I always thought it was "spelled" but I guess English class was wrong.
By and far I think APB has the WORST in-game community of any MMO I've played. EVERYONE is high-strung given the tension factors. Then again, every antagonist on the game is a human being and not an NPC, so someone is always going to lose.
It's a little less hostile in games like SW:TOR or WoW just because it's more quest-grinding oriented.
So far, in my opinion, Fallen Earth had the best community but I haven't played that game since it launc...
I agree. It was basically a run-and-gun, room-and-spawn action shooter.
The complaints about co-op are misaimed. People should be getting on Capcom about IMPROVING the co-op not removing it.
Have we forgotten that Killing Floor is still a scary game even with its 6-15 player co-op? It's the atmosphere, realism and gunplay that makes it scary.
There were a ton of things missing from RE5 that would have made it scarier (i.e,. being at ni...
After playing HL2 again, it was okay but it was mostly the story and atmosphere that carried it. The gunplay isn't quite as appealing as I once remembered.
I think Perfect Dark probably deserves a nod as well given that it did everything GoldenEye did but better. Strangely it didn't age that bad with time.
There are plenty of places around the world with free internet. In fact cable is free over in some parts of China and South America.
It's only in developed territories like North America and the UK where people have to pay an arm and a leg to get online.
For some games I can understand having to respawn needlessly (i.e., AVA, APB Reloaded) but for other games there needs to be heavy consequences for dying or maybe even death itself.
For theme park games I don't think it would matter, but for more serious titles it would definitely give some games a much more hardened sense of survival.
Exactly.
Steam/Direct2Drive/etc.,etc., have essentially made it easier to buy a game than pirate it. My only gripe with digital PC sales is that when they release they cost the same as a console port, $60. That's BS because there's no boxes, booklets or discs involved.
Once they sort out the fair digital launch price for a PC port of a console game then they should be all set.
But I completely agree...pirating requires a lot of wor...
It's higher because it's easier but that doesn't negate the sales from paying PC consumers. PC games still sell very well via digital distribution, it's just that no one releases the numbers on the digital sales just the retail sales, which as we all know have died.
It's also become a generational myth that publishers not releasing on PC are saving money, which is obviously a lie because as has been established publishers don't lose a dime when a digit...
Gosh really? More on the piracy debate?
I guess they forgot that despite the numbers in digital piracy companies don't lose anything because there's no overhead when a game releases digitally.
The Steam sales do make a difference, and despite piracy Team Meat even mentioned they made more via Steam then they did on Xbox Live. So what does it matter if a million people pirate Meat Boy if more consumers bought the game on Steam then they did Xbox Live?...
I gave you bubbles because it is true.
Codemasters, Ubisoft and EA have all shutdown studios throughout 2011, Codemasters directly did so because of failed shooters mimicking Call of Duty. Coincidence? No, they finally admitted that -- just like you said -- the shooter genre is oversaturated and they failed because they were trying to cash in.
I agree that the industry has turned into a cash grab from ALL the major studios and most of all the original and i...
There's Donnie Yen for that...
This guy is awesome yet humble. I love just about all his movies. There's one about a vampire, though, that I'm avoiding and people said it was bad. I think it was trying to be like Twilight...I don't know, I didn't bother trying to watch it.
Otherwise, Donnie Yen is awesome and it's too bad he hasn't received any games based on him yet.
Actually, after seeing the movie Elite Squad I kind of like that it's set in Brazil...
Now if Rockstar ain't cheap with the mod tools maybe we can get a BOPE mod and turn Max into a Skulls Trooper....*drools*
LOL Rockstar would not kill their own franchise in sales against both Halo and CoD, one of which is a multi-platform selling beast.
I'm guessing GTA V will be a spring 2013 release so they have the quarter and the time frame ALL to themselves.
No it's not too expensive DaveMan.
Look at games like HardReset and STALKER...they're good looking and innovative and aren't under some big wig publisher.
You're confusing development costs with money mismanagement. THQ basically recycled WWE 11 for WWE 12 and made a killing off of it yet they're still in financial trouble?
They basically added a lot of ridiculous stuff to Saints Row 3 but it's not like the engine w...
I'm giving you bubbles and here's why:
1.) If THQ is tanking with big sellers like Smackdown Vs Raw, UFC, Saints Row and Warhammer under foot then it's obviously a company being mismanaged...badly.
2.) You're right, if they get bailed out the exact same thing will happen again. It's mostly a bunch of rich, coke-snorting executives who are in charge and have no idea how to run a company or maintain presence in the world of interactive enter...
You could get a high-end gaming laptop from eBay.
You can two gaming PCs that play all the latest games on the highest settings for that price with two cheap monitors and a couple of Xbox 360 controllers. You could literally have your own PC multiplayer setup for $1,000...
Razer is kind of crazy like that.
@Bloodraid
Dude, I've been playing Resident Evil since the original debuted on PC way back in 1997. A friend of mine brought over the demo from his Ultra Gamer magazine, remember that?
And NO, RE did not switch genres it switched camera angles. That hardly counts as switching genres. It was still horror-survival. Instead of moving around with that fixed camera view (which obscured a lot of the action most times) you were simply given a new perspective in ...
Son, your logic is all skewed up.
A lot of companies shutdown THIS generation and it had nothing to do with piracy. Budcat Studios, Bizarre Creations, one of Codemaster's UK studios, several EA subsidiaries and RTW all closed down because of budget cuts, mismanagement or publisher portfolio padding.
How many indie studios shutdown compared to triple-A studios? It's funny because more indie studios hit it big this generation than triple-A studios and...
Anything from Donnie Yen would kick butt.
Flash Point game would be wicked, or even KillZone. Heck Dragon Tiger Gate would be a great spinoff to the Dragon Ball Z games from Namco.