You act like that isn't the norm here.
I've always felt like people should have to take a small quiz on the article before being able to comment on it.
I mean...
2007 had Bioshock, Halo 3, God of War 2, Assassin's Creed, Mass Effect, Crysis, Uncharted, The Orange Box, Super Mario Galaxy, Team Fortress 2, Call of Duty 4: Modern Warfare, Ratchet and Clank: Tools of Destruction, Forza 2, Metroid Prime 3: Corruption, Unreal Tournament 3, Skate, Super Paper Mario, STALKER.
2008 had Fallout 3, Left 4 Dead, Super Smash Bros Brawl, Metal Gear Solid 4, Devil May Cry 4, Dead Space, Persona 4, Mirror's Edge, Rainbow ...
I thought I had a stroke when I read that.
God I love that trailer
So, what's up with the BBC study that your Gamebyte is referring to including the states for mobile games?
Mobile games, to my knowledge, rarely (if ever) have been offered in a physical format.
"About 30% of the sales came from mobile apps, which are sold digitally."
Including that metric in that study seems rather disingenuous.
It doesn't help that physical purchases *still* required downloading a massive day 1 patch, or wors...
what game in particular are you getting 15 hours of battery life playing?
Atomic Heart's protagonist. I actually really liked the game as whole, just because of how weird it was, but he was utterly obnoxious to listen to, and just overly rude/cruel to literally everyone around him for no apparent reason.
game looks interesting! but I will say: the default hand pose looking like someone crossing their fingers is absolutely hysterical to me.
I know, right? who do they think they are, EA?
So, he basically gave the same reason that indie devs give when asked why the movement is so slow in their walking simulators: it helps pad out the experience, and helps prevent the player from seeing too much, too quickly.
I'd like to think that we are hopefully moving past the days where AAA games no longer require massive day 1 patches to make them even remotely playable, and that developers/publishers understand just how imperative to launch as polished a game as possible on the very first day of release.
Just a few generations ago, games went gold and that was that. Shipped in a box, and what you got is what you got. The buggiest of titles couldn't redeem themselves, and the most...
another one of your positive comments, eh?
perusing your comment history and I am genuinely wondering: do you ever have anything positive to say about....anything?
I'm not trying to be mean or insensitive with my comment, but just want to reiterate that there *are* other hobbies/outlets outside of gaming that might provide you some sort of happiness/satisfaction. Wish you well!
early development games?
....what?
I didn't care for the film myself. It was absolutely gorgeous to look at....And that's about it. It's inoffensive, passable entertainment with a few good performances (Jack Black was basically born to play Bowser, apparently) and so it's not a bad watch, just nothing extraordinary, either. I suppose that most who praise the film do so because it bucks the trend of terrible videogame movies, and wasn't the absolute dumpster fire that it could have been.
...
listen, I love this dude, but there's absolutely zero reason why he should "retire" from his role. Especially for the games, I just can't imagine (beyond a few press events) that there's a massive time commitment, so why not do as the person who voices the gecko in the Geico commercials, and rock out for as long as possible?
Regardless, he will be missed. He's certainly earned his retirement. I just hope this isn't Nintendo forcing him out to g...
I haven't played the third Darksiders, have you? is it any good?
I appreciate the thoughtful reply (didn't realize you had responded but that was because you had to reply to your own comment, which is one quirk about N4G that is utterly obnoxious).
I didn't mention Amnesia because Dark Descent came out in 2010, but Penumbra definitely is up there (and it came out in 2007, with Black Plague and Requiem coming out in 2008)
I get that Crysis and Halo 3 aren't your bag, but regardless of our opinion one way or...
I had a friend who would rush through single player games, blow through the "critical path" without collecting anything, doing any side-quests, attempting any challenges, nor really "stopping and smelling the roses" to take in the game world, and then beat the game....just to say he beat.
I honestly wonder how many people out there have really soaked up all that a particular game has to offer before discarding it's empty husk and looking for the next...
I remember reading a review when Super 8 came out, with one critic calling JJ Abrams a "Spielberg Cover Band". it just stuck with me all of these years. A person whose emulates a particular style without really offering their own super distinct vision.
Bloober is like that for me. They read the cliff-notes of what makes psychological horror "psychological", and without really wanting to extrapolate further, ape other games to cover their bases without ...