seriously! But then again, I can't believe people pre-ordered this game (to get early access) only to be shocked that there are problems. Early previews everywhere made this out to be incredibly rough around the edges.
perhaps one of the worst takes I've seen on this site.
Have you played Escape from Butcher Bay? the director of this game directed that game. That was a pitch-perfect blend of (primarily) first person with occasional third person sections for climbing and what-not.
All this video does it make me want a new Wipeout.
Bring back the "wacky" types of racing games -- Split/Second, BLUR, Full Auto, Extreme-G.
Hell, imagine what a Hydro Thunder game would look like with how good we've gotten with water simulation.
They almost make EA look better by comparison. Almost.
I'm surprised they didn't try to reform and do the whole kickstarter thing like other former Rare devs did with Playtonic, but with shooters instead of mascot platformers.
I can't wait for people to move on from that vernacular.
I don't get this whole debacle. On one hand, a few of the devs are upset with Judge because (in their minds) you cannot make fun of a game when the team endured crunch and/or layoffs.
The right answer? We can, and he did. It's a joke. You'd think that with the technology barrier between our bodies and screens that any perceived "threats" (apparently including a joke that had a simple punchline and was delivered with a chuckle, in a half-joking fashion) couldn...
I initially read that last line as "For all players and streamers"...
This is so utterly confusing to me. They absolutely flourished under Microsoft. Sony seems to handle their umbrella of studios far better than Micrsoft (especially today) I don't get why they are so concerned about being "taken over". Having autonomy is great, but if Double Fine isn't freaking out after being bought by Microsoft, neither should Bungie with Sony. Unless Sony higherups plan to force Bungie to make Halo Pachinko machines.
Bungie must know so...
oh yeah, I remember this game! I remember liking it, but found the platforming to be utterly obnoxious. Loved the world design.
Good review!
I'll be honest -- I had a blast playing Atomic Heart. It was glitchy/buggy, and often poorly thought out in some areas, but utterly fascinating in others. It felt unique and almost "terminally AA" in it's general presentation. I wasn't expecting a total reinvention of anything, and didn't feel like I wasted my time in the slightest playing it.
Game looks great! But I mean...It absolutely can still be that.
I absolutely loved it. I also enjoyed the seamless transition between characters from that satellite perspective.
Trevor was an absolutely fascinating character, and one of the few truly unique "protagonists" I've ever played in a videogame.
I'd go so far to say that I'd probably want even more switching if possible, let me play out my Oceans 11 type fantasy haha. Of course, everyone is entitled to their own opinion!
Damn, you guys got mean marios over there?
It's gonna require 3 bunches of grapes, palm fronds for fanning, and 4 able-bodied men to transport him via palanquin.
Me: I tried the bike but it seems to fall apart when I try to ride it: the brakes stop working, the tires keep rapidly deflating, the handlebars turn in place, and the seat pops off when going over small bumps.
Bethesda: You're just riding it wrong.
The responses they gave sound like they created a Bethesda Steam Review Copium Bot
Part of me thinks that this should have gone to a developer like Frictional Games. They knocked it out of the park with Amnesia, Penumbra and SOMA, and while they aren't known for 3rd person games, I feel like they have a far better understanding of psychological horror.
I am hoping for the best, because Silent Hill deserves it. It's ballsy for them to tackle this game in particular, and the pressure is on. We'll see soon enough!
I know studios can outsource visuals and what-not and writer's rooms have been a thing in movies/tv for ages, but I never knew there were game-centric 3rd party studios that provide narrative/writing services for other clients. Interesting.