CRank: 5Score: 30120

Jon Burton (of Traveler's Tales fame) cut out an entire portion of his original YT video because in the original (a video I actually watched) he assumed very wrongly that striking the Blizar crystals was teleporting players to a location already in RAM as R&CF:ACIT way back on PS3 did. Just as well, two notable games made for PS4/XO gen (Titanfall 2 and Dishonored 2) had two versions of the same stages resident in memory at all times to move the player between them but Ratchet and Cla...

950d ago 0 agree0 disagreeView comment

"It was pure marketing fluff right from the start."
Totally why the PC trailer featured zero jumps and sweeps then... right?

Don't get things twisted I don't think some PCs will have any trouble at all but what about my PC, what about the majority? Not convinced my PC will run this game well even without RT despite rocking a fast Gen 3 NVMe drive and another fast SSD 8GB of VRAM and 16GB of DDR4.

The PS5 was architected in such ...

950d ago 1 agree0 disagreeView comment

"3) Forza Motorsport requires online connectivity"
Where was this confirmed?

950d ago 0 agree0 disagreeView comment

@TheTony316
"Forza won't have ray tracing on consoles. It's confirmed."

tl;dr: This has not YET been confirmed.

Though I don't expect Xbox Series X to feature this graphical enhancement considering what was featured in the June 6th 2023 FM 2023 trailer looked like the RT already featured in FH5 on PC's at max settings which was already absent on Xbox Series consoles.

The type of RT reflections used in ...

950d ago 0 agree0 disagreeView comment

@Uncooked_Gorilla
"A lot of open world games have background events happening offscreen. For example, Spawning AI, Loading game systems, Processing Physics, Interactive objects."

So you don't realize this happens in nearly all games with lots of AI in large or richly detailed levels that push loads of geometry and use performance optimization features like camera culling and tessellation liberally. Games like Humanity are pushing HW in ways you don...

950d ago 0 agree1 disagreeView comment

@autobotdan
But Turn 10 was founded by MS with the sole intention to make a GT wannabe game (no joke)... Forza Motorsport was the result.
I'm saying you shouldn't be shocked that FM is copying GT in the slightest.

950d ago 0 agree0 disagreeView comment

What people who think this thing will generate amazing 3D graphics do not understand about this Apple Vision Pro thingy... is that all that 3D processing is going into the stuff you cannot see.

It takes NOTHING to pull up a webpage and displaye it in VR in a 3D space or even in AR Google did this 10 years ago PSVR2 is doing similar things now in games (though those games need the power of the PS5's beefy GPU to pull up 2D elements and place them in a fully 3D world). ...

952d ago 0 agree0 disagreeView comment

@StormSnooper
More accurately, they were comparing Apple's to PlayStation's.

952d ago 0 agree0 disagreeView comment

I'm just curious what the real name of the device will be?
DualSense Video Contoller?
DualSense Vue?
DualSense Stream?
DualStream?

No idea.

952d ago 0 agree0 disagreeView comment

Games PS5 owners already played years ago on PS5... not seeing a problem.

952d ago 0 agree0 disagreeView comment

Indeed, hoping they push PS5's video out streaming capabilities to the extreme for this device so it looks like native content. 1080p60 video stream at high bitrate with all the DualSense features and likely support for headsets (wired or otherwise) would be sweet.

952d ago 0 agree0 disagreeView comment

I've only seen a few kids play Nintendo Switch on the go in public since it lauched. When I was a kid myself you couldn't throw a rock without it hitting another kid who was playing their Game Boy in public... and that thing wasn't ultra ridiculously popular or anything (only selling around 100 million units globally). Yet people have a problem with this? I was just thinking yesterday and today while my stomach was bothering me I wish I could recline and play GT7 or HFW in bed... ...

952d ago 0 agree0 disagreeView comment

Very specifically targeted audiences and very specific investors too.

952d ago 0 agree0 disagreeView comment

For starters laying on your back in bed with the threat of your phone falling onto your face becomes a thing of the past.
Also you can use your phone the way it's intended while using this thing at the same time!
If this offers a DIRECT connection (no WiFi router required) I can see this doing ok as a bedside gaming companion. Kind of like the Switch only playing graphically demanding games at 60FPS possibly in 1080p to boot.

Like I said I can imagine ...

952d ago 0 agree1 disagreeView comment

"Well as you know Zelda it's not 12fps at 48x32 so you kinda missed the mark in making me look bad"
Really you think so? I think the only thing making you look good is... oh hold on nothing because you didn't answer the question!
If The Legen of Zelda: Tears of The Kingdom were monochrome 48x32 resolution game running at 12 FPS would this impact your enjoyment of it? Yes or no.
Dodge again and you become a hypocrite for failing to answer a pretty s...

972d ago 0 agree0 disagreeView comment

You realize Just Cause (2006) did basically all of that on PS3/Xbox 360 and then Just Cause 2 (2009 also on PS3/Xbox 360) and then Just Cause 3 (2015 PS4/XO) did it even better with makeshift flying machines and the like all before The Legend of Zelda: Breath of The Wild (2017) ever shipped right???

Almost nothing Zelda did was actually ground breaking, about the only thing I can think of is the fact that you can climb basically any vertical and upside down surface, aside f...

972d ago 0 agree0 disagreeView comment

Jak and Daxter Jak 2 and Jak 3 were all 60FPS and in some regards did more than The Legend of Zelda: Tears of The Kingdom. Haven: Call of The King was a PS2 game as well as an open-world story-driven space opera (because you flew from planet to planet in that game as the player - it's hard to explain the novelty that game made you feel when it first released especially since it's 20 years old now).

972d ago 0 agree0 disagreeView comment

@GotGame818
That article is fud missing several games for PS5 and missing a couple on Xbox Series X as well.
Ultimately I don't know how many games really run at 120FPS (because I cannot test them myself as I'm still rocking older 60hz displays) but based on multiple reports the TechRadar article you referenced is missing Black Desert Online, Dying Light 2, GRIS and Gunborg on the PS5 sode while on Xbox they're missing Apex Legends.

There are a...

972d ago 0 agree0 disagreeView comment

"The Wii U didn't last long, but how many Switch games would run on Wii U."
Probably all of them. I can't see any Switch game being too much for Wii U to handle and of course it is likely that some games use 3GB of memory to run on Switch making them unplayable on Wii U but aside from that, Switch is doing nothing that Wii U couldn't do as far as rendering is concerned.

972d ago 0 agree0 disagreeView comment

It can still be used with this kind of art style in mirror-like objects, but to adhere to the style it would likely omit everything, but the characters and skybox. It could include the ground and other things, but RT would be used in very infrequent cases regardless. Realism and this kind of cell-shaded art style clash.

972d ago 0 agree0 disagreeView comment