW. It is plausible GG took some notes as Zero Dawn is bereft of such mechanics and it released pretty close to BOTW.
I think what is more likely is the need for a glider became apparent during the development of Forbidden West probably as climbing became freer. In BOTW you can climb just about anything so the glider becomes pretty important.
Max settings? Have you not seen the fidelity of the assets used in the demo, It's already running at max settings.
It is a fact. Sony are not overly concerned about releases hitting the Holiday season. Had Horizon been on schedule it probably would have released in the first half of the year.