Improved visuals will be the main purpose, but overall it's not a balanced system given it's using the same CPU from 2019 with a very small clock increase.
This is the issue with games meant to be played over and over (random encounters etc) and the same happened with L4D. The games simply lack enough variety.
The tech channels that covered this are already pretty certain it's not going to help with CPU bound games, especially the likes of GTA 6, considering if it launches in 2025 it will essentially be using a 6 year old CPU. A good upgrade for higher resolution and details, not so much for games that need CPU grunt.
3 was too serious and had odd feeling vehicles, it was something new yes... I had a slight bit of fun screwing around with it but I honestly didn't enjoy it like many others did.
Vice City fixed most of the flaws and it actually had a more fun tone. Same with San Andreas. I didn't even care about the story in 3 for the most part.
The Pro is going to be using a 5 year old CPU with a small clock increase, it will run some games better but because of the CPU bottleneck it will still have its limitations where the normal PS5 does in frame rates. The Pro is mostly about running higher resolution/detail than PS5 can manage.
Ignore because they're good at tech/frame rate analysis? K..
Probably be using 3+ year old chips by the time it launches
Soldier of Fortune 2 multiplayer was damn fun in 2002, it was almost the only online game I played until Half Life 2 and its multiplayer mode released in 04.
It's only good if the other key sites have higher prices.
Otherwise I just buy software I need or games from Humble Bundle or elsewhere.
Ya, should start off easy/medium difficulty and slowly ramp up from there to fairly challenging, ideally.
Well if it's not good enough for you then just play it on a decent PC.
Would be better if all of them worked rather than selective, probably means certain ones like The Simpsons game won't be compatible.
DLSS also takes some VRAM to work properly, if they skimp on that then I wouldn't expect miracles, not that it would be a performance champ anyway since it's a handheld with super restricted cooling/power/size.
In comparison to Switch there should be a big difference to Switch 2 with first party games as long as they don't go stupid and make 30fps titles (some probably will be) but surely it's powerful enough where they shouldn't need to for those. It do...
It depends on what resolution you run at and GPU and CPU combo you are using. Pretty sure you can get much better than console perf spending well below $2000.
The issue for some who don't want to spend out for a powerful GPU is that vram is lacking on Nvidia's midrange cards, but at least they can go AMD if they don't find what they want with Nvidia. AMD's cards have been shown to perform reasonably well in UE 5, better than console.
Nice to see a KF game with modern and actually up to date graphics, there's much we still don't know though. Apparently classes are tied to characters, and it looks like survivors can crawl (maybe incapped?) and also get pinned and killed by zeds performing finishing moves.. I dunno, those things are fairly big changes to the core game alone.
I would have to play it to see how I feel about it, the reason VS mode didn't take off in KF2 was because the zerds had t...
I would say Series X does a decent job hardware wise, but yes today PC does far exceed it if you're willing to pay, at least in terms of overall frame rate.
Cue the complaints about the character... But I have one to make myself, that main character does NOT look like Joanna Dark.
Probably the best thing in the whole showcase so far..
It looks as if they haven't really upgraded the graphics to me? Was expecting a big upgrade, doesn't seem all that colourful either, ah well
I would buy physical for PC if it were an option, and if the games didn't get tied to your Steam account.