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We had Killzone in space 11 years ago.

734d ago 0 agree0 disagreeView comment

Kind of ironic that Astro Bots is the only PS 1st party title and PS5 exclusive... no?
I mean it seems like Astro Bots is a lot of fun, but that is something you think PS needs to reevaluate.

734d ago 1 agree0 disagreeView comment

MS is a huge international corporation. They're only stupid of their own making. Xbox and MS as a whole need to shape up or ship out.

734d ago 0 agree0 disagreeView comment

If the strategy doesn't work they'll pull their games from PC yet again.

This happened before, in the 90s and yes I'm one of the PC to PS converts and ultimately it was Psygnosis' future WipEout games going to PSP that pushed me over the edge. If PS games on PC continue to underperform PS will pull out of the PC market. They know releasing day and date on PC will only give PS gamers a reason not to buy their HW and this might result in software just not sell...

734d ago 0 agree0 disagreeView comment

Lol. A lot of those games were PS3 games franchises, and a lot of PC gamers picked up a PS, PS2, PS3, and a PS4 for those games. Why wouldn't the same happen for PS5??? Even the biggest PC fanboys admit they have at least one current console. There aren't as many hold-outs as you think there are. I myself got my start playing videogames on PC as a young child. PC quickly became secondary to PS even as most of my favorites were on PC... what I didn't know was that my favorite PC ga...

734d ago 0 agree0 disagreeView comment

@Yui_Suzumiya
While I agreed... I also can not agree completely. Many of my PC games from pre-2000s era do not support a controller through non-official means ("non-official" means I can't map KB/M commands to a controller without the need for 3rd party apps). I would prefer not having to download shoddy apps from Joe's Programming Imporium™ just to play ye olde PC games. In those cases I make due with KB/M. Also, game preservation is hit or miss for the same reason...

734d ago 1 agree0 disagreeView comment

Were none of you around in the 90s?
PS already did this and likely I'm not the only PC to PS convert. Even if I were the only person on Earth to see the horrible direction of PC gaming and recognizes the PC platforms failures only got worse (DRM only became more draconian and now phyiscal games are like a myth with GPU manufacturers - not just Nvidia - making mistakes left and right with APIs degrading performance of games more than the aforementioned draconian DRM along with the...

734d ago 0 agree0 disagreeView comment

Back in the 90s my favs were PS 1st party games on PC. Thing is I didn't know it. As PS started publishing my favorites, I left PC as a platform behind at least largely speaking. I still have a decent PC, but I don't do a lot of gaming on it and don't ever feel pressure to upgrade like I used to. PC as a platform has so many massive drawbacks and when I was young my OCD didn't help. Even getting treated for OCD and trying some recent PC games I still fell into old habits tweak...

739d ago 0 agree0 disagreeView comment

"It's flawed because if it were effective, people would have already shifted from PC to PlayStation years ago."

Worked for me. PS' first wave was back in the 90s and I was caught up in it. Between Sierra, Looking Glass Studios, and Psygnosis most of my favorites on PC were from Psygnosis.

Sierra, Looking Glass are gone and so is Psygnosis, but Psygnosis game me 3 or more favorites on PC and when Psygnosis became Studio Liverpool I picked...

739d ago 0 agree0 disagreeView comment

So PS is releasing a 1st party exclusive in 2024.

739d ago 6 agree0 disagreeView comment

That game came out already... it's called Death Stranding and initially released for PS4 then PC then PS5 and ridiculously enough iPhone (where it predictably looks absolutely terrible and yet it's still somewhat incredible that a phone can run that game for any amount of time without the battery exploding).

742d ago 0 agree0 disagreeView comment

"It really is this generation's The Order: 1886 (which also had outstanding visuals and great animations and physics)."

It really isn't. See The Order: 1886 did nice things with visuals. But later Death Stranding did even more... both games were on PS4 and Death Stranding didn't have black bars and rendered at native 1080p! Look at DS on the PS4 or PS5 and it's still jaw-dropping, especially that opening cinematic which just can't possibly be g...

742d ago 0 agree0 disagreeView comment

I'd say it's truely now gen. We had this complete without any black bars and still way more gameplay on PS4 thanks to Death Stranding! Ironically, Death Stranding on PS4 was rendered at 1080p according to DF which is within 7% of the total pixel area of the lowest resolution bound that SS:HB2 runs at on Series X per DF (OP mentioned the resolutions). That only makes PS4 look stupidly powerful, but I suppose that shouldn't be surprising considering that Driveclub is still my person...

742d ago 0 agree1 disagreeView comment

Why more disagrees? Maybe for including Demon Souls. I would hope people agree R&C looks like a Pixar movie rendered in real time while GT7 is literally the best looking racing game currently on the market anywhere. I see Le Mans Ultimate on PC is shaping up well, but it's still pre-release so it doesn't count and in all actuality it's still behind GT7 visually speaking.

742d ago 0 agree0 disagreeView comment

They could've kept some semblance of credibility by just listing 3 or replacing Bloodborne with Death Stranding: Director's Cut or even by including PS4 titles like Detroit: Become Human, which shockingly is a PS4 and PC only title; I thought it was re-released for PS5.

742d ago 0 agree0 disagreeView comment

The developer deployed lots of post-processing effects by far the most impressive is the dynamic focus effect which simulates how a real camera might focus in on objects taking up the largest amount of real-estate on screen.

742d ago 0 agree0 disagreeView comment

Only with settings turned down. I've seen some benchmarks which show the RTX 4090 and Intel Core i9 14900KS with 32GB of memory can't manage a locked 4K60 with DLAA at maxed out graphics.

If genuine, all other home PCs currently in existence would need to turn settings and resolutions down (DLSS counts as a resolution downgrade) to manage anything above 60FPS.

742d ago 0 agree0 disagreeView comment

Did they explain how? No. Why not? Can't say, they're supposed to be the experts, right?

742d ago 0 agree0 disagreeView comment

Like most of the games that released on PS3 PS4 and now PS5 that are critically panned or didn't get the respect they deserved at launch.

Games like Driveclub also had decent human characters which to be fair were not bleeding edge even at the time, but considering how realistic looking the rest of the game was that was impressive. The game also had as much gameplay as any other street racing game ever made. But it was treated like garbage for having practically no func...

742d ago 0 agree0 disagreeView comment

What new benchmark was set with HB2?

Character rendering is very good in games like Beyond: Two Souls and Detroit: Become Human and I'd argue Horizon Forbidden West is better than those actual benchmarks set on PS3 and PS4. How do you beat what is already photoreal and convincing as live-action film? Well Death Stranding pushed those boundaries on PS4 using the same engine used to develop Horizon Zero Dawn. Subsurface scattering, pores, frenel, dynamic glossyness, sheen...

742d ago 0 agree0 disagreeView comment