@RizBiz
So, you don't want Steam to be the digital storefront, but rather for Steam to act as a "meeting point for friends"? I honestly do not know what that means? Is this the "EGS is less feature-rich than Steam" argument?
Secondly, how exactly does Epic Exclusivity impact *your* experience playing a game? It doesn't. Unless, of course, you have a bias towards Steam because it's been around longer.
I ...
The only thing more desperate than EGS giving away free games is the person who can't fathom having to install multiple launchers for their PC, and is trying to justify any way they can why Steam must be the ONLY digital storefront worth their time.
Realism in and of itself isn't a bad thing. The game industry often strives to make something more "realistic" in an attempt to make something feel more "mature" than something that is too arcade-y or "simple".
Which sucks. But you only need to look at Naughty Dog going from Crash Bandicoot to The Last of Us or Sucker Punch going from Sly Cooper to Infamous to see this trend in action.
Games that aren't deemed "realisti...
The DRIVING in GTA IV was horrendous. Every car felt like a boat, and it was impossible to not hit something.
I am getting MGSV vibes from this...and that's not a good thing.
Don't get me wrong, I like all the little details. Visually, it is spectacular. I love the world being presented here.
But this feels like "Feature Creep: The Game" to me.
I suppose he's referring to to the idea of speccing over every little thing, but those little details acting as superfluous fluff more than anything else.
...So, it's basically "Fetch Quest: The Game".
full video here: https://www.youtube.com/wat...
This looks damned impressive. the smallest movements of the lip area and corners of the eye are just incredible. This is next-gen.
@BLow
It's not "bipolar gamers". People always want new things. But they also want some semblance of familiarity. It has to make sense. It has to flow.
You are thinking about it as two totally antithetical sides. Death Stranding might just be a "weird" game. There's nothing wrong with that.
It doesn't that the people who may not like something different are "just a part of the COD crowd", it's that ...
N4G is hilarious.
Y'all absolutely crucified people for commenting on an article that asked if Kojima was better when he was with Konami (in that, someone like him needs some tamping down of his wildest ideas, and to keep things streamlined without going totally batsh*t crazy and alienating 90 percent of your potential audience)
Now, Kojima himself is just admitting that his imagination runs wild, and because it's his studio, and he's surrounded by peo...
You end so many of your comments with an exclamation point.
Also, while I am not one to ask people to censor themselves, adding expletives to something does not strengthen your point.
Bioware made a few "bad games". This is true. But Gearbox made Alien: Colonel Marines next to Borderlands, They made Battleborn and Duke Nukem Forever. Yet people are chomping at the bit for Borderlands 3.
Bethesda actively screwed people over with Fallout 76 by screwing with the "whales" of the industry, and their most devoted supporters. They lied time and time again with it. Yet they also gave us Fallout 3.
N4G was previously quit...
If that's what you want to do, by all means, you do you.
Bioware gave us Jade Empire, KOTOR, The Mass Effect trilogy, Baldur's Gate, Dragon Age, Neverwinter Nights and MDK. Some of the fondest memories I've had playing a game can be traced back to a Bioware title.
Have their recent efforts been up to their old standards? Nope. Do they have the potential to make an incredibly inventive, well-realized single player adventure that can be replayed over and over aga...
I love the "new game+" modes of these games. I replayed through Crack in Time so many times for this reason.
I hope not.
Considering that Double Team was one of the most popular modes for Halo, it makes sense for Call of Duty to embrace this as well.
Smaller maps, playing with one other person can be insanely fun.
dude. that sounds....kind of awesome.
Basically allowing people to make their own "haunted house" for others to play through.
The original Nier was amazing for all of these reasons.
but reading is fun!
@SegaGamer
That's why I used to love it when a magazine like GamePro would actually have a "fun factor" rating in their reviews. Graphics/Sound/Mechanics can be perfect, but if the game's sole tenant is a rock-solid Flappy Bird, scores should reflect that.
And to @RpgSama,
Games should not be given "bonus points" for not being broken. That is an expectation.