I don't see how it's any different than Kim Kardashian insuring her butt for 21 million.
excaliburps, I had a hunch and saw your previous comments giving advice about specific issues you've had with Battlefield V.
I am sorry you paid full price for the game.
Word of warning, when it comes down to games put out by massive publishers like EA and Ubisoft, unless you really like the particular game, and have a ready group of friends to play online, all you have to do is wait for literally a month before huge discounts take effect.
Not really the "worst" game I've played, but Star Wars Rogue Squadron III: Rebel Strike for Gamecube.
Factor5 was churning out masterpieces with the Rogue Squadron series. This particular game fell way short of expectations. The on-foot sections, while visually impressive, were inhibited by poor controls, a terrible camera, and utterly forgettable missions.
Legend of Zelda: Ocarina of Time. It was one of those rare moments where Link and I were roughly the same age, and the promise of an adventure was super up my alley at that age. Steven Spielberg is often cited as the filmmaker that loves to showcase "childlike wonder" in the characters of his movies; the eyes-wide-open, mouth agape, not quite afraid, not quite comforted, but held in a suspended state of absolute awe, bearing witness to something truly spectacular, and potentially li...
I'm a 90's kid, so I grew up playing n64 games. In that era, I'd say that Goldeneye was technically the first game that made me realize there was something intrinsically beautiful and utterly unique about interactivity. I loved the movie and it's massive set pieces and exotic locales and stunt work, but the game provided that clear distinction of actual player agency.
For me, this is the time of laser tag and raggedy old pop-up tents for sleepovers in the ba...
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Yall are willing to write off Sony's entire platform because some Japanese games are getting censored?
No need to fret. Enjoy Microsoft's next homogenized, water-downed, apolitical, inoffensive and focus-tested dudebro shooter guilt free!
People are making the implication that someone like Jaffe wouldn't want to change up the formula and challenge the status quo...He does. But one person does not make a AAA game, and many more are involved in marketing it to the world, and potentially other planets if need be.
Games don't change unless something is fundamentally broken. It's the reason why a game like Fallout undergoes minimal changes and retains the core design throughout its iterations (even w...
Orion, what point are you arguing, exactly?
Movies have become entirely homogeneous, sparsely differential from one another, and marketed to as wide an audience as humanly possible.
The fact that Disney is actively remaking practically ALL of their old animated features in live action proves Jaffe's point tenfold.
Gotcha. So if a trend is giving a game a bad score. Then intentionally subverting that expectation means...what, exactly? ah yes. It means giving a game a higher score than it deserves just to placate the minority who've actually enjoyed the game.
That good ol' Rian Johnson School of Subversion strikes again.
being a contrarian doesn't make your opinion that much more validated. It makes you stand out in the worst ways possible.
I get that some people like this game. That is just dandy.
But awarding a title a near perfect score does nothing to the community at large.
This is textbook clickbait.
Also, I am happy he included about 10 huge images to make his review seem that much more "thorough"...
...
more like Xbox 180, amirite?
Ninja Gaiden for the NES was one of the first games I've ever played. Loved it to death. stupid difficult, but engaging. Controls were pitch perfect. Wonderfully cinematic as well.
Ninja Gaiden for the Xbox followed it's predecessors to a T. Incredibly responsive controls, buttery smooth frame rate (as a game like it should be) while sporting a super challenging single player, all on top of beautiful visual and sound design.
Why the hell not?
How about both?
Funny, I love the way she looks. Very old school, almost like something designed by Eidos, or Crystal Dynamics. Maybe a bit of Free Radical as well.
Same. The thing that I am most surprised by is that people are trashing this dude in the comments. He has a wife, he has a job. It's not like his social behavior and activities that go with it are thrown out the window.
What amazes me most though is that this is a community that loves to talk about how skilled they are at a game. Loves to talk about the rare loot they picked up, or how they grinded for seemingly a "billion" hours to get that one new achievement or abili...
It's not a bad game, it's just not a great "mass effect" game. It was different. I had some fun with it, but it's kind of like watching a movie adaptation of a favorite book, especially when the movie strays from the material: I enjoy it for what it is, rather than what it isn't.
Silent Hill 2 had a 30-hour campaign...
Music has been doing this for a few years now, unfortunately. The thing people just don't seem to comprehend is that digital "editions" of ANY media can have rather massive consequences when the question of ownership comes up. We stream movies and music, we consume these things quickly, right when they release, perhaps to listen to that one album at least once. But if you don't have it in your hands, it can morph and change. New songs can be added, tv shows and movies can be...
I am the absolute antithesis to the writer. I'm nearly 30 and played a crap ton of Halo, Unreal and COD, but as I've grown older, single player holds more value in my mind. I want my mind to be challenged. I want some semblance of isolation, of control. I play games to get away.
I'd take a game like SOMA over Overwatch any day of the week. Multiplayer games are fun in short bursts, but I cringe when I think about the near million people I've killed in all of...