@mixelon
... just park your horses on a meadow - they will refuel themselfs. :)
What these APIs do is to lessen the strain on the CPU. So if you have a game that is bottlenecked by it, which basically means the GPU cannot unfold it's full potential, you get some gains with a better APIs. But the GPU stays limited to it's specs. There is nothing you can do about it.
Example: BF4 with Mantle
Slow CPU + Fast GPU ... gave you a crappy experience in DX11, since the GPU was bottlenecked by the limited CPU. Mantle helped there and freed...
@LordMaim
I didn't make a comment about my preferences, just pointed out the fact that cartridges have an advantage over CDs. Durability.
Horse drawn carriages have also advantages over cars. They need no fuel, you can repair them easily, they don't need much maintainance and two motors can reproduce themself.
Cartridges are durable.
Imo another viable option would be to drop homeconsoles alltogehter and just create a NintendoOS, which runs on PCs and Steamboxes.
The consumer would have the option to put NintendoOS, SteamOS and Win10 on his machine. So no thirdparty issues anymore for Ninty and the consumer has a good amount of options to choice from.
Hardware design and production staff could focus on VR-Sets with awesome controllers. Nintendo is big enough to make these at a fair price and is on...
2.5 million multithreaded = 100%
8.5 million with DX12 makes around 330%
But it's actually only an increase of 230% (to 330%), if I get the english language convention right.
That's why I usually wait for Goty/Gold-Editions in my singleplayer games. But as a big RPG-fan I'll have to make the second exception this year.
That crystal ball reading ...
The videocomparison was made by pcgameshardware with a preview version. If you want to see their downsampled 5K screeshots click that link.
http://www.pcgameshardware....
They are prasing the stable performance on midrange graficscards and also state that the PC version is the most beautiful one. Why shouldn't it be.
... and pillars of eternity.
But totally agree. Great time for RPG fans.
Have fun.
Zimbardo earned his credentials over a lifetime of good research and teaching in the field of psychology. Just saying ... doesn't mean he is right of course.
Porn gives easy satisfaction, games a "false" sense of achievment. If enjoyed moderately after a hard day at work or school, there is really no harm in it. It's fun and relaxing.
But, if someone overdoes and gets all his/her "good feelings" out of it, it can get a very real psychological problem. It basically distorts the inner reward system. Stuff seems less exciting, and they get less likely to struggle and fight for stuff they actually want. ... aka...
Considering that every gamer buying the mod, purchased a copy of the original game before, taking 75% is indeed greedy.
But I want to add: The 75% are split between Valve and the game developer. Ratio unknown.
Bullshit headline. Article makes fuzz about nothing.
Valve allows modders to stick a price tag on their work and earn some money. It's well deserved considering the quality of some mods and the hard work and long hours the creators put into them. Nobody is forced to buy anything. There is really no controversy here imo.
DICE will make a good game. EA will fuck up the rest ... propably.
Mine is still alive and kicking. Good fun.
I gotta agree. It's just beginning. Let's talk 5 years from now, when the next console generation arrives.
1) The hardware is too weak right now, even most PCs won't cut it.
2) Motion sickness.
3) Screen door effect.
4) Controllers?
5) Comfort?: Weight, cables and so on. If playing for hours, ppl might get problems wiht their cervical spine for example.
6) Possible lack of convincing software and apps.
As ...
Grow up.
Mario Kart and The Witcher are to entirely different games. Skyrim and The Witcher are definitly comparable: both singleplayer openworld RPG in a medival fantasy settings. Just sayin'...
The comparison doesn't matter to me as well. As you stated: they are both amazing.