CRank: 5Score: 27300

see back in my day, when you bought a physical copy of a game, the *entire* game was on that disc. God I feel bad for people who don't have a half-decent internet connection these days.

1605d ago 24 agree0 disagreeView comment

When I clicked the link and saw the logo on the site, I immediately thought, "Why is the TSA writing about gaming?"

1606d ago 0 agree0 disagreeView comment

...But...But that would require....Impulse control?
When people would pre-order games the second a title card was sent out to retailers, that was when I realized that the average gamer was happily, blissfully meandering into the arms of stereotypical money-grabbing publishers without batting an eyelash.

1606d ago 1 agree0 disagreeView comment

And we want plenty of Gnomes to complain.

1606d ago 0 agree0 disagreeView comment

I mean, this is Ubisoft we are talking about here. They'll cash in on name brand for as long as its viable. We had Far Cry Primal and Assassin's Creed: Black Flag, where they were better off just creating new IPs rather than attaching a label that has lost all of its meaning.

1606d ago 0 agree0 disagreeView comment

I find "Hype" as a concept so fascinating as I get older. I honestly have no idea when it was that I was hyped about...anything. Like, I am excited about things with impending release dates, but I am not making paper chains and staring at countdown clocks like I was as a kid. The result? you really do find profound enjoyment out of most things because you didn't apply some exorbitant declaration of brilliance to it.

I think of all the movies, games, and music...

1606d ago 4 agree1 disagreeView comment

thank you for such a well-thought-out, utterly enlightening response.

1606d ago 9 agree2 disagreeView comment

I could only imagine the kind of backlash if it was.
I am actually super excited to see what they do with this.

1606d ago 2 agree1 disagreeView comment

@InUrFoxHole

Why are you projecting?

1606d ago 3 agree0 disagreeView comment

I am glad that Beetle Adventure Racing got a shout-out.
Absolutely adored that game as a kid.

1616d ago 3 agree0 disagreeView comment

Aphelion is mostly right, though. Listen, I love Sony and have owned everything they've ever sold (including the damned PSP GO) but It was right around 2007 or so that they really wanted to take a slice at their own "Halo Killer" with Killzone. I remember at launch, they were really pushing Unreal Tournament 3 and saying, "hey! Does this count?". Same goes for other genres that Microsoft seemed hellbent on pushing, with Quantum Theory being touted as a Gears of War Kil...

1625d ago 0 agree0 disagreeView comment

I remember really wanting to love Enter the Matrix. For a movie licensed game, it was also super hard to buy at the time, and there was a insatiable itch to scratch in being able to enter that universe in playable fashion.
I remember it being okay, but also very buggy.

1633d ago 0 agree0 disagreeView comment

@Vits
That is the exception to the rule. I'd imagine most developers wouldn't implement such tricks.
You make it sound like the only "real" thing to do is to just....lie down and take it, and accept the 2 hour threshold as some wonderfully tried and tested metric.

1648d ago 1 agree0 disagreeView comment

I mean, Fortnite brought in over 2 billion in its first year alone. They'll be fine.

1671d ago 0 agree0 disagreeView comment

". I refuse to be emotionally connected to a videogame story"

....Um....Why?

1673d ago 3 agree0 disagreeView comment

Did you not click on the link to read up on it?

...Am I the only person who clicks to read the source?

1789d ago 2 agree0 disagreeView comment

y'all are having this back and forth and I am just happy to see actual paragraphs being written on this site.
Well done.

2284d ago 0 agree0 disagreeView comment

I agree with "detective modes", in particular. When you are a normal dude and can see through walls, especially in a stealth game, it really ruins the fun of exploring and being extra cautious in your surroundings.

2297d ago 0 agree0 disagreeView comment

Not sure why you are getting disagrees.
A trope literally is: "A recurring literary and rhetorical device, motif or cliché in creative work."

Tropes, as they relate to game design, are short-hand design concepts that are familiar and known.

2297d ago 5 agree9 disagreeView comment

IGN gave this a 9.
Reviews seem to be all over the place.

2299d ago 3 agree3 disagreeView comment