Titanfall runs on Origin, which only runs on WIndows.
You mean how a hacker comes in and an admin bans them, where as a hacker goes into a console game and gets to sit around ruining the game until it gets patched?
CoD4 on PS3 and MW2 on 360 were the two worst games I have ever seen with hacking, they were unplayable for WEEKS.
"Lets say this was done for GTA V."
But... They did. It wasn't released on PC. Or are we still rolling with the argument that nobody buys games on PC but then ignoring facts when given them?
You can twist it whatever way you want, but an upscaler is not the same as native resolution. No matter how good of an algorithm you use, you can NEVER fully correctly add in pixels that do not exist.
@plmkoh
That depends on the users needs. Phones are already powerful enough to surf the web and do many other tasks, hell they are already powerful enough to do what was described.
Not everyone has multiple GPUs now, and they won't need the best of the best in the future. Also who knows where technology will end up in the future with quantum computers and the like.
And consoles are nothing without a controller. You know what you do? You use a controller. There isn't any reason why a phone couldn't support one provided a developer implemented it.
There is no reason that future phones couldn't get plugged into your tv, bluetooth for a controller, and have external power like a console.
Go ask someone who plays on console instead of PC, they bring up a lot more reasons than just a controller.
As much as I hate associating with the words 'hardcore' and 'casual', the majority of CoD players truly are casual players. They more than likely do not follow CoD at all, apart from watching gameplay, and probably don't even know what 720p means. It's like saying new technology isn't needed because your grandma can read her emails on her computer from 2000.
Wasn't that obvious? Or did people expect every developer was going to have commands for everything you can do in a game?
This just seems like what was already on PS3, and it felt like a gimmick. I used it once in Rainbow Six Vegas to see what it was like, then went back to using the controller to do the commands.
Can't wait for the flood of engineers and software devs that are on this site to tell us this means top of the line PC's are 70% as powerful as the next-gen consoles.
Yeah, it's such a disappointment that a military based shooter has military operation based locations.
Where's the underwater and space levels? Maybe spice it up by having destruction derby levels? Or have levls where you fight on clouds, that's a true BF game, right?
Rumour of 4000p? 4k is 1800p.
Dear user,
You are on a PS4 article, and as such, all comments must be positive. All negative criticism shall only be present on PC and XBone articles.
Thank you.
From what I've seen here at N4G every game on PS4 and XBone will be filled with them anyway.
Even though MS have gone to ridiculous lengths to hype up their 'cloud', cloud and cluster processing does exist, and it works extremely well. I'm sure using data mining and some sort of business intelligence systems would make for some pretty powerful bots. Basically anything that requires large amounts of processing pre-match would benefit massively from a cloud, though anything they wanted to do during a game wouldn't work very well due to latency.
I to remember when games ran at 1080p and 60FPS.... in 2005.
Ah yes, I take it you have put many hours into all three.
The fact that KZ MP runs at 60FPS instead of 30FPS means they have sacrificed something.
Right, because there are so many other FPS games that are fast paced, have mechs, and have jet packs right? The only games that are even slightly similar are BF2142 and Blacklight: Retribution, and they are both totally different, unless you think all FPS games are the same.
Damn that's a lot of copies per person.
Only PC gamers are pirates, r-right?