Don't get excited, its probably for an iOS game. I'm not trolling either, if we look at SE's recent shift in resources and production output. They've done like 20 mobile games to every console game this last year.
Personally, they offer me little as a consumer anymore. Other than cash-ins on nostalgia.
Yeah stocks are up from a low of almost $11 (when I bought a bunch of shares) to around $15 and climbing, so I'm not sure what this article is going on about. That's a 40% ROI for me.
Flash memory is flash memory. I'm not sure what you're trying to say. Sony just encrypted the Vita's, that doesn't inherently the raise price. 8GB of flash memory is like $15 to $20 retail, cheaper when bought by a manufacturer.
Edit: l'm not talking about opening up the market to 3rd party memory sticks, just adding more with the base unit.
For Japan: buy a MH title. MHV: Monster Hunter Vita. Just put the offer on the table. Capcom will bite, they'll upscale all the MH1/2/3/4/G assets, reskin some monsters and have it ready for you by fall 2013.
For NA: drop the price, build or include 8 GB storage. NA is the strongest Vita market so whatever they're doing seems to be working best here. NA also needs more Japanese games, since there are actually tonnes of them in the East, only none that are localized.
Are you for real? The CPU is an overclocked, triple core broadway chip. That is the SAME CPU they've been using since the Gamecube - then the Wii, just clocked higher. The GPU is about 5 years old, middle of the line 4650 (2008).
Please read this and be quiet:
http://www.eurogamer.net/ar...
GPU is about 50% more powerful than the...
They've already sold like 5 million of the things, so its hardly "dead". And none of the heavy hitters or a price drop have spurred demand yet. Still, they need to fix the memory card issue. Flash memory is cheap these days and it should be included in every unit.
It won't be out till fall of this year at the earliest, and probably in Japan only at that point. There will be PS4 and Nextbox around the same time, so no one will be starving for real next-gen games as you've put it. And what will the Wii U install base even be at that period? 7 or 8 million? So you're proposing a 15% (ballpark) sell-through for a niche action title on a system purchased by Mario and Zelda fans? That's hardly realistic.
Thank you for clearing that up (and reinforcing what I was saying at the same time). If Nintendo don't own the IP, what happens to Bayonetta after Bayonetta 2 is anyone's guess. I fully expect to see Bayonetta 2: Sigma Whatever in 2014.
I could have sworn that MS was involved in the development of Ninja Gaiden 2 (that one actually says "MS Game Studios" right on the box) and possibly Mass Effect, and we know how that turned out.
3rd party exclusivity is entirely dead, only reason you'll see it is if it boils down to a lack of interest and/ or porting resources. Telling yourself otherwise is a myth.
The question still remains on who owns the IP. If Platinum do, which we have no ...
When it bombs (which it will, surely) it will get the inevitable port. Or they'll just bury the IP entirely. I think it was a gross miscalculation to put this out on the Wii U alone. It should have been multiplatform from the start, perhaps with added DLC or something for the Wii U, if Platinum ever had any intentions of making the game sell. Why make a cult hit game, then release the sequel to an audience (Nintendo users) on a so-so performing console why are unfamiliar with the IP and m...
Holy crap! Now I don't feel bad for not even playing a demo! (Looks good, just not my cup of tea.) That's an awesome success. Those are CoD like volumes. Incredible.
Nah. It's most likely a Shining series game, judging from the art.
3rd party support is fine, actually, if you keep an eye on Eastern releases and sites like Siliconera. The problem is that Sony is doing next to nothing to entice these developers to release their games in the West. Vita has plenty of software, including recognizable IP such as two Tales games, but getting those games overseas is another matter entirely. They should focus on supporting secondary publishers or at least enticing them; not just their 1st party stuff.
I still fir...
Except PCs are OPEN, whereas consoles are CLOSED systems. So hacking, circumventing always-on DRM is par for the course with PC gaming. Its hardly so for consoles, at least no where on the same scale with regards to user concentration. That would actually be appealing to certain publishers, the idea of "locked in" games on a "locked" system. Can't get more DRMish than that.
MS come from a PC heritage, this is actually a natural move for them - people k...
A lot of these "they can't", "they simply wouldn't" wishful thinking sort of stories popping up. First Sterling's, now this. MS are a corporation, they aren't making consoles for charity, but for money. And they came from the PC space first, which has serial codes bundled with every game or games locked to service accounts. This is nothing new for them. Or for PC gamers. Someone argued to the contrary about this in another thread, but they simply don't ...
@ herbs. You realize that once you factor in the crap CPU and the low-bandwidth, garbage memory, that you have bottlenecks at every corner? Doesn't matter how strong the GPU is if it is starved for resources.
The problem with N4G, and internet commentators in general, is that they often have little to no clue what they are talking about. Go build PCs or code some archaic language and get back to me in a few years. The people counting the SOC and modules are far, far bette...
@ Muerte. Historically, its the tech-enthusiasts and fanboys who buy first; those are the ones you need to appeal to at the outset. In any generation. Mass market penetration comes later in the cycle alongside price-drops and family oriented software.
Skip the mascots, just show sexy, mind-blowing games and a $349 price tag. And have the damn thing out in September. If they beat MS to the start, they'll trump this gen.
I'd love it if we just had one sku too. No one really wants the crap sku.
The GPU is not fine, nor is the RAM.
@Mykky
The 3DS dropped 40% off its price when it was languishing. I don't see the Wii U doing that, they simply couldn't afford to.